OverHeat
« generous god »
BR combat was top notch. No more DMR plz 343iI like how all the positives have barely anything to do with gameplay
BR combat was top notch. No more DMR plz 343iI like how all the positives have barely anything to do with gameplay
Damn, people are relentless at giving Halo 4 no credit at all. When did it become standard practice to drive how much we hate something into the ground for the sake of getting our point across? I am guilty just as many others are.
Let's talk about Halo 4's positives (Technically opinions, but i feel like many agree with these?):
- The graphics looked phenomenal
- The weapons sound amazing
- Cortana and Chiefs dialog/emotions + character development
- Maps like Haven, Abandon
- Ricochet (Heard only positive things, never got the chance to play it)
- Character faces and animations
- New additions like the Saw, Mantis, (personally i liked the light rifle)
There are great things about Halo 4, and just because many people didn't enjoy Halo 4 doesn't mean some of the things used and/or learned in that game cannot be applied to future Halo iterations like Halo 2 Anniversary.
Let's talk about Halo 4's positives (Technically opinions, but i feel like many agree with these?):
- The graphics looked phenomenal
I'll give you that.- The weapons sound amazing
I'm balls deep into the series and I have to say I didn't really like the vast majority of the Chief/Cortana stuff in Halo 4. It felt awkward.- Cortana and Chiefs dialog/emotions + character development
Haven is serviceable, Abandon is utter trash.- Maps like Haven, Abandon
Eh it's okay, Neat enough but it's kind of like griffball in that its more of a party gametype- Ricochet (Heard only positive things, never got the chance to play it)
Really good stuff, looked great, some of the best I've seen.- Character faces and animations
EVERY Promethean weapon is redundant, just excess because they needed new weapons. You can say the same about the Covie stuff but they had a purpose, Plasma for shields, Bullets for no shields. All the Promethean stuff are just bland orange weapons, The Binary Rifle and the Incinerator Cannon are overpowered and the Scattershot is temperamental. Lets not forget the Boltshot which is ridiculous. Being able to spawn with a 1HK weapon is a horrible design choice. The mantis is awful, it doesn't abide by any of the Halo Vehicle rules, has ridiculous HP and Shields and is a campers wet dream. The Sticky Detonator is a poor mans Grenade Launcher and the SAW is Overpowered as fuck since the TU. The Railgun is the only really worth while new weapon.- New additions like the Saw, Mantis, (personally i liked the light rifle)
There are great things about Halo 4, and just because many people didn't enjoy Halo 4 doesn't mean some of the things used and/or learned in that game cannot be applied to future Halo iterations like Halo 2 Anniversary
BR combat was top notch. No more DMR plz 343i
In my opinion something Halo 4 did REALLY great no one is talking about is the "feel" to be Master Chief. A Spartan. I mean really beeing inside the helmet. The armor.
Bungie never understood how to do that right. The way the HUD moves and looks like, the first-person animatons, the camera shakes, the reflection of light, the dirt, the weight of the armor ... For the first time ever in Halo I really had the feeling to be this Spartan.
Sadly, they only did this in campaign tho.
I agree there. I just hate the DMR. I hated it in Reach and I hate it even more in halo 4. You just can't balance it without making it redundant. What I'd like to see happen is the DMR disappear and the BR become the BR Bungie wanted. 3 shots unzoomed and 1 shot zoomed. Keep the distance the same as the current BR and bam a good balanced weapon.
For armor customization, I am curious to find out if the Halo 3 Bungie chestplate will be unlockable through some near-impossible challenge.

Read my whole post next time please.
Wow, somehow I hadn't realized this. Jesus Christ, how retarded.
Yeah, let's re-release Halo 2, one of the most popular multiplayer games ever. But only work on 6 maps. Holy shit.
The hate really is tiresome. It massively puts me off the Halo community with the crazy amount of hatred they give it.
I personally thought it was a fantastic game with a level of pointless fluff layered on top. The basic movement and gunplay felt top notch and I honestly prefer it to previous Halos. They just layered on a bunch of unnecessary stuff in the form of customisable loadouts and perks which didn't really fit in with the feel of Halo.
So we aren't allowed to talk about the other side of the argument just because you said so? Again I think there are lots of positives about Halo 4 but it's a lopsided view.
Anyways, back on topic. When is the next time we see stuff from this game? SDCC?
So we aren't allowed to talk about the other side of the argument just because you said so? Again I think there are lots of positives about Halo 4 but it's a lopsided view.
Anyways, back on topic. When is the next time we see stuff from this game? SDCC?
In my opinion something Halo 4 did REALLY great no one is talking about is the "feel" to be Master Chief. A Spartan. I mean really beeing inside the helmet. The armor.
Bungie never understood how to do that right. The way the HUD moves and looks like, the first-person animatons, the camera shakes, the reflection of light, the dirt, the weight of the armor ... For the first time ever in Halo I really had the feeling to be this Spartan.
Sadly, they only did this in campaign tho.
So we aren't allowed to talk about the other side of the argument just because you said so? Again I think there are lots of positives about Halo 4 but it's a lopsided view.
Anyways, back on topic. When is the next time we see stuff from this game? SDCC?
So we aren't allowed to talk about the other side of the argument just because you said so? Again I think there are lots of positives about Halo 4 but it's a lopsided view.
Anyways, back on topic. When is the next time we see stuff from this game? SDCC?
So we aren't allowed to talk about the other side of the argument just because you said so? Again I think there are lots of positives about Halo 4 but it's a lopsided view.
Anyways, back on topic. When is the next time we see stuff from this game? SDCC?
I liked Halo 4's new storytelling methods, the forerunner environments, the concept of Spartan Ops, the "feel" of most of the weapons, and Haven. That's about it. I believe 343 can make a good game but I'm more than allowed to be skeptical.
"It was like the first time i heard the beatles".
In my opinion something Halo 4 did REALLY great no one is talking about is the "feel" to be Master Chief. A Spartan. I mean really beeing inside the helmet. The armor.
Bungie never understood how to do that right. The way the HUD moves and looks like, the first-person animatons, the camera shakes, the reflection of light, the dirt, the weight of the armor ... For the first time ever in Halo I really had the feeling to be this Spartan.
Sadly, they only did this in campaign tho.
To me the DMR always felt like it really wanted to be a BR.
BR for lyfe.
The only issue I have with Halo 4's art direction is that the armor in MP looks more like parts attached to a suit than armor with a suit bridging the flex points. Otherwise it is stellar. The physical visual weight Chief has on screen is amazing. There is so much to look at and so much unique art and effort in there it is crazy.
The hate really is tiresome. It massively puts me off the Halo community with the crazy amount of hatred they give it.
I personally thought it was a fantastic game with a level of pointless fluff layered on top. The basic movement and gunplay felt top notch and I honestly prefer it to previous Halos. They just layered on a bunch of unnecessary stuff in the form of customisable loadouts and perks which didn't really fit in with the feel of Halo.
Makes some sense narrative-wise. Spartan IVs never got the full set of augmentations like the IIs. They can't support the same kind of armor Chief can.
But I get your point. There just isn't the same heft to them like in past games.Love me my Gungnir armor though.
I suppose the freak-outs in this thread don't surprise me (thisisneogafdude.gif), but I for one am quite confident that the Anniversary map updates are going to turn out fun. Why? Because Max Hoberman is (once again) in charge. If you watch the RTX panel it's quite obvious that he (still) knows what he's doing.
I suppose the freak-outs in this thread don't surprise me (thisisneogafdude.gif), but I for one am quite confident that the Anniversary map updates are going to turn out fun. Why? Because Max Hoberman is (once again) in charge. If you watch the RTX panel it's quite obvious that he (still) knows what he's doing.
I'm sorry but lauding that a Halo game has got it's 'movement' and 'gunplay' down should be a non-thing.
This is so dead on.
If anything we should all be very excited for Halo 2 Anniversary. This is going to be a spiritual successor spearheaded by the guy responsible for not only Halo 2's multiplayer but also for keeping Bungie's vision of multiplayer on the right track.
(Referring to "warfare" mentioned at the panel.)
Why? That's the most important thing about a Halo game and it's something that has constantly changed from game to game. Movement (speed, jump, strafe, etc) especially has changed significantly between installments. If that part of the game is rotten then everything else in the game will be brought down with it. If Halo 4 didn't have decent mechanics underneath all the crap then the entire game would be just terrible instead of the mixed bag that we got.
I am going to struggle figuring out where to begin when I actually get my hands on this thing.
Have you guys decided what you're actually going to try first?
I am going to struggle figuring out where to begin when I actually get my hands on this thing.
Have you guys decided what you're actually going to try first?
I am going to struggle figuring out where to begin when I actually get my hands on this thing.
Have you guys decided what you're actually going to try first?
I am going to struggle figuring out where to begin when I actually get my hands on this thing.
Have you guys decided what you're actually going to try first?
I am going to struggle figuring out where to begin when I actually get my hands on this thing.
Have you guys decided what you're actually going to try first?