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Final Fantasy XV TGS 2014 Trailer | Lord Nomura giveth us His only Son so we may live

Man I feel Stella becomes more and more anime-bland with every new trailer. What happened to her mature and strong original design?

As for the trailer. I really hate the voice from the bishounen that always talks. Will most certainly hate that character. Hate that archetype.
Gameplay looks fun, even tho I still can't really comprehend how it'll work out in the end.

Immensely hyped. Maps look very big and maybe you can actually drive the car around? I think they will make the "he takes a nap"-thing a running gag or something.
 
Glad I'm not the only one. I'm trying to put my emotions to the side and see this for what it is—the whole thing looks like a PS3 remaster hardly fit for current-gen consoles. I'm pretty disappointed with the graphics. For shame.

The music though, the music.....

There is no way this game would have run on PS3 with a decent framerate with the visuals shown so far.
 
Love that it is such a bro-fest. I can tell I'm gonna love this game, despite the expectations being way too high. The aesthetic is just incredible. If I can love XIII, I can love this.
I hate the 13 saga and am hyped through the roof for this.

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That's it
 
Trailer did nothing for me. Sure, I'll agree with everyone that it looks nice and everything, but after watching that trailer in the first post(dunno if there is more) I don't feel like "WOW! A new FF. I have to get that". I get that Versus always was supposed to be different and all that, but it got rebranded to FF XV after all.

Time's change and I'm not complaining about it. I'll be happy if it turns out to be a really great Final Fantasy game, but that's not what I'm expecting right now.
 
So many questions though:
  • Is Noctis running away from home to see Stella? Or does he just not want to be prince anymroe?



Just some things to think about/discuss.

going by the previous info and trailers, Noctis's kingdom got attacked and they are trying to kill Noctis and co. So he is running away, and trying to retrieve the crystal the other kingdom stole from his kingdom. I don't know how Stella will play out in the story though.
 
Well, I guess I'm not much of a Final Fantasy fan. But still, this doesn't seem to have any of the things I ever liked about Final Fantasy in it. I guess it is nice that there's lots of character interaction and the combat seems interesting. Kind of realistic and stuff. But it's all just a team of guys it looks like... that's not very exciting to me.

I think playing Lightning Returns would probably be more exciting and interesting to me than playing Final Fantasy XV. I'm not a big fan of Lightning, but she's not that bad. I think I would rather play as her than a team of four guys.

I guess other people's excitement for this game is how I feel about Tales of Zestiria. I can't wait for Tales of Zestiria. I would buy it on Steam, but I just don't feel excited for this game at all.
You're not excited cause there is no female in their group?
 
Glad I'm not the only one. I'm trying to put my emotions to the side and see this for what it is—the whole thing looks like a PS3 remaster hardly fit for current-gen consoles. I'm pretty disappointed with the graphics. For shame.

Not sure if serious. I thought it looked unbelievable.
 
Lol @ it already not living up to the hype for some people.

Anyways, was that supposed to be Stella or a new character named Luna (or a new character based on Stella renamed as Luna)? Hm. Can't wait to find out some more info. Also, bless Shimomura.
 
Great trailer. Hopefully the final game delivers whenever it gets released.

This is definitely a nitpick, but is it just me or do the open areas in the trailer not seem to have much verticality? They look a little bit flat.
 
Menu-based fast travel only? :(

I'm thinking you get introduced to an area, town, whatever, with a main quest.

"We need some food, I'm starving"
"We're running out of gas, we need to find crystals or more gasoline"
"That monster ate the car keys! We gotta track it down and kill it!"

You complete the main quest to progress, and you can stick around to do hunting side missions, gathering side missions, or NPC specific side missions, and then you talk to the driver to progress to the next part of the game. No menu selection, once you leave the area you can't go back until later in the game.

I'm expecting the FFX airship scenario to happen, where you can revisit past areas and fight new enemies or bosses.
 
Shame on them for thinking outside the box for the "fantasy" concept? Seriously, Swords and Sorcery is like the definition of tons of Games in this era of gaming, like really, all the WRPGs for example.

I don't get it, we hardly ever get realistic-fantasy games, people just want the same medieval setting over and over again.

How the hell is this a realistic fantasy game?
 
I'm thinking you get introduced to an area, town, whatever, with a main quest.

"We need some food, I'm starving"
"We're running out of gas, we need to find crystals or more gasoline"
"That monster ate the car keys! We gotta track it down and kill it!"

You complete the main quest to progress, and you can stick around to do hunting side missions, gathering side missions, or NPC specific side missions, and then you talk to the driver to progress to the next part of the game. No menu selection, once you leave the area you can't go back until later in the game.

I'm expecting the FFX airship scenario to happen, where you can revisit past areas and fight new enemies or bosses.

Classic explorable overworld map has already been confirmed long ago.
 
My biggest problem is that it seems like there is no thematic consistency in the art design.

Huge Dinosaur monsters, naturalistic landscapes, and then a Mercedes Benz driving around with future looking knight dudes to fight.

Just doesn't seem to tie together at all and is lacking a unifying cohesive vision.

Seriously? You clearly have never played a Final Fantasy game before.

Final Fantasy VIII? Had dinosaurs, futuristic armies, gods of fire, giant insects and flying schools.

And Final Fantasy XV seems weird to you? I can basically describe any Final Fantasy the same way.
 
This has probably been mentioned but I only read the first page. The car seems SO out of place. Why couldn't it be an alternate reality instead of having some roots in the real world? Just seems silly and takes me out of it. Have it be some other type of vehicle, not a real world car. The monsters looked SO awesome, loved that big brown horn thing. The shaders on it were sick.
 
It's not about thinking outside the box, it's about presenting a universe that feels cohesive and makes logical sense.

In past Final Fantasy games, vehicles and environments were just as over the top and fantastical as the monsters that resided in the area. There was a logical consistency to everything. Of course I could accept a flying magical airship because everything else in the universe was grounded in that same sort of logic.

The mishmash of real world technology and environments combined with the absolutely ludicrous monster design doesn't "work" for me. It's a very jarring juxtaposition that seems incredibly random.

If the monsters were treated with the same sort of grounded sense of reality as the world itself (something that would feel completely fresh and new to the Final Fantasy series, I could see myself buying into the universe more.

You are free to like what you saw, I'm just explaining why I personally don't like it.

If you ask me, the core of Final Fantasy's design has been exactly that mishmash you are describing, at least since VII.

VII had motorcycles, modern corporations and cities, german villages, chinese pagodas, CRT TVs and genetic engineering.

VIII had blogs and discmans and hockey teams in the same world as dinosaurs, old European cities and futuristic sci-fi ones.

Having monsters and cadallacs next to one another is so FF it hurts.
 
Except that's another problem I have, the technology is incredibly advanced with super crazy looking airships and all sorts of other fanciful stuff shown in the E3 trailer from two years back.

And then you have a regular car that looks like it came directly from the times we live in.

Even when you just limit yourself to looking at the technology in the universe, it's at odds with each other.

Well that may be explained within the game . Aren't these bros on the run or something and trying to keep a low profile? We'll see.

Considering the footage we've seen in the past with cars driving on highways within that city, the car seems perfectly natural to me. Perhaps those airships thingies are more of a military thing.
 
the soldier's design looks really out of place to me, armor with chainmail is something I expected people from 15th century would wear, not on the sci-fi modern setting
 
I miss the adventure. Massive plots with amazing places to visit. This trailer looks so generic. Cant believe people are hyped just because it looks pretty. Its like ffxiii or more recently killzone, infamous ss, and destiny all over again. Hey we are driving on the road. Oh look we are on a grassy field killing some monsters. Oh hey we are back on the road. Now we are in the woods. Back on the road again. Lets explore this cave. But hey it looks pretty so this is obviously goty material. Ugh. Nothing about this trailer says big epic adventure. It looks boring.
I take it you didn't play Xenoblade? Because this game looks a helluva lot more Xenoblade than Killzone.
 
Looks great. The only thing that throws me is the car itself - the way it moves on the roads looks so weird and unnatural in almost all the scenes where they show it driving. It moves across all sorts of terrain, and it's so... smooth. Like there's no suspension modelling or whatever. Western open world games have spoiled us on this, though, I guess.
 
Great trailer! Shimomura is a goddess. That woman is so amazing at composing music. The crystal theme at the end brought back some serious nostalgia. I loved it!

Thank god that classic Prelude theme is in there. The atrocity that was FF13 failed to ever use it.

YES. My thoughts exactly.
 
I do! Nothing about this is capturing the typical FF charm at all.
Disagree, this seems like it may have an actual fun and loving party. I don't dislike XIII, but the party never felt really like "family" like X or IX's party. They also sure weren't fun people to be around.
 
Oh man those animations are really good. They make the (lack of) physics in FFXIV 2.0 look sad by comparison.

This really strikes me as if Square did their take on Dragon's Dogma with the world exploration and combat. And that is a very, very good thought. Based Nomura.

He.
Quit.

Did he now? Who's heading this now? They can stay, whoever it is (unless it's Toriyama).
 
Classic explorable overworld map has already been confirmed long ago.

We never knew about the road trip aspect till now.

Everytime a new FFXV trailer has been shown, something either feels completely different or something changed. I wouldn't take an old interview to heart when it comes to what FFXV is now.
 
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