Just got the option for the Exotic bounty for Invective. Problem is, I don't know if I can get a k/d spread of 25. What do you on guys think, should I go for it anyway or not bother? The other two are bad juju and thorn which I don't really want.
Just got the option for the Exotic bounty for Invective. Problem is, I don't know if I can get a k/d spread of 25. What do you on guys think, should I go for it anyway or not bother? The other two are bad juju and thorn which I don't really want.
Jeepers creepers, the whole point of the queen's missions is to get the queen's rewards. Once you've gotten all of them, omg, you're done with the queen's missions. The daily bounties are to give you daily opportunities to get them.
They should have just fixed them both at the same time. Take away the cave and the Queen shards but at least push out that fix for engrams and loot when doing so.They should have fixed the loot system before fixing the exploits.
Just got the option for the Exotic bounty for Invective. Problem is, I don't know if I can get a k/d spread of 25. What do you on guys think, should I go for it anyway or not bother? The other two are bad juju and thorn which I don't really want.
Just got the option for the Exotic bounty for Invective. Problem is, I don't know if I can get a k/d spread of 25. What do you on guys think, should I go for it anyway or not bother? The other two are bad juju and thorn which I don't really want.
It's not fun but, redoing the same Strikes over and over isn't fun either. So I'd go the Cave for an half hour and get way more loot than I'd get doing anything else...
It absolutely boggles my mind that anyone thinks sitting in front of a cave entrance farming re-spawning enemies is fun.
It's because there is nothing for players to do together in the tower. No reason to interact. The cave brought people together for a common purpose in the wild.
If they added silly things like a crazy shooting range and a race track into the tower you'd actually see some socializing because there would actually be something to do and/or watch.
It absolutely boggles my mind that anyone thinks sitting in front of a cave entrance farming re-spawning enemies is fun.
The social experience of a cave farming run is amazing: the herding to get a team of Guardians all behind the line and firing in the right direction, the rush to grab the loot, the scramble when the panic wave starts, the beckoning glow from inside the cave. The speed at which the community organized around this activity was inspiring and humbling to us.
Anyone possibly up for the raid today? I've got that raid itch.
Just got the option for the Exotic bounty for Invective. Problem is, I don't know if I can get a k/d spread of 25. What do you on guys think, should I go for it anyway or not bother? The other two are bad juju and thorn which I don't really want.
In other words, time to start playing the same strikes over and over in hope that you will get lucky with the RNG.
It's an easier bounty than the other two as your assists count for that too.
I have Bad Juju and I love it though, working on Thorn currently...
Go for it! Play it safe and put a couple nice games together and it wont take long at all. And of course if all else fails.. you can always go in rumble with a couple of friends lol
Jeepers creepers, the whole point of the queen's missions is to get the queen's rewards. Once you've gotten all of them, omg, you're done with the queen's missions. The daily bounties are to give you daily opportunities to get them.
Yup. Another no brainer. Tougher enemies giving better drops is like, the most basic idea in loot games.To solve the cave problem they should make legendary engram's almost never drop off low level trash but make it more common in lv 22/24/26/28 heroic versions of missions and strikes. It seems like a much better solution.
Bungie themselves gave a pretty good description of why it can be fun.
Add in the public event and it's pretty easy to see why people enjoyed doing it on occasion.
Just saw a lone guardian at skywatch.
Bungie themselves gave a pretty good description of why it can be fun.
Add in the public event and it's pretty easy to see why people enjoyed doing it on occasion.
Just realised it doesn't mean a kd of 25/1, just 25 more kills than deaths. That should be fairly easy.
They should have just fixed them both at the same time. Take away the cave and the Queen shards but at least push out that fix for engrams and loot when doing so.
Ok, after 2 days trying to get the 25 k/d spread for the exotic bounty, and failing misserably, i humble request the help of 2 kind gaffers to join me in skirmish, im fully confident that using mics and some cooperation, i will be able to fullfil this crap, in exchange, il be on call every night to help with bountys, strikes or whatever may be needed, thanks, a desperate soul.
Ps: Fedeuy, on Ps4, will be on in about 4 hours.
It absolutely boggles my mind that anyone thinks sitting in front of a cave entrance farming re-spawning enemies is fun.
The only problem with that is I've gotten the damn Queen's Hood 4 times now, and nothing else. They should have set them up like exotic bounties, IMO.
It absolutely boggles my mind that anyone thinks sitting in front of a cave entrance farming re-spawning enemies is fun.
I'm sorry man, but you are the one not making sense to me.
What then is the difference between getting a legendary helmet at 20 and going up to 21 and getting the same legendary helmet at 25, breaking it down into mats and then going up to 26?
Why is the latter cheating and the former not?
Killing off the cave is them chiding players.That was one of the better parts of the developer's notes. They could have chided people about the cave but did not. Kudos on them for that part.
The penalty to drop rates is only for a limited time after dying.So if I get to a hard part of the game and die a few times, my chances of getting any loot anymore is nerfed? I dont know how I feel about this.
Yeah, no. I mean, the mission objectives lack variety but this is reductive to far beyond the point of absurdity.The whole game is an exercise in re-spawning enemies. In the same way, in the same locations.
You were right to correct me, so I edited it. Thanks. C:
In other words, time to start playing the same strikes over and over in hope that you will get lucky with the RNG.
does the bounty take into acct your prior kd? and is that 2.5 or 25
They should have just fixed them both at the same time. Take away the cave and the Queen shards but at least push out that fix for engrams and loot when doing so.
Just saw a lone guardian at skywatch.
So if I get to a hard part of the game and die a few times, my chances of getting any loot anymore is nerfed? I dont know how I feel about this.
It's because there is nothing for players to do together in the tower. No reason to interact. The cave brought people together for a common purpose in the wild.
If they added silly things like a crazy shooting range and a race track into the tower you'd actually see some socializing because there would actually be something to do and/or watch.