No I don't take it personally I know it's going to be rough around the edges.turn your console on and off, that solved it for me. It's not like alpha's carry a final UI either. Probably just a booting screen that can crash anytime. You can't take it personally when Bungie themselves warns you about technical difficulties.
How do you gain a heavy weapons? Living it so far
You can have multiple characters.
Well, after 3 matches on that god awful earth map, I can tell I'm never gonna enjoy the PvP in this game.
I dunno, maybe (hopefully) it's just that earth map that's just fucking terrible, really wanted to try the moon map (of course I got the shitty map 3 times instead), it's seems a bit more open, not too mention it's fucking gorgeous, while the earth map is just really ugly visually. Guess not even bungie can make crumbled brick buildings in a swamp area look pretty. Why they choose such a visually dull and dreary map for the alpha is beyond me, I mean at this point all the maps has to be complete and they're just polishing.
Don't really know what I can see about the gameplay, I think plenty of people have said it already, it feels too much like a CoD shooter, ADS didn't really bother me in the PvE stuff, but in multiplayer it's just fucking terrible, only shootout's I've enjoyed were the handful of times I was close enough to use hipfire with my fusion rifle and not miss every shot. TTK is abominable, feels like Bungie wanted to make a multiplayer shooter that did the opposite of what made Halo games so fun in MP.
Anyone else actually canceling their preorder after playing the Alpha? This game is really boring. The enemies are dumb, don't have interesting interactions or reactions and simply aren't fun to fight and respawn constantly in the exact same places. The bosses are just dumb bullet sponges. The environments are empty with very little to find. The explore missions are terrible and the multiplayer is even worse than Halo 4 with people running around with instant kill fusion rifles.
I'll give the game another try with the Beta, but right now I've lost all interest in it.
Down for maintenance or something?
I think this is the thing. There's going to be a lot of different things to level up, but leveling up each thing is going to go quickly. I get the impression bungie wants you to try a bunch and develop interesting playstyles, rather than pursue a 100 hour level up treadmill.
Here's some good reading, http://www.gameinformer.com/b/features/archive/2013/12/27/the-character-progression-of-destiny.aspx
and a great vid on it, http://www.gameinformer.com/b/features/archive/2013/12/13/designing-the-rpg-elements-of-destiny.aspx
Playing the strike mission on legendary was brutal! But i got a sweet ass machine gun that kicks ass in PVP for it. It was worth it!
Anyone else actually canceling their preorder after playing the Alpha? This game is really boring. The enemies are dumb, don't have interesting interactions or reactions and simply aren't fun to fight and respawn constantly in the exact same places. The bosses are just dumb bullet sponges. The environments are empty with very little to find. The explore missions are terrible and the multiplayer is even worse than Halo 4 with people running around with instant kill fusion rifles.
I'll give the game another try with the Beta, but right now I've lost all interest in it.
Having to find grenades would only end in frustration and annoyance.Now that I think of it, I agree with these points, too:
Find one or buy one.
Thanks, is there a way to know your buying a heavy weapon? I bought a pulse rifle but it was primary.
Which requires starting over from the beginning again.
I haven't pre-ordered to begin with, but I understand that this is an alpha so it's not supposed to be representative of the final product. I'm 75% sure I will buy the game but I want to wait for the reviews first. Some parts of the game are disappointing and boring so I hope they don't end up being dealbreakers.
I'm straddling the fence right now. I'll wait for the beta though. Hopefully there are better boss fights in store because the current ones are extremely boring. Also, there really don't seem to be many abilities looking at the skill trees. I think I was hoping for more of an MMO with good shooting mechanics. The shooting is good but the MMO aspects are lacking so far.
Also, any word on if the game will have "rare loot"?
Am I the only one who thinks character classes are a terrible idea?
Forcing players into specific a archetype / playstyle based on a decision they make before they've even played the game and then giving them no way to change it without starting over and losing their progress just makes no sense at all to me.
This is probably my single biggest issue with Destiny. Everything else I'm confident that Bungie will work out, but classes look like they're here to stay.
Anyone else actually canceling their preorder after playing the Alpha? This game is really boring. The enemies are dumb, don't have interesting interactions or reactions and simply aren't fun to fight and respawn constantly in the exact same places. The bosses are just dumb bullet sponges. The environments are empty with very little to find. The explore missions are terrible and the multiplayer is even worse than Halo 4 with people running around with instant kill fusion rifles.
I'll give the game another try with the Beta, but right now I've lost all interest in it.
Fusion rifle is some good shit
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- Bosses are endless pits of hit points. Like to absurd Resistance 2 co-op levels of bullet sponging. All of those battles came down to trying to avoid the big boss uber one-hit kills or splash while dealing with the continually respawning enemies -- necessary to replenish the endless quantities of ammo needed to take them down.
- The class specific super powers seemed to take way, way, way too long to cool down. So I saved them up because I might need them to clear an area to revive a team mate or when running away from a particularly nasty wave of enemies (invisible double bladed dudes in particular).
- Voice work is just bad. Terribad. Disinterested voices reading words off a script. I'd prefer no voices at all to this. Tower chatter and NPCs saying "Hi Guardian" are fine though.
- The UI seems touch focused.
Yeah I've tried all three classes, Hunter is easily my least favorite in terms of both movement and their super. Like I'm sure especially by endgame Hunters will be invaluable for PvE play, but they're just not very fun to play for me. Nova bombs all day erryday.Wow, that special ability is way better than my shitty pistol.
Wow, that special ability is way better than my shitty pistol.
Wow, that special ability is way better than my shitty pistol.
Never played an MMO I'm guessing?
yes but you have a throwing knife
? Competitive being affected by gear still seems weird to me, and imbalanced by its very design.
Fusion rifle is some good shit
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Yeah I've tried all three classes, Hunter is easily my least favorite in terms of both movement and their super. Like I'm sure especially by endgame Hunters will be invaluable for PvE play, but they're just not very fun to play for me. Nova bombs all day erryday.
Well I saw several NPCs in the tower selling what looked like rare weapons for Crucible-earned resources. I don't know why they would sell that specialized gear if it didn't have an affect.Do a weapon's stats and armor actually make a difference in MP? I just assumed every weapon of a specific class would have the same damage and kill in the same number of shots when you go into Crucible.
Yeah I've tried all three classes, Hunter is easily my least favorite in terms of both movement and their super. Like I'm sure especially by endgame Hunters will be invaluable for PvE play, but they're just not very fun to play for me. Nova bombs all day erryday.
Wow, that special ability is way better than my shitty pistol.
Speaking of emotions as soon as I started the game i had 2 to 3 guys surrounding me, bowing and dancing
Do I just /dance on a keyboard?
Speaking of emotions as soon as I started the game i had 2 to 3 guys surrounding me, bowing and dancing
Do I just /dance on a keyboard?
- The class specific super powers seemed to take way, way, way too long to cool down. So I saved them up because I might need them to clear an area to revive a team mate or when running away from a particularly nasty wave of enemies (invisible double bladed dudes in particular).
Do a weapon's stats and armor actually make a difference in MP? I just assumed every weapon of a specific class would have the same damage and kill in the same number of shots when you go into Crucible.