Raise the flame shield: Your "controversial" gaming opinion.

Activision, EA, and Ubisoft's yearly releases at least ensure we have things to play every year. I'm sick of these mass delays where there is such a massive drought.
 
You think Fallout isn't an RPG?

Not really, no, because its choices have no consequence on the game. The Wicther series, especially Assassin of Kings, has a profound use of choices and consequences. Your choices actually gives you more areas to explore, new quests and storylines. Deus Ex reacts to the decisions you make - even seemingly innocent ones like going into the women's bathroom.

Fallout is a good game, but it wasn't until New Vegas that the series achieved what they've been desiring since its inception.
 
I hate most pixel art and find most 2D platformers boring.

I don't hate it. I can clearly tell when I'm looking at a gorgeous piece of pixel art. But I'm starting to feel like it's reaching a period of overexposure like cel-shading did in the 2000's. It's just starting to lose it's unique edge to me.
 
The Last of Us is a boring game with a boring story.
All FPS games bore me to death.
GTA V and Skyrim are boring, glitchy and ugly. Skyrim can look pretty good with mods though.
Tomb Raider 2013 is the best Tomb Raider.
Super Mario 3D World is the best 3D Mario, and I hope they never go back to Super Mario 64's style.
 
NES Ninja Gaiden, Arcade Ninja Gaiden, Bawks Ninja Gaiden. In descending order.

The Last of Us is a boring game with a boring story.
All FPS games bore me to death.
GTA V and Skyrim are boring, glitchy and ugly. Skyrim can look pretty good with mods though.
Tomb Raider 2013 is the best Tomb Raider.
Super Mario 3D World is the best 3D Mario, and I hope they never go back to Super Mario 64's style.

I do not know you, but I like you.
 
The Last of Us is a boring game with a boring story.
All FPS games bore me to death.
GTA V and Skyrim are boring, glitchy and ugly. Skyrim can look pretty good with mods though.
Tomb Raider 2013 is the best Tomb Raider.
Super Mario 3D World is the best 3D Mario, and I hope they never go back to Super Mario 64's style.

Let's be friends.
 
Grand Theft Auto V controls like garbage. It feels terrible to play. The driving is a step up from the last game I guess, and flying is alright, but the player character always feels like the clunkiest nonsense ever.
 
Final Fantasy XIII is brilliant.

60 frames per second have a lot more to do with a fluid visual experience than "gameplay", whatever that means these days.
 
I love the shake-to-roll and motion controls in Donkey Kong Country Returns and Donkey Kong Country: Tropical Freeze. I can't get into the "traditional" controls of either DKCReturns 3D or Tropical Freeze with the Gamepad.

Resistance 2 is a great game, and it is better than Fall of Man. It has more color, more varied environments, a better sense of scale, and is all-around more polished than FoM. Resistance 2 is one of the best shooters of the generation, and gets an unbelievable and unwarranted amount of hate. (Not-so-controversial opinion: Resistance 3 is the best in the series).
 
I hate when the protagonist is constantly talking to themselves, explaining what they are going to do next in order to forward the storyline. It feels like lazy game design and Watch_Dogs is full of it, who is Aiden talking too, does he suffer from schizophrenia? Little 1 second quips, like B.J. in Wolf TNO, is fine though.
 
Reach is the best Halo game.
The GTA games bore me to death. I did like Bully and RDR though.
The Batman Arkham series getting large open worlds was a bad idea.
 
Reach is the best Halo game.
The GTA games bore me to death. I did like Bully and RDR though.
The Batman Arkham series getting large open worlds was a bad idea.

So much this. Arkham City was so bad. The boring Open World and the constant use of guns definitely broke the special feeling that made Asylum so special.
 
The gunplay is also shit. You can't move and shoot at the same time?! At least the camera went over your shoulder in RE4 but this shit is bad. Because there's no first person aiming (at least from what I could tell) trying to use the silenced stun gun was a nightmare. Miss, miss, miss, fuck. Since the game was marketed as a stealth action game, I thought that perhaps there were silent knife kills. Nope. You hit your enemy with the knife a bunch of times and then they fall down. Then, in order to fully kill them, you need to go fking prone and continue to hack at their skull until their ak-47 disappears.

There is a first-person aiming mode and there is a method for quick knife-kills. Press R1 for first-person aiming and I believe it's press Circle whilst you have an enemy in a choke-lock to knife them quickly. (I did a no-kills run on my playthrough, so not 100% on that. It's all in the instruction manual though.)
 
GTA sucks.
Street Fighter sucks.
Most (not all mind you) triple AAA titles suck nowadays.
Also, the Warrios serries is amazing. Can't wait for Hyrule Warriors.
 
Players demanding immersion, as a catch it all for being too afraid to say "I hate this because of ....." The fact that you use an input stick means they will never be immersion.


Except that you are only making that up.

Sony makes the best new Ip, ninty just repackaged their old games and sprinkle some magic cracked on them and Microsoft just gives up.
Mario Galaxy was not just a repackage, it was a re-envisioning of what Mario 64 did back in the day, IMHO. Zelda needs a more successful revolution than does Mario at this point. Say what you want about Nintendo reusing the same franchises year after year, because they do - but they also take chances with these IPs. Has everyone forgotten how polarizing 'Cel-da' Windwaker was?
 
I kept on hearing about how great the MGS series is so I decided to play MGS3: Snake Eater. Holy shit. It's one of the worst games I've ever played, besides Men in Black II. The controls are clunky and the camera switches between first and third person at the exact moment you don't want it to. This happens most often when you go prone in tall grass.

The gunplay is also shit. You can't move and shoot at the same time?! At least the camera went over your shoulder in RE4 but this shit is bad. Because there's no first person aiming (at least from what I could tell) trying to use the silenced stun gun was a nightmare. Miss, miss, miss, fuck. Since the game was marketed as a stealth action game, I thought that perhaps there were silent knife kills. Nope. You hit your enemy with the knife a bunch of times and then they fall down. Then, in order to fully kill them, you need to go fking prone and continue to hack at their skull until their ak-47 disappears.

Oh? Did I forget to mention that? In a game where you have to hunt for food and heal every injury, they decided to break the realism by having your enemies' guns fucking disappear so that you can't use it yourself.

I played the "tutorial" part of the game, which is the first fking two hours, and it was such shit. About an hour and a half of that tutorial was just talking. The voice acting is also shit in case you're wondering. Naked Snake sounds like he's trying to emulate batman. The script is also shit. Every time you save this asshat talks to you about old and famous movies. I don't want to hear your shit. Even when I skip the audio the subtitles are on for 2 minutes because of all the shit she was going to say.

After I finished the tutorial (when Big Boss betrays you on that bridge) I considered playing some more, but I was let down by the fact that the cutscenes wouldn't fking end. I'm not some attention-deficit mongoloid, but the game designers shouldn't seriously expect their audience to just sit there watching hours of cutscenes. Yes, you can skip them, but then you're thrown into some random fking situation you have no idea about and then when something relevant to the plot comes up it plays a cutscene. I mean, can't you have some of the plot be revealed in the actual gameplay? I'm not saying go full half-life 2 on me in terms of plot immersion, but don't expect me to follow the plot if it requires me to watch a four hour and twenty minute (Yes, that's how long all the cutscenes are combined) video-game tier movie. The best example of this absurdity is at the very end of the tutorial. You help a guy escape and a 10 minute cutscene plays out. Then you spend literally 1 minute running to the next area and then another 10 minute cutscene plays out. You're thrown off of a bridge and you have over 5000 broken bones. You then spend about 2 minutes healing yourself and then another 20 minute cutscene plays. Fuck off. No one wants an interactive movie.This doesn't feel like a game with cutscenes. This feels like a movie where, in order to see what happens next, you need to press a few buttons.

Also, curious note. I thought this game would be realistic because of the stealth and the cold war setting, but apparently there are electric men and other men with bee-wielding powers. I just thought that was odd. Oh. And even though I have no idea who Ocelot is, I can't kill him after knocking him out. Why? Cause he's still important to the plot or some bullshit. He's just lying there on the ground unconscious and I don't even have the power to kill him.

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I don't hate it. I can clearly tell when I'm looking at a gorgeous piece of pixel art. But I'm starting to feel like it's reaching a period of overexposure like cel-shading did in the 2000's. It's just starting to lose it's unique edge to me.
I'd agree with that. I grew up with pixel art so did get a brief nostagia kick with its resurgence but now it is overexposed. I like that its brought back once dead gameplay styles but I'd rather see them presented in a form that suits HD displays. Pixel art was meant for and looks much better on CRTs not modern monitors.
 
This is really taste-dependent.

Sony has clearly drank the oh so cinematic Kool-Aid recently, and the exceptions (LBP, MNR, PSASBR, Knack) are pretty weak IMO. I can seen why people would love stuff like Infamous, TLOU, Uncharted, etc. - but that's basically the kind of games I don't play on any system. And it's no wonder the people who approach games like movies would think it's outrageous that Nintendo can keep using their old IPs, lol.

Sony's new IPs from last gen consistently have had amazing presentation but horribly, horribly boring gameplay. I feel though some people are willing to overlook anything if the game is pretty enough.

Rm88 said it much better.
This is basically how I feel with most sony first party
 
Xenoblade is the worst Xeno game, the gameplay is FFXII on stupid, Nintendo was right to not want to bring it over, and people who claim to love it are either suffering from a form of gaming Stockholm Syndrome, wherein it's difficult to admit the op rainfall was a mistake, or want to be contrary toward the vastly superior FFXIII.

Not kidding. Hate all you want.

Im gonna hate with all my might.
 
There's no real "objective" way to rate game quality. The rules that have developed over the years are nothing more than personal preference + state of the industry + dogma + nostalgia.
 
Gaf I'm sorry.
But final fantasy is just Pokemon with people... Instead of Pokemon... Turn based RPGs are stupid.

Be gentle...
 
You think Fallout isn't an RPG?

LOL these people.

I always fall asleep or never finish them becuase there isn't enough action. Especially Prime 2 and its backtracking. I just had more fun with MoM. Now the story part is a whole different topic.
 
1080P 60FPS! is the worst damn indicator of next gen games for consoles and is either going to go away or kill creativity and content for the sake of a stupid visual fidelity benchmark this generation.

Which is why most indies are running at 1080p60fps and it's mostly the cinematic big budget AAA stuff that is running lower than that.

Of course it's not what everyone needs to focus on but your point that "it kills creativity" makes absolutely zero sense
 
What a simple-to-grasp thing to say. There are games with great stories with gameplay you simply don't like (or it's just utter shit), games like Deadly Premonition are literally this.

No that's "the gameplay is shit, but everything else is awesome." You see that, you see greatness like Persona 2, Planescape Torment, etc.

You, YES YOU, see those exact words it's "can't play for shit" from someone that will not admit that and internalize that like an adult. Every. Damn. Time.
 
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