Super Smash Bros. for 3DS & Wii U Thread 6: Final Destination confirmed for not fun

Since we're talking about shinies as alt - too bad that we didn't get Mega Charizard Y.

Instead of this badass:

_006a_shiny_mega_charizard_y_by_xzekrom101x-d6lxj3y.png


We'll see this...uhh...fancy...dragon

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When we use the Shiny Charizard color scheme :/

I'm still hoping Mega Y is in somehow too.
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions. I know I'd be torn between the two versions if I got them together, why play 3DS when I can off-screen the Wii U one? (This ignores the obvious huge difference in ownership rates between the 3DS and Wii U.)

If SSB3DS came out AFTER SSBWU, we'd have the issue of it having to "one-up" the Wii U version. Everyone and their mother would've already played it one way or another on the Wii U since a console followup to this traditionally console-based series is going to get the most attention, a new version would probably go pretty overlooked when even if it brought some new stuff to the table, it was inherently smaller in its portableness and tininess and not-as-good-looking-ness. I'd see a ton of people just sticking with the one they already have.

With SSB3DS coming out BEFORE SSBWU, I think we have the optimal situation. It plays out the same as the 3DS-after-WU scenario, but I think the difference is that the Wii U edition CAN successfully one-up the 3DS one. The 3DS's characteristics prop it up as a first course, an entry to the world of SSB4, and the main course finally arrives in the winter, with everyone primed and ready for the big fat graphics, stages, and new modes. Friends all congregate as they should, after an extended 6-month 3DS beta. Conceivably the hype could be HIGHER than if the 3DS version never existed at all.
 
So, anyone else think that greninja is essentially a Lucario Clone?

I mean, we've seen a charge neutral B move, substitute as a counter, and his recovery move looking like a combination between pikachu's quick attack and Lucario's extremespeed. That's basically 3/4...

-_- similar B moves a clone does not make. And other than sub, his moves are way different. Water Shuriken is a multi hit projectile, Aqua Jet is visually like quick attack, but we haven't seen it connect. Not sure on Side B though
 
As much as I'd love Sceptile (to complete the trifecta and to also have my favorite final form starter in the game, and hey Hoenn remakes are coming sometime maybe), I really doubt we'll get a grass starter in the game.

And besides, Pokemon is a series that chooses reps by popularity, and no grass starter is that popular. If we got a gen 3 rep it'd be Blaziken anyways :/

Grovyle is really popular andaccepted as a boss design

And anyone who's played the PMD Explorers games automatically loves him
 
So, anyone else think that greninja is essentially a Lucario Clone?

I mean, we've seen a charge neutral B move, substitute as a counter, and his recovery move looking like a combination between pikachu's quick attack and Lucario's extremespeed. That's basically 3/4...

I consider Aura to be a very important part of Lucario, so no.

Hell, Aura is a very important part of Lucario.

But even if it weren't, a charge attack is very vague (can he save it?) and shared with many other characters, a counter is vague and shared with many other characters (except he's a Pokemon, and so he obviously will use Pokemon moves), and his recovery move being a combination of anything immediately makes it not a copy of any one thing, soooo...
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions. I know I'd be torn between the two versions if I got them together, why play 3DS when I can off-screen the Wii U one? (This ignores the obvious huge difference in ownership rates between the 3DS and Wii U.)

If SSB3DS came out AFTER SSBWU, we'd have the issue of it having to "one-up" the Wii U version. Everyone and their mother would've already played it one way or another on the Wii U, a new version would probably go pretty overlooked when even if it brought some new stuff to the table, it was inherently smaller in its portableness and tininess and not-as-good-looking-ness. I'd see a ton of people just sticking with the one they already have.

With SSB3DS coming out BEFORE SSBWU, I think we have the optimal situation. It plays out the same as the 3DS-after-WU scenario, but I think the difference is that the Wii U edition CAN successfully one-up the 3DS one. The 3DS's characteristics prop it up as a first course, an entry to the world of SSB4, and the main course finally arrives in the winter, with everyone primed and ready for the big fat graphics, stages, and new modes. Friends all congregate as they should, after an extended 6-month 3DS beta. Conceivably the hype could be HIGHER than if the 3DS version never existed at all.
If I could like posts I'd immortalize this right here.
 
In Melee you could change the trajectory of enemy projectiles with Marth's counter, effectively making them yours (KOing a foe with a "countered" Super Scope shot in team battles is just about the best thing ever). This looks similar. Maybe it's got something to do with that mechanic?

In SSBB countered projectiles would just vanish in a poof of smoke :/

Thanks, thats great for marth players
 
Wanna bet the same bet+cynthia



Whoops, didn't see that. Ill take it

Either of you two still want a 2nd bet with me on the Cynthia thing?

I'm still in. Charizard has Red in his final Smash, and Lucario has either Calem, Serena, Korrina, or Cynthia in his.

Of course on the off chance that the Mega evolutions aren't their final smashes, then I auto lose.
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions. I know I'd be torn between the two versions if I got them together, why play 3DS when I can off-screen the Wii U one? (This ignores the obvious huge difference in ownership rates between the 3DS and Wii U.)

If SSB3DS came out AFTER SSBWU, we'd have the issue of it having to "one-up" the Wii U version. Everyone and their mother would've already played it one way or another on the Wii U since a console followup to this traditionally console-based series is going to get the most attention, a new version would probably go pretty overlooked when even if it brought some new stuff to the table, it was inherently smaller in its portableness and tininess and not-as-good-looking-ness. I'd see a ton of people just sticking with the one they already have.

With SSB3DS coming out BEFORE SSBWU, I think we have the optimal situation. It plays out the same as the 3DS-after-WU scenario, but I think the difference is that the Wii U edition CAN successfully one-up the 3DS one. The 3DS's characteristics prop it up as a first course, an entry to the world of SSB4, and the main course finally arrives in the winter, with everyone primed and ready for the big fat graphics, stages, and new modes. Friends all congregate as they should, after an extended 6-month 3DS beta. Conceivably the hype could be HIGHER than if the 3DS version never existed at all.

I sure as hell hope it plays out like this. I don't think the current schedule is awful per se, but I can't help but feel the Wii U version will lose some sales as a result.
 
Well his move set isn't great early on, Quilladin is ugly as sin (he looks like a walking football with a face) and Chesnaught isn't great either. I was really disappointed by both evolutions after how cute Chespin was.

I picked Charmander for my other starter though, and he's awesome.

Quallidin is the cutest thing every when you realize that it's based off a Knight. Chesnaught like like you mixed a battle tank with a linebacker what's not to love? Sorry you feel that way.

Its not that there's anything wrong with him, its that Protean Greninja wrecks house.

Bulletproof not no joke either but yeah I agree.

Shiny Chesnaught looks great.
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Greek
Hell yeah!!
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions. I know I'd be torn between the two versions if I got them together, why play 3DS when I can off-screen the Wii U one? (This ignores the obvious huge difference in ownership rates between the 3DS and Wii U.)

If SSB3DS came out AFTER SSBWU, we'd have the issue of it having to "one-up" the Wii U version. Everyone and their mother would've already played it one way or another on the Wii U since a console followup to this traditionally console-based series is going to get the most attention, a new version would probably go pretty overlooked when even if it brought some new stuff to the table, it was inherently smaller in its portableness and tininess and not-as-good-looking-ness. I'd see a ton of people just sticking with the one they already have.

With SSB3DS coming out BEFORE SSBWU, I think we have the optimal situation. It plays out the same as the 3DS-after-WU scenario, but I think the difference is that the Wii U edition CAN successfully one-up the 3DS one. The 3DS's characteristics prop it up as a first course, an entry to the world of SSB4, and the main course finally arrives in the winter, with everyone primed and ready for the big fat graphics, stages, and new modes. Friends all congregate as they should, after an extended 6-month 3DS beta. Conceivably the hype could be HIGHER than if the 3DS version never existed at all.

People will just rely on whoever the one person in their friend group with a Wii U is. I think it won't move as many systems as it could have with only a Wii U version existing or with the versions coming at the same time.

Actually, why would the system with the larger install base (3DS) be crushed by the Wii U version? You note that you ignore that difference in your post, but isn't that extremely important?
 
I sure as hell hope it plays out like this. I don't think the current schedule is awful per se, but I can't help but feel the Wii U version will lose some sales as a result.

Nintendo chose to maximize their profits, right decision for them as a whole
but not so great for Wii U
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions.

I'm not sure if this is the right line of thinking.

As of now, there are more 3DSs in the wild than there are Wii Us. If they both came out at the same time, people would buy Smash for the console that they already had. I think the Wii U version would be the one left in the dust, because of the higher barrier to entry. The 3DS version makes the most sense to come out first, because it doesn't uses lower quality assets than the Wii U version, and as a result, should take less time to develop. They also won't compete with each other like Pokemon X and Y do. A win-win for Nintendo.
 
Less than a day after the direct and I already have 2 avatar bets going.

Will maintain my perfect record though
Oh and is it confirmed that Batty has the most wins for avatar betting?

Yep, he does. I forget how many losses he had to deal with.
I think it's more likely to be more than 8. (4 against me, 2 after Direct, and like 2-5 with someone else)
 
Chesnaught's my favorite Gen 6 starter, at least. Greninja is probably my least favorite, actually, though I have problems with both his and Delphox's designs.

I was pretty miffed on Greninja's inclusion to begin with but now he's in the solid "eh, why not" category. Definitely unexpected and definitely has potential for some interesting gameplay. There's a long list of Pokemon I'd have liked to see first, but he'll do for the time being. I definitely still expect Jigglypuff. Mewtwo is probably more questionable at this point but I don't think he should be counted out... Squirtle, Ivysaur, Pichu, and "Grass Starter" are all possibilities as well but I think they're more remote.

His French name is awesome though. "Amphinobi?" That's killer.
 
People will just rely on whoever the one person in their friend group with a Wii U is. I think it won't move as many systems as it could have with only a Wii U version existing or with the versions coming at the same time.

Actually, why would the system with the larger install base (3DS) be crushed by the Wii U version? You note that you ignore that difference in your post, but isn't that extremely important?

The same group of friends who will just play the one version would likely never have gotten the Wii U version to begin with, so the point is kind of moot.

As for the second, Smash Brothers is typically well known more for its local play rather than online play, so while the 3DS version will be an... "inferior" (I guess?) version, it should be good enough to create enough hype for the upcoming game as well. 3DS play will likely be very stripped, and the nature of the handheld necessarily removes Smash's biggest strength. I don't doubt it will be good, but it seems to me like it will help the hardcore crowd hold off a bit longer rather than replace the Wii U version.
 
Chesnaught's my favorite Gen 6 starter, at least. Greninja is probably my least favorite, actually, though I have problems with both his and Delphox's designs.

I was pretty miffed on Greninja's inclusion to begin with but now he's in the solid "eh, why not" category. Definitely unexpected and definitely has potential for some interesting gameplay. There's a long list of Pokemon I'd have liked to see first, but he'll do for the time being. I definitely still expect Jigglypuff. Mewtwo is probably more questionable at this point but I don't think he should be counted out... Squirtle, Ivysaur, Pichu, and "Grass Starter" are all possibilities as well but I think they're more remote.

His French name is awesome though. "Amphinobi?" That's killer.

I think the Jigmeister is a safe bet. All of the original 12 have been in every game so far and I'll bet that will continue as long as Smash does.

I'd rather see Mewtwo over Lucario, but I don't think we'll see him :\

I really hope Lucas is still in...
 
Actually, why would the system with the larger install base (3DS) be crushed by the Wii U version? You note that you ignore that difference in your post, but isn't that extremely important?

I think it's gonna end up important in Japan, where the difference in userbase indicates more of an overall preference for portable gaming over console gaming. In America, not so much. I don't really imagine a ton of SSB series fans deciding "yep gonna make a 3DS game my next Smash." You can't put it up on the TV, you can't invite your friends over to play unless they all own it, it's just really not very conducive to the kind of playstyle that the series has traditionally engendered - one of group play sessions.

As of now, there are more 3DSs in the wild than there are Wii Us. If they both came out at the same time, people would buy Smash for the console that they already had. I think the Wii U version would be the one left in the dust, because of the higher barrier to entry. The 3DS version makes the most sense to come out first, because it doesn't uses lower quality assets than the Wii U version, and as a result, should take less time to develop. They also won't compete with each other like Pokemon X and Y do. A win-win for Nintendo.

I think the 3DS one actually has the higher barrier to entry, just when you consider that you need four systems and four games to play with your friends. Yeah, there will hopefully be functional online and all that this time, but I think the reality of the SSB community is one of in-person group play, and the 3DS will never make a serious dent into the potential the Wii U edition has there. While sure, more 3DS's in the wild sounds like it should translate to more sales, the series is very rooted in console/TV play, and I don't think a huge number of people are going to give that up so easily.

What's being set up here is a situation where a Smash fan buys the game on the 3DS, and buys it again later on the Wii U. There's enough of a time gap between the two, there will be a lot more content, and you'll be "unlocking" the ability to play on the TV with your friends. If they came out at the same time I think what you describe might happen: people will buy it on the console they already have. Dual-purchases are the real goal here, though.
 
If SSB3DS came out at the same time as SSBWU, I think it would be crushed. "Why play this one when I can play this cooler lookin one?" Surely it'd sell to those with a 3DS but not a Wii U, and people who prefer handheld gaming, and us goobers who plan to buy both no matter what, but at the very least there'd be serious competition for attention within the marketplace, and competition for attention from those gamers who buy both versions. I know I'd be torn between the two versions if I got them together, why play 3DS when I can off-screen the Wii U one? (This ignores the obvious huge difference in ownership rates between the 3DS and Wii U.)

If SSB3DS came out AFTER SSBWU, we'd have the issue of it having to "one-up" the Wii U version. Everyone and their mother would've already played it one way or another on the Wii U since a console followup to this traditionally console-based series is going to get the most attention, a new version would probably go pretty overlooked when even if it brought some new stuff to the table, it was inherently smaller in its portableness and tininess and not-as-good-looking-ness. I'd see a ton of people just sticking with the one they already have.

With SSB3DS coming out BEFORE SSBWU, I think we have the optimal situation. It plays out the same as the 3DS-after-WU scenario, but I think the difference is that the Wii U edition CAN successfully one-up the 3DS one. The 3DS's characteristics prop it up as a first course, an entry to the world of SSB4, and the main course finally arrives in the winter, with everyone primed and ready for the big fat graphics, stages, and new modes. Friends all congregate as they should, after an extended 6-month 3DS beta. Conceivably the hype could be HIGHER than if the 3DS version never existed at all.

I think the problem is that most people believe, and I don't think this belief is incorrect, that Nintendo should be using Smash Bros. to take a longer view and sell Wii U's over lower than normal software sales. In the fight between the 3DS and the Wii U, the 3DS has a broadsword and the Wii U has a blackjack and Nintendo just gave the 3DS a gun in some sort of weird attempt to make it more even.

Just looking at Smash Bros., I can buy the argument that releasing the 3DS version first might result in better software sales overall between the two games. But looking at Wii U games after Smash Bros.? They done fucked up.
 
...that doesn't make her shoes any less ugly

Really don't see how they are ugly but oh well =P Those color combinations have worked for tons of other chars in so many different games I don't see why when its on her suddenly its terrible. Guess I should just be glad I can enjoy her new changes instead of gaging at them at ever sight. Especially since want to use her =)

clearly for Charizard's Final Smash, you press up for Megazard X and down for Y

This!


I'm still thinking all lot of people are holding out. But really I just want to know that if you're playing online with the 3DS can you play with the Wii U?

There is no way this is happening. Maybe f the 3DS and Wii U versions had the exact same stages and characters, but there are only a handful of stages that are identical between the versions.

People will get tired of playing smash on the handheld as it just isnt the best device for that kind of game play. The circle pad gets quite annoying after using it for anything precise for extended periods of time. People will be anxious to play smash on something like the pro controller or game pad.
 
His French name is awesome though. "Amphinobi?" That's killer.
Greninja's English name is actually part French itself -- it's a portmanteau of "grenouille" (French for "frog") and "ninja." This is fitting since the Kalos region in Pokémon XY was inspired by France.
 
I think the problem is that most people believe, and I don't think this belief is incorrect, that Nintendo should be using Smash Bros. to take a longer view and sell Wii U's over lower than normal software sales. In the fight between the 3DS and the Wii U, the 3DS has a broadsword and the Wii U has a blackjack and Nintendo just gave the 3DS a gun in some sort of weird attempt to make it more even.

Just looking at Smash Bros., I can buy the argument that releasing the 3DS version first might result in better software sales overall between the two games. But looking at Wii U games after Smash Bros.? They done fucked up.

on the contrary, the 3DS is a wounded but capable fighter and the Wii U is a paraplegic, so might as well give the 3DS a real weapon
I mean, if we're going to do these analogies
 
I think the problem is that most people believe, and I don't think this belief is incorrect, that Nintendo should be using Smash Bros. to take a longer view and sell Wii U's over lower than normal software sales. In the fight between the 3DS and the Wii U, the 3DS has a broadsword and the Wii U has a blackjack and Nintendo just gave the 3DS a gun in some sort of weird attempt to make it more even.

Just looking at Smash Bros., I can buy the argument that releasing the 3DS version first might result in better software sales overall between the two games. But looking at Wii U games after Smash Bros.? They done fucked up.

I don't really think releasing the 3DS version in winter or next year would produce any tangible boost for the Wii U, though. I'm going to assume that the Wii U version just won't be done until then, so it's not like they could push it up in lieu of the 3DS version to try to push more Wii Us. (That's Mario Kart's job anyway.) So of the remaining options, releasing the 3DS version in the summer or delaying it to match or come after the Wii U version, I still think the summer release is best. I don't see the other two really helping the Wii U in any real capacity.
 
I'd imagine that that wasn't an option, seeing as how the Wii U assets are higher res and will take more time to develop, plus you'd assume that the console version will have more content and more full-featured online systems.

WiiU version already will have way more music, it will be hard to ignore the wii U version when all's said and done.
 
I just want to throw out the idea even it might seem to be lame in some way.


What if they decided to created more characters for Wii U in order to boost the sales; then they would release character dlcs like couple of weeks later or so? I know it sound dumb but they have namco-bandai helping them out so they could have teach them how to make the hook codes for DLC characters just in case?
 
Hey, I wanted to bring up the trophies the direct showed. If each trophy was a hint to a character as other people have mentioned then wouldn't the Legend of Zelda trophy hint at Girahim? I say this because he showed Fi, whose a sword spirit just like Girahim and they are basically opposites to each other (similar to the pseudo Palutena). What do you think? (Sorry if this point has already been brought up)
 
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