Rise of the Tomb Raider timed Xbox exclusive for Holiday 2015 (No PS/PC, SE publish)

The Uncharted games sold about 5-6 million each, one one platform. Since then, ND's brand has only grown, with TLOU well on it's way to 10 million (albeit on two consoles). By the time UC4 comes out, the PS4 will have easily crossed 25 million, and it'll be close to 30. ND is Sony's premiere studio, which means they're going to be pushing it hard, plus it looks friggen amazing so there will no doubt be tons of hype (not to mention, it's supposed to be the final game).

Halo 5 comes on the heels of a disappointing Halo 4, on a console with sales that are less than impressive. By the time it comes out, the X1 will be lucky to have crossed 15 (maybe it'll be at 16 or 17 million). While there will certainly be a lot of hype, I feel that all these factors will combine and lead to UC4 outselling Halo 5. Especially since Sony now holds NA as well, which means they have an audience that they may not have had last gen (a lot of 360 gamers switching over) along with their established base.

TLOU2 will be even bigger.

I think that's a fair and pretty accurate assessment. Naughty Dog has seemingly been on the rise over the last few years, and the sales numbers for their games show it. Meanwhile, the days of Halo selling 8-10 million are long gone in my opinion, and Halo 4 only hurt the franchise. 343i need to go out of their way to prove that they can make great Halo games on the level on Bungie.

We'll see though.

This is how you play the game boy. All i want is that both Sony and Microsoft sells their hardware enough to have another generation of gaming. Competition is a good thing sir.

It's also stupid. I could maybe see KOTOR, as it is a franchise that has long since been retired, and Microsoft would definitely benefit from being seen as the "revivors" of the franchise.

As far as Mass Effect, Fallout, and Elder Scrolls go, these are some of the biggest RPG franchises right now. And we're not going to see any of them until Holiday 2015 at the earliest, more than likely 2016 for either Bethesda game. By the time any of these games release, the gap in sales will be huge between the PS4 and Xbone. Giving timed exclusivity to the lesser-selling console for a non-insignificant amount of time would be a terrible idea, as it is essentially knee-capping your franchise and potentially squandering a large amount of potential it may have had.

Like I've said before, I'm no expert, but I just can't see that being a good idea for Bioware, EA, or Bethesda unless Microsoft forks over a LOT of money.

I totally jumped the comment gun there. Thought you might have moved on to comparing them since their similar genres. I dunno.

It's cool. No worries.
 
The Uncharted games sold about 5-6 million each, one one platform. Since then, ND's brand has only grown, with TLOU well on it's way to 10 million (albeit on two consoles). By the time UC4 comes out, the PS4 will have easily crossed 25 million, and it'll be close to 30. ND is Sony's premiere studio, which means they're going to be pushing it hard, plus it looks friggen amazing so there will no doubt be tons of hype (not to mention, it's supposed to be the final game).

Halo 5 comes on the heels of a disappointing Halo 4, on a console with sales that are less than impressive. By the time it comes out, the X1 will be lucky to have crossed 15 (maybe it'll be at 16 or 17 million). While there will certainly be a lot of hype, I feel that all these factors will combine and lead to UC4 outselling Halo 5. Especially since Sony now holds NA as well, which means they have an audience that they may not have had last gen (a lot of 360 gamers switching over) along with their established base.

TLOU2 will be even bigger.

Yup.
 
The Uncharted games sold about 5-6 million each, one one platform. Since then, ND's brand has only grown, with TLOU well on it's way to 10 million (albeit on two consoles). By the time UC4 comes out, the PS4 will have easily crossed 25 million, and it'll be close to 30. ND is Sony's premiere studio, which means they're going to be pushing it hard, plus it looks friggen amazing so there will no doubt be tons of hype (not to mention, it's supposed to be the final game).

Halo 5 comes on the heels of a disappointing Halo 4, on a console with sales that are less than impressive. By the time it comes out, the X1 will be lucky to have crossed 15 (maybe it'll be at 16 or 17 million). While there will certainly be a lot of hype, I feel that all these factors will combine and lead to UC4 outselling Halo 5. Especially since Sony now holds NA as well, which means they have an audience that they may not have had last gen (a lot of 360 gamers switching over) along with their established base.

TLOU2 will be even bigger.
Excellent assessment.
 
The one thing I will say about this is the press release by (I believe) CD was probably not the best way to handle this. For one, they shouldn't have even mentioned that Tomb Raider: DE was available on PS4 (because knowing that the sequel is now, at least at this time, not available on my platform of choice wouldn't exactly make me thrilled to think about how the original is still available on that platform). What they should have said was pretty much what Phil Spencer said -- that the partnership just helps them achieve what they want to do with the title. They probably shouldn't have even mentioned recognizing the fans outside of Xbox simply because there's really no way to go about that and be believable (unless it turns out that Microsoft's funding allowed the title to exist but that's pretty unlikely).
 
Did MS really thought that a timed exclusive is a system seller? against UC4 on top of that?
Did MS and SE thought that they could fool us with their vague statements about the exclusivity for over a year? if so, today they got a pretty cold shower, because they didn't manage to convince us not even for a day.
 
The Uncharted games sold about 5-6 million each, one one platform. Since then, ND's brand has only grown, with TLOU well on it's way to 10 million (albeit on two consoles). By the time UC4 comes out, the PS4 will have easily crossed 25 million, and it'll be close to 30. ND is Sony's premiere studio, which means they're going to be pushing it hard, plus it looks friggen amazing so there will no doubt be tons of hype (not to mention, it's supposed to be the final game).

Halo 5 comes on the heels of a disappointing Halo 4, on a console with sales that are less than impressive. By the time it comes out, the X1 will be lucky to have crossed 15 (maybe it'll be at 16 or 17 million). While there will certainly be a lot of hype, I feel that all these factors will combine and lead to UC4 outselling Halo 5. Especially since Sony now holds NA as well, which means they have an audience that they may not have had last gen (a lot of 360 gamers switching over) along with their established base.

TLOU2 will be even bigger.



It was in regards to the theory that SE may have been scared to compete with UC.

Halo 2 sold a total of about 8 million on a install base that only ended up being 24 million or so. Your argument suffers a little bit there.

Yes, Halo 4 was hurt in the end by word of mouth which didn't give the game the legs other Halo titles had, but the initial sales were still record setting for the franchise.

Same way WoM can hurt, it can also help. Already long jaded HaloGAFfers are encouraged by everything they're hearing about Halo 5. This could potentially grow with time.

Uncharted 3 was much like Halo 4. Bad word of mouth that hurt long term legs. So Uncharted 4 is also trying to save face from its previous iteration. You're attempting to shift goal posts to suit your argument by talking about "Naughty Dog's brand" vs Halo 4 as opposed to Uncharted 3 vs Halo 4.

While you may be right in the end, you worded your argument in a way that shows an agenda.

Just saying.
 
Tomb Raider could be a better game with this exclusivity. They can use the cloud to do something especial like Crackdown 3 physics. When you doesn't have to worry about different hardware's you can focus your entire team to squeeze one platform. The Rise of Tomb Raider could be the 2015 Game of the Year. That was a BIG BIG move by Microsoft.


This game on XB360 too.
I love on XB360.
 
Halo 2 sold a total of about 8 million on a install base that only ended up being 24 million or so. Your argument suffers a little bit there.

Yes, Halo 4 was hurt in the end by word of mouth which didn't give the game the legs other Halo titles had, but the initial sales were still record setting for the franchise.

Same way WoM can hurt, it can also help. Already long jaded HaloGAFfers are encouraged by everything they're hearing about Halo 5. This could potentially grow with time.

Also, Halo 2 still has power and the MCC is probably going to sell really well -- I am pretty sure that's going to be a system seller just by itself. To top that off, they are offering the chance to play Halo 5 for 3 weeks with 7 maps -- that's going to be the word of mouth that will ultimately decide whether or not Halo 5 will start off strong or not. It also helps that everything 343 has said about Halo 5 has been a positive thing (a very positive thing) backed up by pros from the previous Halo scenes. I also think 343 knows that they have to do well with Halo 5 in order to make people want to play it over the 4 previous Halos re-released the year before. That shows (at least for me) that 343 is confident in it, at least.

http://youtu.be/X-U2g99Y8_Y

Angry Joe laying the smackdown.

The only thing I really agree with him here is his statement on the press release by CD (at least for the most part, I don't agree with everything he says about it). Other than that, he's making quite a bit of assumptions about the exclusivity deal that's just not fully known at the moment (for instance, implying that the deal was a bribe from Microsoft).
 
While I understand the anger to an extent with Square releasing a "Test Game" on PS4 already and it doing better than the Xbox version by a wide margin, some of the fanboy rage in this thread is pretty untoward. Sony fans still aren't as bad as their Nintendo equivalent, but it's getting closer.
 
Wait so on the Tumblr page of Tomb Raider it says it's exclusive, but NeoGAF has factual evidence it's not? While Silent Hill without confirmation is being discussed as an exclusive?
 
Also, Halo 2 still has power and the MCC is probably going to sell really well -- I am pretty sure that's going to be a system seller just by itself. To top that off, they are offering the chance to play Halo 5 for 3 weeks with 7 maps -- that's going to be the word of mouth that will ultimately decide whether or not Halo 5 will start off strong or not. It also helps that everything 343 has said about Halo 5 has been a positive thing (a very positive thing) backed up by pros from the previous Halo scenes. I also think 343 knows that they have to do well with Halo 5 in order to make people want to play it over the 4 previous Halos re-released the year before. That shows (at least for me) that 343 is confident in it, at least.

Don't get me wrong. Dragonborne could very well be right through sheer weight of numbers. If the PS4 continues to extend the gap on the Xbox One, then the install base difference will be more than double by the time UC4 and Halo 5 release. Normally that would dictate that Uncharted should in theory outsell Halo.

Had no issue with his logic overall. But the devil was in the detail and his "work" for coming to that conclusion was sketchy. Also, ultimately, we're talking about Halo.
 
Wait so on the Tumblr page of Tomb Raider it says it's exclusive, but NeoGAF has factual evidence it's not? While Silent Hill without confirmation is being discussed as an exclusive?

Tomb Raider is very likely a timed exclusive. No one is saying Silent Hill is exclusive, the teaser demo is.
 
This whole thing is handled awkwardly, both from MS and SE.

It feels like a decision not well thought out, not discussed enough on both sides, and not communicated well to the public. On top of it all, there is a strong sense of deception and misdirecting being pulled by how the statements are worded that I can't imagine would sit well with anyone.
 
Wait so on the Tumblr page of Tomb Raider it says it's exclusive, but NeoGAF has factual evidence it's not?

It's likely not fully exclusive due to the mixed answers everyone is getting about it -- and some trusted people (both industry and general insiders) are saying it's timed.

While Silent Hill without confirmation is being discussed as an exclusive?

That may be a case of the teaser being exclusive, but the actual game is up in the air at this point. Silent Hill very well could be exclusive, but nothing is confirmed at the moment, and it doesn't seem like Sony is helping with its development or anything like that.

Don't get me wrong. Dragonborne could very well be right through sheer weight of numbers. If the PS4 continues to extend the gap on the Xbox One, then the install base difference will be more than double by the time UC4 and Halo 5 release. Normally that would dictate that Uncharted should in theory outsell Halo.

Had no issue with his logic overall. But the devil was in the detail and his "work" for coming to that conclusion was sketchy. Also, ultimately, we're talking about Halo.

Oh, I know. I wasn't saying that Halo would definitely outsell Uncharted either. I actually wouldn't want to take a guess on that just because it seems like it may be a hard one to guess. PS4 will have the larger install base, but I believe Halo is still the more well-known franchise. Conversely, Naughty Dog is probably the more well known developer compared to 343i. With that said, Halo is also a very popular multiplayer game whereas Uncharted, while it does have multiplayer, is nowhere near Halo in that regard, so that's going to help Halo sell as well.
 
This whole thing is handled awkwardly, both from MS and SE.

It feels like a decision not well thought out, not discussed enough on both sides, and not communicated well to the public. On top of it all, there is a strong sense of deception and misdirecting being pulled by how the statements are worded that I can't imagine would sit well with anyone.

So standard MS affair with exclusives*.
*Not really exclusives.
 
Did anyone notice this line
"Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming."
in the letter to fans of Tomb Raider from Crystal Dynamics studio head Darrell Gallagher. It seems like from that line they want to pick a fight with Uncharted 4. Now that may not be the best idea but, I commend them on their attitude at wanting to be the best in the action adventure genre.


Also will the exclusive announcement of Rise of the Tomb Raider hurt sales for Lara Croft and the Temple of Osiris? With this line in the letter
This doesn’t mean that we’re walking away from our fans who only play on PlayStation or on PC. Those are great systems, with great partners, and amazing communities. We have Lara Croft and the Temple of Osiris coming to those platforms this December, and Tomb Raider: The Definitive Edition is available on PS4.
They kinda go here we have not forgot about PS4 and PC fans we are still releasing our other Tomb Raider game on the system please do not hate us. It is actually kinda funny.
 
I think knowing whether or not this game would exist without this exclusivity deal would answer a lot of questions.


some games sold far less and they got a multiplat sequel.

to believe the sequel wouldn't exist without ms is pure bollocks. notice how no one on the publisher, dev team and ms are clarifying their phrase for exclusivity come holiday 2015.

seriously that's just plain misleading. at least sony was clear on the whole timed exclusive thing. ms wants to play this as if it were truly an exclusive.
 
Two things surprise me most as I read this thread:

1. People still care that much about Tomb Raider? Seriously? Very "90's" franchise IMO.

2. TR2013 was good, I thought. A bit surprised by all the hate I'm seeing for it ITT.
 
Tomb Raider versus Uncharted??? That its not a competition for you? This is the world cup of competitions....

b3gpt.jpg
 
This will be something about money, of course. But nobody is talking about the ressources, MS is able to give to developers. Just think about azure for development.
For a big project like TR, giving good price drops for using such things could be a huge contract point, couldn't it?

I really really hope they just gave a big bag of cash than Azure etc. Square wasted so much money doing MP on the previous Tombraider. Eidos Montreal is such great studio that was wasted to do MP for Tombraider.

- Eidos Montreal should go back and make a DeusEX
- Crystal Dynamics focus on SP for Tombraider

It is a great win-win for every one. PS4 guys can get DeusEX. Xbone guys can DeusEX + Tombraider. Square gets money from Xbone. Xbone gets money from customers... every one is super happy.
 
Did MS and SE thought that they could fool us with their vague statements about the exclusivity for over a year? if so, today they got a pretty cold shower, because they didn't manage to convince us not even for a day.

We really are in the age of timed exclusives, especially with add-on content. Complete game exclusives from third-parties are few and far between, and they are generally published by first-party when they are (except for the rare outlier like Titanfall, or games where developers simply may not have the resources for multiple platforms - that is, exclusive by necessity and not design).

I think most informed gaming consumers expect that exclusives are timed these days. So it's very easy to see through an announcement like this where MS/SE are being deliberately evasive in answering follow-up questions from the press about it directly. But I actually think Microsoft only needs a timed exclusive window to try to better position their console when advertising to less informed consumers next holiday. A holiday advertising campaign noting games like Halo 5 and Tomb Raider are only available on XB1 could be fairly effective during that all-important window for selling consoles.
 
Wait what

A cross-gen game for the "best TR ever built" in late 2015 ? This must be a mistake, the game on 360 will look terrible and it will hold back the potential of the Xbone.

Unless they handed it to a different team, which seems to be a thing with Microsoft.
 
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