TeddyShardik
Banned
A lot of people are. PS3 DKS1 pvp is pretty lively right now. Once again Forest, Undead Burg and Oolacile township are the places I would recommend.
DKS2 PvP is a MASSIVE disappointment. I don't think its something patches can even fix.
Scaling is a joke. A joke. Sun Sword has A/A scaling. Yes A/A. If this was any other Souls game this would be a godly weapon. Claymore had C/C scaling in DKS1 and at 40/40 was a murdering beast. Well heres the joke:
Sun Sword (40/40): 290 1H ----- 348 2H
Sun Sword (40/13): 256 1H ----- 307 2H
Yes the difference between 13 DEX and 40 DEX gives a boost of 40 AR and this is at A scaling. A scaling! Most weapons are C.
Elementals are overpowered. Higher dmg, and can be buffed with more powerful buffs.
Secondly the poise/stunlock system is also a joke. Dark Souls had poise, and it roughly made sense. Demons Souls had no poise but the stunlocking was something only available to certain weapons and certain attack patterns.
DKS2 you have a hilarious poise system where fists can break poise even when wearing full havels. On top of this you have constant stunlocking with no way of getting out. DKS1 had the toggle escape. In Demons Souls you couldn't escape however the stunlocking there is a fraction of how frequent it is in DKS2.
Now the stuff above can be fixed, with a massive overhaul, however there are fundamental mechanic problems in DKS2.
1) Hitboxes are just plain wrong. This isn't a lag issue as it only occurs with certain weapons and attacks.
2)Movement. So many players have complained how sluggish DKS2 is. Just playing Demons Souls or even Dark Souls gives a massive sense of how slow DKS2 is. I was pretty upset coming from DeS seeing how everything was slowed down including movesets and now they have done it again. I see the latest patch has improved strafing speed but they are going to have to do more than that.
All in all the longevity of this game is dead to me. PvP was the reason why I continued playing these games for 3 years+. Thats why I'm going back to DkS or even DeS with the occasional community event. I see certain pvp youtubers feel the same and are doing the same thing as well.
My last few pvp sessions really frustrated me because of mostly these points. The stunlocking is ridiculous indeed. There is absolutely no reason to use a big, slow weapon with a high burst damage when you can just use a longsword and mash R1 all day. Also, as you said some hitboxes for certain weapons and attacks are crazy. Add to that a general lag and a running R1 with a katana basically doubles its range for the opponent. I really hope From can do something about this.
With the movement I have no problems at all. Everything feels fluid to me so I don't know what the problem is. Some animations have higher recovery/startup times but that's just a thing you need to get used to, not an inherent flaw. Same with the scaling. It's generally lower than DS1 but DS1 shouldn't be the standard here.