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Nintendo Downloads - October 2014

You don't have to use them if you don't want to, though.

I understand that. Giving the option to novice gamers is nice.

But c'mon now, it's not like the majority of games on the store are so difficult to require it.

I suppose it's for the games that don't have save functions?
 
I understand that. Giving the option to novice gamers is nice.

But c'mon now, it's not like the majority of games on the store are so difficult to require it.

I suppose it's for the games that don't have save functions?

1 save state is not enough. You should be able to have 20 and name them so that you can always replay your favorite part of the game.
 
If you look at the three screens you posted, the Wii U one is fatter, that is how it should look (minus the godawful muted coloring, natch).

Thanks. Does the Wii U version really have such awful coloring in the actual VC game, though? My understanding of that being the case was the main reason I've been avoiding purchasing NES games on Wii U.
 
Armillo, Scram Kitty, Cubemen 2, SteamWorld Dig are among my recent favorites.

I'll check them out. Thank you.

I also saw a First Person game with lots of shadows and black colors. The name escapes me right now but it looks like an indie title and a Wii U Exclusive. Does anyone know if that has been any good?
 
This week, in Europe:
Wii U Virtual Console
Ufouria: THE SAGA €4.99/£3.49
Price Reductions
Guacamelee! Super Turbo Championship Edition €9.10/£7.79 (Until October 16)

Unepic €7.99/£7.19 (Until October 30)
Damn, so tempting. Ufouria is supposedly a good game and it costs around 80-90€ used on NES here.
Guacamelee is also said to be great, but that price is still pretty steep.
UnEpic has been on my wanted list, but again even with that price, I'm not sure.
Maybe, maybe...
 
Thanks. Does the Wii U version really have such awful coloring in the actual VC game, though? My understanding of that being the case was the main reason I've been avoiding purchasing NES games on Wii U.
Yes, it's horrendous. I noticed it immediately after buying the 30¢ games in the first year. It's probably not a reason to outright ignore the games if you want them on Wii U (for TV or Game Pad play, save states, etc.), but they should look definitely better.
 
For eShop titles I also recommend Mighty Switch Force HD, great precision-based puzzle-platformer from Wayforward (their original IP games are better than their licensed titles I promise.) I love it and the sequel, prefer the HD look to the pixel version

Yes, it's horrendous. I noticed it immediately after buying the 30¢ games in the first year. It's probably not a reason to outright ignore the games if you want them on Wii U (for TV or Game Pad play, save states, etc.), but they should look definitely better.

I really wonder what happened here, it was always assumed Nintendo took so crazy long to release VC titles because they were super obsessive about accuracy, this seems like a really weird thing to mix up.
 
Yes, it's horrendous. I noticed it immediately after buying the 30¢ games in the first year. It's probably not a reason to outright ignore the games if you want them on Wii U (for TV or Game Pad play, save states, etc.), but they should look definitely better.

Ah, good to have confirmation on that. I don't make much use of off-TV play or save states generally, so I will probably stick to Wii VC for NES games, then. Thank you.
 
I can't stand the extra burden of using Wii mode so it's a real bummer for me, at least until they let the wii u gamepad or u pro controller work in Wii mode. I really never again want to play a video game with a wiimote on a string sitting in my lap while I use a different controller plugged into it.
 
I wonder if the high price Ufouria is going for swayed them to release it earlier. Maybe they just worked out Sunsoft games since Blaster Master also came out recently. If that's the case then they should figures out Journey to Silius next.
 
I really wonder what happened here, it was always assumed Nintendo took so crazy long to release VC titles because they were super obsessive about accuracy, this seems like a really weird thing to mix up.
It is a choice. They wanted the game to look accurate to using RF or composite leads for whatever reason. I'd love to know why they thought it would be a good idea and I hate that Nintendo are so patronizing they can't give us options here. Maybe next gen, it took a gen to get mappable controls (then all these did was throw people because both a Gamepad and Pro controller are controller 1 by default)

Ah, good to have confirmation on that. I don't make much use of off-TV play or save states generally, so I will probably stick to Wii VC for NES games, then. Thank you.
Doing that in Europe means 50Hz versions with IIRC borders making it a non-option for that region.
 
It is a choice. They wanted the game to look accurate to using RF or composite leads for whatever reason. I'd love to know why they thought it would be a good idea and I hate that Nintendo are so patronizing they can't give us options here. Maybe next gen, it took a gen to get mappable controls (then all these did was throw people because both a Gamepad and Pro controller are controller 1 by default)

Not sure how accurate you can possibly be to CRTs--quality was such a crazy wide range. At least on the sets I used, I explicitly remember Kirby Super Star being much brighter, Kirby in particular.

And yeah the gamepad and first non-gamepad controller being the same controller to the VC is annoying, this makes 2 player pretty awkward, and/or requires you to just not use the gamepad.
 
I wonder if the high price Ufouria is going for swayed them to release it earlier. Maybe they just worked out Sunsoft games since Blaster Master also came out recently. If that's the case then they should figures out Journey to Silius next.

They seem to prioritize "rare" games these days, looking at Mega Man 7, Dracula X, Earthbound and other titles previously either not rereleased at all or not rereleased on Wii VC.
 
It is a choice. They wanted the game to look accurate to using RF or composite leads for whatever reason.
I take it that this is your assumption on the matter? If not, can you provide a source?

I play NES games on actual hardware (nearly) every weekend, and I can confirm that they are nowhere as dark and washed out as they are on Wii U either through RF or composite.
 
Armillo developers believe they underpriced their game. They think it was a mistake to price game at $8, and it should have been priced higher.

http://www.gonintendo.com/?mode=viewstory&id=238926

Would anyone here still buy Armillo if it had received a much higher price than $8?

Nope. Pricing it higher would've been the mistake. The great launch price is what made me jump in day-1 and look past the extremely shoddy visuals (sorry, guys!).
 
Armillo developers believe they underpriced their game. They think it was a mistake to price game at $8, and it should have been priced higher.

http://www.gonintendo.com/?mode=viewstory&id=238926

Would anyone here still buy Armillo if it had received a much higher price than $8?
I don't believe Armillo was under priced for what it delivered compared to other eshop games, though it could have easily been worth $9.99 for me. The devs made a big mistake in discounting the price of their game too soon. I was honestly shocked that they were selling such a good game for only £2.99 on the UK eshop. That's kinda crazy.
 
Armillo developers believe they underpriced their game. They think it was a mistake to price game at $8, and it should have been priced higher.

http://www.gonintendo.com/?mode=viewstory&id=238926

Would anyone here still buy Armillo if it had received a much higher price than $8?

Why would they even publically state this? Talk about shooting yourself in the foot from a PR standpoint.

I did not buy Armillo at $8. I did not buy it when it was on sale for $5. I certainly wouldn't have even given it a second thought if it cost more than $8. The game looks cheap, it was riddled with bugs, and has a terribly uneven framerate.

You know what could have gotten me to buy the game? RELEASE A DEMO! If a game doesn't look like a must-have, the only way I'll ever buy it is if you prove its worth to me by letting me play it first.
 
Are all VC games poorly colored on Wii U? I noticed Kirby Super Star and Earthbound look considerably more washed out than I remember them. MM Battle Network and Metroid Fusion also seem darker than I'd expect. I prefer the weird colors to the blur though, I can screw with colors not pixels.

Nintendo seems to be putting some filter on the games to emulate CRTs/Shitty LCDs they were on in the day. Not sure why they don't put a toggle on that.
 
This is probably a better comparison for 3DS/Wii U NES games. Those Mega Man shots for 3DS aren't accurate, I don't think.

ZDBJfxn.png


It's actually not too different..
 
Nintendo seems to be putting some filter on the games to emulate CRTs/Shitty LCDs they were on in the day. Not sure why they don't put a toggle on that.

I certainly wouldn't mind an option along with the "pixel perfect"/"smoothed" options they have for GBA, those are great. I set it to pixel perfect and not smoothed, of course. Also great that the 3DS does this, pixelart DS games look awful stretched.
 
To think...

We're also getting Stealth Inc. 2, Citizens of Earth, Costume Quest 2 and possibly Pier Solar HD this month. Has any other month come close to matching this in terms of relative quality and content?
 
To think...

We're also getting Stealth Inc. 2, Citizens of Earth, Costume Quest 2 and possibly Pier Solar HD this month. Has any other month come close to matching this in terms of relative quality and content?

June saw Shovel Knight and Pushmo World. Hope the new games are great, too!
 
My eShop recommendations:

-Unepic
-Scram Kitty and His Buddy on Rails
-Toki Tori 2+
-Master Reboot
-Guacamelee
-Armillo
-Nano Assault Neo
-Shovel Knight
-Teslagrad
-The Fall
-Steamworld: Dig
-Spin the Bottle: Bumpy's Party (With friends)
-Edge, RUSH, Toki Tori, all the Two Tribes stuff
 
I can't in good conscience recommend Toki Tori, or anything from Two Tribes, to anyone after they failed to deliver on the promised level editor for the Wii U version of the game, and instead having people go over to Steam for the game. They got a number of posts deleted on Miiverse for advertising the Steam version of the game as well. Just a very disappointing situation. And, I mean, if the company who made the game doesn't even want people to be playing it on Wii U, why should it get recommended?
 
lies

In fact at this point I'm not sure the game even exists, the whole kickstarter must have been some huge scam and some people just claim they've played it to wind people up

I'm sure at this point they're now timing it around Smash or something since they cleverly timed the NA release around MK8.
 
I can't in good conscience recommend Toki Tori, or anything from Two Tribes, to anyone after they failed to deliver on the promised level editor for the Wii U version of the game, and instead having people go over to Steam for the game. They got a number of posts deleted on Miiverse for advertising the Steam version of the game as well. Just a very disappointing situation. And, I mean, if the company who made the game doesn't even want people to be playing it on Wii U, why should it get recommended?

They weren't advertising, they gave away free Steam copies to compensate and were on the verge of shuttering when they had to cancel the level editor, the game is complete enough as-is without it. Personally, the game was so well-designed I doubt most people would even give a shit.

You should direct your anger at shitty indies that fail to deliver on a game at all. Like the people making Rex Rocket.
 
They weren't advertising, they gave away free Steam copies to compensate and were on the verge of shuttering when they had to cancel the level editor, the game is complete enough as-is without it. Personally, the game was so well-designed I doubt most people would even give a shit.

You should direct your anger at shitty indies that fail to deliver on a game at all. Like the people making Rex Rocket.

Giving something away for free is still a form of advertising. Witness all the junk mail that turns up in one's postbox unless one goes through the process of "opting out" of it.

The level editor for the Wii U was one of the main reasons I had gotten the game. And, they did fail to deliver on that.
 
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