Zombie James
Banned
There's more to graphics than just what resolution it runs at, you guys
Guess it's on Rocksteady to clarify what they've said, isn't it?
There's more to graphics than just what resolution it runs at, you guys
Ive been musing on this for a while, but I haven't said this before because its hard to word without sounding like a console warrior.
here it goes.
Regardless of sales, power or even gamer reception, there seems to be a vested interest in the gaming industry by large for Microsoft to do well. Im not saying this is at the expense of Sony, but there seems to be a undercurrent effort to make sure that the Xbox one doesn't fall too behind the PS4.
It could simply because two healthy platforms mean more growth in sales, or people just rooting for the underdog, or Microsoft having better relations than Sony.
Whatever it is, it seems that there are sections of journalists, publishers, market analysts and even a few developers that seem to be going the extra mile for Microsoft.
Now that is not to say that there is anything wrong with microsoft having marketing deals, advertising deals, purchasing 3rd party content and making it exclusive. Its the nature of the business after all. Im not even saying Microsoft is having a direct hand in this most of the time.
Im just saying that sometimes i get the impression that Microsoft is being kept in the race, not just by the strength of their product and ecosystem.
Sorry, you're incorrect. See my previous post.
There's more to graphics than just what resolution it runs at, you guys
He certainly seems determined to make sure everyone knows just how "crazy," "idiotic," "baseless," and "short sighted" the idea that MS is involved in recent circumstances of platform "parity" is despite actually being involved in prior situations (Diablo 3).
when he says all platforms that's only consoles right?
when he says all platforms that's only consoles right?
Just buy used mate. Easy solution. You get to play their games and they don't get any of your money.Oh boy.
AC: Unity is an easy skip. Arkham is a bit tougher.
But I will do what I must in the name of justice.
I said this once but I'll say it again.
I'm usually one to get easily pissed off by these practices, but what if what they meant was:
*We're not gonna bring down the ps4 version to match the x1. We're trying to maximize x1, in terms of resolution and effects to match the ps4 (which will make it perform a lot worse).*
*snip*
Yes.
Considering its just a statement on resolution and framerate its pretty clear that it is, plus we already have info showing that the PC version is getting extra effects etc.
He certainly seems determined to make sure everyone knows just how "crazy," "idiotic," "baseless," and "short sighted" the idea that MS is involved in recent circumstances of platform "parity" is despite actually being involved in prior situations (Diablo 3).
If the end result is a game that looks exactly the same on both but runs at 60fps on the PS4 and 30fps on the Xbox One, then there'll be no debate or controversy. I highly doubt that will happen, though.
How exactly is MS telling Blizzard Diablo 3 at 900p unacceptable them enforcing parity in order to gimp the PS4 one. Blizzard actually managed to get D3 on XB1 at 1080p, if anything that is good.
Many people would have wanted parity last gen when games like Fallout, Bayonetta, Call of Duty and quite a few other major third party games had serious issues on one platform over the other. The disparity between versions of games last gen was a big source of complaints.
.
Didn't this work out just fine for Destiny?
So another game on my "not to buy list". Truly atrocious...
I'm glad they're doing this. It isn't fair that the more powerful console has better looking games.
Why was there no parity last gen?
Didn't this work out just fine for Destiny?
It's funny. We used to have two consoles that had virtually the same amount of power and we couldn't get parity across games. But now that we have two new consoles with significant power differences, devs are starting to enforce parity for some bizarre reason.I don't really understand why this is being done this generation. I remember repeatedly last generation, Ghost Busters for example and many other games showing side by side comparisons. I remember countless videos of showing how AAA games compared from the 360 to the PS3.
I'm all for their effots If by parity they mean trying their best to make the X1 version the same as the PS4. But, if it means to wreck the PS4 version to prevent it from destroying the X1 version, they can suck it.
Sadly, most publishers will demand the PS4 version of games not outshine other plaforms because they want to maximise their sales. This makes me wonder why having the superior console is even necesary.
If the PS4 can handle more, do it! I WANT MY EYES TO MELT INTO A PUDDLE OF ICKY GOO!!
:: sigh ::
Didn't you say in another thread you didn't even own a next-gen console?
Because MS was on top and Sony wasn't as desperate/didn't have the money.
I didn't buy it and I won't even consider buying a Bungie game after a worker (not sure exactly what the person's title is) hopped on a thread and straight up lied to us about parity.
To be fair, from what I've been seeing, you also seem determined to push your own personal beliefs regarding this situation onto everyone as well.
It is okay that people have differences of opinion. It's what leads to healthy debate.
Straight up telling people how they should think about something is not healthy.
I'm all for their effots If by parity they mean trying their best to make the X1 version the same as the PS4. But, if it means to wreck the PS4 version to prevent it from destroying the X1 version, they can suck it.
Sadly, most publishers will demand the PS4 version of games not outshine other plaforms because they want to maximise their sales. This makes me wonder why having the superior console is even necesary.
If the PS4 can handle more, do it! I WANT MY EYES TO MELT INTO A PUDDLE OF ICKY GOO!!
:: sigh ::
40 percent (correct me if i'm wrong) GPU advantage over Xbox One and aiming for "parity".
No sale from me. Just as i'm not giving Ubisoft any of my money.
40 percent (correct me if i'm wrong) GPU advantage over Xbox One and aiming for "parity".
No sale from me. Just as i'm not giving Ubisoft any of my money.
I have to ask on this, all we know so far is that they've said resolution and frame rate isn't finalised yet and that they are looking for parity between the systems when it comes to this - is there some sort of issue with having games with the same resolution and frame rate?.So another game on my "not to buy list". Truly atrocious...
Never told him how he should think I laid out the facts made my argument and called him out on frequently mislabeling, dismissing or insulting other posters. It is he who is claiming absolute certainty and superiority with assertions of "baseless" "idiotic" and "short sighted" not me.
I don't think it would be possible.. The difference is there but not enough to double the fps. Maybe at given times the x1 could pump 30 against 40-45 on the ps4, but that would cause judder and sometimes it's best to just lock it down tight. I don't mind if both versions look the same, as long as the version I'm getting isn't compromised on perfomance for no good reason. We know there's a power differencial here, that's why so many games are 1080p on ps4 and 900p on x1. If a game manages to display at the same res on both, and is somewhat demanding, then something's gotta give. There's gotta be a compromise somewhere, and there has been, Unity - this gen's poster boy for parity so far - seems to run a lot worse on the x1. Why? Cause they went for parity, trying to match a resolution even ps4 seems to be struggling to handle. I blame it on the engine, but that's a different can of worms. Right now I don't think they didn't go for 1080p on ps4 for parity, but cause the console can't handle that mess of an engine the way it is. Their biggest mistake was make the x1 version 900p as well.
All I'm saying is that there are 2 ways to enforce parity, one being to code to the lowest common denominator and leaving power on the table; the other to push more than a console can handle, thus making it run like dogshit - Skyrim ps3 was a fine example. The console architecture and memory allocation made it suffer a lot to keep up with a better set up the 360 clearly had. Again, the engine was flawed, but the ps3 was being pushed too hard and ended up running worse.