Judging from that Super Mario World topic, there seems to be a widespread conception of this game as a religious experience that was universally awe-inspiring, and that it was singularly looked upon as the greatest leap in game design history.
That doesn't really gel with my experience at the time, though. I remember being disappointed by Mario 64 when I first played. The graphics were nice but didn't melt my brain or anything; there had been much better looking games in the arcade for a few years by that point, and even on consoles, Mario didn't look that much better than Jumping Flash on Playstation. I found the open-world structure confusing and didn't like having to wander around the levels looking for stars. I just wanted a straightforward action game like the previous Marios. I also didn't like how they removed features from previous games, like fire flowers, invincibility stars, and Yoshi. Crash Bandicoot was more or less what I had envisioned a 3D Mario game to be, and so I liked that game a lot more.
I'm not saying I hate Mario 64 or anything; I came to like it after I played more of it. I may even like it more now than Crash. But my first impressions of it were terrible. Also, I fully admit that I was way more into the Playstation's library in general by that point and was getting more interested in more cinematic games like Resident Evil and Tomb Raider. Mario felt a bit old hat even then.
So I want to know what other people thought about Mario 64 when it was brand new.
That doesn't really gel with my experience at the time, though. I remember being disappointed by Mario 64 when I first played. The graphics were nice but didn't melt my brain or anything; there had been much better looking games in the arcade for a few years by that point, and even on consoles, Mario didn't look that much better than Jumping Flash on Playstation. I found the open-world structure confusing and didn't like having to wander around the levels looking for stars. I just wanted a straightforward action game like the previous Marios. I also didn't like how they removed features from previous games, like fire flowers, invincibility stars, and Yoshi. Crash Bandicoot was more or less what I had envisioned a 3D Mario game to be, and so I liked that game a lot more.
I'm not saying I hate Mario 64 or anything; I came to like it after I played more of it. I may even like it more now than Crash. But my first impressions of it were terrible. Also, I fully admit that I was way more into the Playstation's library in general by that point and was getting more interested in more cinematic games like Resident Evil and Tomb Raider. Mario felt a bit old hat even then.
So I want to know what other people thought about Mario 64 when it was brand new.