So. Falcon Forward Air has around 30-33 frames of landing lag. At least half a second. Sakurai, you crazy.
"Little Mac has 16 costumes. 8 for his fleshy self, 8 for his wireframe. His wireframe Costumes involve changing his gloves, one of them is the sweater hoodie."
So, all the "Only 8 for every character" stuff is done. Wario will have 16 too I guess?
Well then...
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"Little Mac has 16 costumes. 8 for his fleshy self, 8 for his wireframe. His wireframe Costumes involve changing his gloves, one of them is the sweater hoodie."
So, all the "Only 8 for every character" stuff is done. Wario will have 16 too I guess?
If you want to land a falcon knee, you'd better REALLY be sure you land it. Jigglypuff rest levels of punish available!
Snapping to the ledge being fixed is great! I remember it being pretty out of control in the E3 build.
Marth feels very nerfed. His range seems even worse than in Brawl (I was whiffing fsmashes like crazy and I'm pretty good with tippers). Aside fr his range and no ability to double fair he seems mostly the same, aside from running faster. It's his range that REALLY feels kinda killer to His melee/brawl play style.
Tipper ing with Marth seems to require your opponent to be a lot closer than ever before, it seems he won't be as much of a spacing monster as he's always been.
This can't be overstated enough, his range feels significantly shorter (by significantly I mean that it's noticeable. It's all relative of course), and seems to be his most notable nerf. Spacing his tippers seems to Be considerably more skill-based due to the range needed.
Yeah, that would be fine. The footage is hard to make out, though.Knee will likely be relegated to a more situational move. Falcon's other aerials are looking great though tbh. Upair looks hot. If I have to play him 64 style and rely on upairs then so be it.
wait where is this from?
Just to let you all know information is not necessarily slowed. I am starting up my AMA soon on Reddit and I will answer all the little questions. T-minus 45 minutes or so.
Also, peach has a fire red and full black dress.
What does it mean? You don't kick people out of the ledge anymore?
What does it mean? You don't kick people out of the ledge anymore?
Made a GIF.
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Wow, that's huge."Little Mac has 16 costumes. 8 for his fleshy self, 8 for his wireframe. His wireframe Costumes involve changing his gloves, one of them is the sweater hoodie."
So, all the "Only 8 for every character" stuff is done. Wario will have 16 too I guess?
In motion, it won't really be that bad, so yeah.
That's like Link's Dair.In motion, it won't really be that bad, so yeah.
In motion, it won't really be that bad, so yeah.
In motion, it won't really be that bad, so yeah.
You mean, the invisible tunic, right x)The alts are everywhere in this game.
Toon Link has pajamas, yis.
R.I.P Marth if the rumours are true. :'(
GOOD
You know that they can balance the game by making bad characters better rather than completely ruining perfectly fine characters right?
The Marth changes are stupid.
Made a GIF. Game runs at 60 FPS. YouTube video is 30 FPS.
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No dash dancing and Marth and Meta Knight being heavily nerfed are the best two pieces of news to come out of these demo impressions. My hype remains at max. <3
You have no soul.![]()
or they wanted to change how marth played :T from what im reading the counter being an actual kill move is sweet since i use that move quite often lol but to each there own
No dash dancing and Marth and Meta Knight being heavily nerfed are the best two pieces of news to come out of these demo impressions. My hype remains at max. <3
You know that they can balance the game by making bad characters better rather than completely ruining perfectly fine characters right?
The Marth changes are stupid.
If anyone is interested, here's some pictures from the event. I hope they're not too big...
This neat fan as well.
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Yeah, for the record, I really don't think it's that bad. You only have to take a look at the landing lag for a good chunk of the aerials in Brawl to realize that plenty of characters have dealt with that kind of landing lag before, and with how fast his other aerials look, especially considering they're so easily autocancelable, I think he'll be great if he has ways to combo into it.That's rough. It basically cements his Knee as a finisher, rather than an approach.
33 frames of landing recovery is even laggier than the start-up of Ike's forward smash in Brawl.
That's a lot of female Miis.
You mean rather than adjust to the new character?
This mentality is the reason why I don't like PM's viewpoint especially towards Falco.
Yeah, it just sucks that we can't do quadruple knees anymore :,(Yeah, for the record, I really don't think it's that bad. You only have to take a look at the landing lag for a good chunk of the aerials in Brawl to realize that plenty of characters have dealt with that kind of landing lag before, and with how fast his other aerials look, especially considering they're so easily autocancelable, I think he'll be great if he has ways to combo into it.
How is it that we've seen exactly only one video from this demo kiosk? Can't be that hard to sneak in some recordings, no?