Zekra Dezivad
Member
Depends. Context, story, setting. If it makes sense to me than I don't care. For example, if the game's context is absurd like some japanese anime I have no problem playing with a tiny sexy girl in school outfit against zombies and techno monsters with a 2.5mt sword. I even find it funny and it's what I expect from those titles.
Aside of that, in games where you are free to create your character I usually make a white male character, like me, to have a deeper immedesimation.
Also, in aestetically realistic games, to better preserve immedesimation and my suspension of disbelief I usually try to make my character physically coherent with the his role.
For example if I have to make a Knight, a Berserk, a Warrior, I create a strong and muscular male character (My model is usually Gatsu from Berserk). If I have to make a Thief, an archer, I create a thin and agile character (male or woman). if I have to make a sage, a magician, I create an old white male character (like Gandalf, of course).
Aside of that, in games where you are free to create your character I usually make a white male character, like me, to have a deeper immedesimation.
Also, in aestetically realistic games, to better preserve immedesimation and my suspension of disbelief I usually try to make my character physically coherent with the his role.
For example if I have to make a Knight, a Berserk, a Warrior, I create a strong and muscular male character (My model is usually Gatsu from Berserk). If I have to make a Thief, an archer, I create a thin and agile character (male or woman). if I have to make a sage, a magician, I create an old white male character (like Gandalf, of course).