So for people that actually have played quite a bit of PVP, is it still a rollie-pollie backstabathon or is there actual sparring in this one?
Its not a key, you have to kill Vendrick and then go to the door while in human form to open it
So for people that actually have played quite a bit of PVP, is it still a rollie-pollie backstabathon or is there actual sparring in this one?
Did you join the Covenant of Champions by chance?
Thisfight is ludicrously difficult, and the room beforehand routinely fills with invaders.Belfry Gargoyles 2.0
Did you join the Covenant of Champions by chance?
Still can't equip a soul arrow. Bonfire says not enough attunement slots but I leveled my INT to 10 and I have an unfilled top box in my HUD. Thought that is where souls arrows go...
What gives?? Am I missing a catalyst or staff to equip a simple soul arrow.
Any help pls much appreciated. Just want one basic magic spell for my dex character.
Don't you need to level up ATN? So it opens up slotsStill can't equip a soul arrow. Bonfire says not enough attunement slots but I leveled my INT to 10 and I have an unfilled top box in my HUD. Thought that is where souls arrows go...
What gives?? Am I missing a catalyst or staff to equip a simple soul arrow.
Any help pls much appreciated. Just want one basic magic spell for my dex character.
No, I am currently in the Blue Sentinels (I think that's the name; the one after), which I joined hoping to do some co-op PVP, but I have never been summoned (yes, I'm wearing the ring).Old Dragonslayer
Still can't equip a soul arrow. Bonfire says not enough attunement slots but I leveled my INT to 10 and I have an unfilled top box in my HUD. Thought that is where souls arrows go...
What gives?? Am I missing a catalyst or staff to equip a simple soul arrow.
Any help pls much appreciated. Just want one basic magic spell for my dex character.
Still can't equip a soul arrow. Bonfire says not enough attunement slots but I leveled my INT to 10 and I have an unfilled top box in my HUD. Thought that is where souls arrows go...
What gives?? Am I missing a catalyst or staff to equip a simple soul arrow.
Any help pls much appreciated. Just want one basic magic spell for my dex character.
No backstabbing, but it seems exceedingly easy to be stunlocked by any weapon, regardless of your poise. At least, 70 poise didn't seem to do jack for me against various swords. One handing greatswords and just mashing R1 at mid range seems really good right now, been wrecked by that repeatedly when I've invaded.So for people that actually have played quite a bit of PVP, is it still a rollie-pollie backstabathon or is there actual sparring in this one?
No, I am currently in the Blue Sentinels (I think that's the name; the one after), which I joined hoping to do some co-op PVP, but I have never been summoned (yes, I'm wearing the ring).Old Dragonslayer
The initial wave of bosses are a bit too similar for my tastes. The first four or so bosses in DS1 and DeS had a lot more variety to them.
I agree with you, Hopefully From will keep fixing the issues and improving on the good things about dark souls. Graphic would be a nice as wellIs this a problem?
With Demon's and Dark Souls - From has created a great 'framework' to build their game worlds in. Sort of how like Zelda provides a framework that has propelled many games with various tweaks and adjustments over the years.
Demon's Souls shares ideas with Kings Field and some of their earlier games.
Dark Souls builds on that - but expanded things out with an open/connected world, a few mechanic tweaks, expanded online.
Dark Souls II is like a hybrid of the two - refines that was there, and then builds out on it.
I think there is a nice mix of old-ideas, tweaked & expanded ideas, and new ideas.
Hell, even some of the asset reuse I am completely ok with - it's like a warm nostalgic hug from an aunt that you're scared of. The sound of some of the elevators being the same as the one going down to the Armored Spider in Demon's Souls, the growl of the dogs, the death sound of some enemies sounding like the silver knights in Anor Londo.
I like how they are keeping fairly true to their online vision while at the same time expanding it with the covenant system.
I like how they snuck in a 'hard mode', but having it play in with the game mechanics without being a straight up difficulty selector at the start of the game.
I also like how there are levels that are similar/call back to levels earlier in the series.
Boletarian Palace = Undead Burg/Parish/Lower Burg = similar to a bit of the first starting area
Valley of Defilement = Blight Town =Getting a bit of Tower of Latria vibe fromBit of The Gutter/The Black Gulch, and bothShine of Amanahave a bit of an Anor Londo vibe - while still being very unique and different at the same time.Iron Keep and Drangelic Castle
Boss Fights that are a bit of a nod to previous things in the series but (mostly) avoid being a direct rip off,being a bit like the 2-1 Boss,The Rottenfeeling a bit like a derpy-Sif fight, while still bringing things that feel new to the table with other encounters.The rat boss
So while there is a lot of 'idea reuse' many of those ideas fall into the 'if it ain't broke, don't fix it' category - and many of the other ideas have been expanded/tweaked/adjusted to still feel fresh.
If From continues the series (and I hope they do) - I'm sure there will be 'another level like the valley of defilement, another level like anor londo, another level like X', but then also toss in a bunch of new stuff also, and I think I'm OK with that.
OK, Iron Keep:
This is what I'm talking about. Really enjoyed this area. It's well designed, not ugly and the enemies are fun too. Ninjas and Ninja Turtles all day. I thought I found some super secret exit but that appears to be where I'm supposed to go (Iron Dragon guy).
I thought I could put on my fire ring and pick up some treasure. Nope. Is there something better later or what?
Still can't equip a soul arrow. Bonfire says not enough attunement slots but I leveled my INT to 10 and I have an unfilled top box in my HUD. Thought that is where souls arrows go...
What gives?? Am I missing a catalyst or staff to equip a simple soul arrow.
Any help pls much appreciated. Just want one basic magic spell for my dex character.
Question about covenant prizes. If you leave a covenant for another, do you lose all progress in the 1st covenant? I can't remember how it was in DS1
Apparently you need to be human in order to get summoned, but even then invasions happen more rarely than in DkS1 so Blue Sentinels is mostly useless (in my experience) with the condition of people needing to be in Way of Blue.
Yeah I was wearing that ring and I'm still in the covenant but haven't been called. I hope in the coming months more people join the Way of the Blue so that we can get some action. The idea seems cool, it just hasn't been able to happen yet.
rolling in water increases your fire defense massively for a brief time. you can stack that with flash sweat and other fire defenses. There are youtube videos of people getting the items if you want to see it.
Ok that is awesome. I'm loving the "liquids" in this game.Really neat and new mechanic that people aren't talking about enough.There are the oil pots in No-Man's Wharf combined with fire arrows, the poison jars in Harvest Valley (and the enemies can actually become poisoned and do poison damage when green).
Looks like this was one idea that sounded good on paper but has failed to materialize. Too few cracked red eyes in game early on and by late game no one will be in WoB. I have yet to be invaded although I have only played 7 hours, but I had several in that time playing DeS and DS1.
What's pretty awesome is, that if you walk trough a poison pool, you're armor becomes green, and you can see it fading away slowly.
So I read thatis an optional boss. Good riddance. I'm not sure where I can go next, however -- I used my Branch on theRoyal Rat Authority. Where can I go next to progress the main story?statue before the Shaded Woods, of course, since I'm now at the Doors of Pharros
Apparently you need to be human in order to get summoned, but even then invasions happen more rarely than in DkS1 so Blue Sentinels is mostly useless (in my experience) with the condition of people needing to be in Way of Blue.
Where do you use the Boss souls for weapons / magic? I've cleared 3 Primals. Have access to two of the Blacksmiths, etc. Still have no clue.
Have you gone up the stairs in the entrance to the Doors of Pharros yet? If not, that should be your next destination. That'll take you to the final area along the Shaded Woods branch.
Not much has changed here from DS1 on how to fight bosses if you pick the path of a Knight. Get up super close and start spinning around them, wait for them to whiff, then hit them once or twice. Shield up, and return to rotating around them.
Even the skeleton lords/kings I fought last night didn't really deviate from this too much.
Love the game thus far either way, but the boss "OH SHIT" is gone for me. I just do the same thing everytime and come out on top. Not a lot of thinking involved which sucks.
Hopefully the later bosses step it up in this regard. :/
I'd like to know this as well. Is it a bad idea to go over the soft caps?Is it worth putting more points in END if I'm a strength build? I mean, I could use more but it seems like its only raising it by one point now.
At 20 btw.
Has anyone infused their +10 Ultra Greatsword? I'm not sure which to do, any experiences?
You don't have to be in, they summon randos in to fuck over. But it's not like it's a big deal, it just wastes a couple minutes of your time. There's no penalty for you being killed as a phantom.
As I progressed, it felt like more and more of the bosses were much easier if I take the shield off to prevent myself from blocking. It doesn't really change the pattern mentioned that much though. You still spin around them until they telegraph the start of a move, then roll, hit once or twice, etc.Yeah having a high stability shield and lots of vitality does trivialize a lot of fights, but don't worry there are still magic bosses and bosses that'll shit-slam you no matter how big your shield is.
Q. When I equip the "Name-Engraved Ring", I cannot take it off after I am matched up with someone. Why?
A. When you use the Name-Engraved Ring to filter your matchmaking you cannot take off the ring until after the multi-player session ends.