You didn't see the slight hick up before he got killed?
Rewatched now, ah yeah I see! That's an odd one, I don't think I've experienced a freeze like that before. I actually thought it was the video player lagging

You didn't see the slight hick up before he got killed?
I pretty much stopped playing the beta within the first few games after this happened to me:
http://xboxclips.com/MasterYoshi/17168515-1e62-40ce-a279-2c75fb0dd0f1/embed
Is this common? Am I missing out?
Sure everything can almost always improve. However, you win about half your games and lose half. Isn't that what MM is supposed to do? Even if youre onyx or semi pro the ideal, I would think, is to be always evenly matched. I know I have had a few games that were one sided but I would say the vast majority of games I have played have been decided by < 5-7 points. This to me has been awesome, to always be in the thick of things. Also I can't remember having this many come from behind wins. This is all just on my experience of course.
I do not care for rank as much as I care about the quality of the games I'm in. I could be in Iron and be content with just being competive with other Iron players. The SR progession is enough for me to rank up and get better Armor etc. This is enough for me others probably not. lol
Yup, another game that cannot be won. Amazing ranking system 343.
I think when the final game is shipped and it sells millions and people attain ranks in most playlists, skill-based matchmaking should work really well. The rankings seem very intuitive and should lend themselves to accurate skill matching.The Ranking system is better than I originally thought, and it makes sense to me more now that you gain or lose points depending on a win/loss with slight variability based on your performance. I still think it would be more helpful for random matchmaking if the person that goes first on the losing team doesn't lose points. It would also be nice if the loss of points for all players on the losing team is less severe if there is a quitter, and AFK players are a problem right now but I'm sure that one will be fixed.
Basically I think the ranking has the right idea with a few kinks to be worked out.
Edit: one more thing, people saying "find people to get on better teams if you're annoyed with being mismatched" are missing the point of ranking, in my opinion. Ranking is there to help you match up against players of equivalent skill; if it's not doing that well then it's not working right.
I pretty much stopped playing the beta within the first few games after this happened to me:
http://xboxclips.com/MasterYoshi/17168515-1e62-40ce-a279-2c75fb0dd0f1/embed
Is this common? Am I missing out?
That makes sense. If you get approximately 1.0 KDR when being matched against other bronze 1 players, it seems like Bronze 1 is the correct tier for you. If you start destroying them more often than not, you'll bump up.
Not really. I assume that 50% wins with 1.0 KD is a strictly average player. Not great. Not bad. Where as BT1 is the lowest tier.
You could go AFK. Lose 100% of your matches. Not get a kill or assist. And you are still in BT1. Same as anyone else.
Doesnt seem like an accurate ranking system.
Not really. I assume that 50% wins with 1.0 KD is a strictly average player. Not great. Not bad. Where as BT1 is the lowest tier.
You could go AFK. Lose 100% of your matches. Not get a kill or assist. And you are still in BT1. Same as anyone else.
Doesnt seem like an accurate ranking system.
I am not sure I follow. There has to be a bottom rank. If you are BT1 then that's what you are until you start to win consistently to get out of that lowest rank.
1.0 KD is ideally what the system what's to produce out of everyone. If you have a 15 KD spread you are not properly ranked you should be higher. I don't see this system as a metric to show personal skill. It's a means to get games that are fun and competitive which they have been in my experience at least. I would love to know what kind of data 343 is seeing with this system.
KD is irrelevant to the ranking system for team slayer. It is wins and losses.
I understand, I was just making the point that if you are dominating your opponents you should rank up. A 1.0 kd would be the product of the ranking system working ideally. You should be evenly matched with your opponents.
If you're dominating your opponents in the right way, you're gonna win enough to end up where you belong.
KD has nothing to do with the team slayer rank.
You formed quite an opinion based on a match.Just played a match.
It's not bad but it's not exactly great either.
Better than 4 from what I have played. The announcement of respawns was really annoying. Basically forces the battles to take place in the same areas rather than all over the map like other halo games when people would do their rounds while waiting for respawns. Also the chatter needs to go. I don't need to hear every single thing my team mate is doing. If they really take the feedback to heart though should be a good MP game though for Xbox One MP. Speed is a lot faster but I just have to get used to it so I don't mind that. Same with the control layout. Too much Halo 2 still has me off when things change.
Even ignoring KD, if 50% wins gets you placed in the same tier as 10/20/30% wins of an AFK guy then its really not doing a great job with wins/losses either.
If 50% wins gets you placed in the same tier as 10/20/30% wins of an AFK guy then its really not doing a great job with wins/losses either.
Well that depends. Is that winning 100% of the time against BT1 and losing 100% against BT2? The AFK player is perhaps getting lucky and getting on teams that can win without him but I can't believe he'd get "lucky" enough to be carried very far in the ranks by going afk.
Thats just impossible to test though since you arent doing 1v1s. As a BT1 you can (purely from experience) get matched against people anywhere from BT1 to Gold 1, sometimes every variation of that in a single game. Doing better or worse against other players individually seems irrelevant since the game seems to consider only Wins and losses at the end of the day.
Then there is the other problem that you can lose a game and be the worst player in the team or the best player in the team. The game seems to not differentiate between the two. Individual skill seems to be lost because the system is heavily (or entirely) weighed towards Wins and losses.
Since you are playing slayer (a game purely based on KD) I think there should be other factors like your KD weighed in (perhaps not as strongly as WL) towards your ranking.
To anyone complaining about being matched with bad players,
Stop bitching. Seriously. You're ruining it for the new players who are trying to learn. There is entire group of people out there that are maybe used to CoD TTK or haven't played any FPS before and it's incredibly difficult for them to get on board the Halo hype train when established players are complaining about how bad they are.
I'm new to Halo and the skill gap is very real but I'm getting better. It's way more frustrating for me constantly being at the bottom of the list knowing that I'm dragging the team down. Imagine losing the match AND constantly watching a kill cam. Nothing you do seems to be working and all I want right now is to feel somewhat competent playing the game.
That said, I'm loving the beta so far. I just hope 343 irons all the connectivity issues as it seems like a lot of the ones that plague MCC are also affecting H5.
Cross post from the HaloGAF thread:
343 should consider scrapping the playlist model or rework it.
Do playlists for ranked play
slayer
objective
ffa
bigger teams
Social lists are scrapped for a server browser/custom browser/game finder
Ranked lists would have BR starts and for social it could be set at will.
This would probably costs lot of resources but it is the best thing to do.
I pretty much stopped playing the beta within the first few games after this happened to me:
http://xboxclips.com/MasterYoshi/17168515-1e62-40ce-a279-2c75fb0dd0f1/embed
Is this common? Am I missing out?
That makes sense. If you get approximately 1.0 KDR when being matched against other bronze 1 players, it seems like Bronze 1 is the correct tier for you. If you start destroying them more often than not, you'll bump up.
I pretty much stopped playing the beta within the first few games after this happened to me:
http://xboxclips.com/MasterYoshi/17168515-1e62-40ce-a279-2c75fb0dd0f1/embed
Is this common? Am I missing out?
Are you the guy who threw his 360 out a window or whatever?Aw yeah got Semi pro finally. 33/37 games in slayer and hovering around a 7 kda. I've been playing tons of semi pro / pros for a while now so shit is getting intense and my kda is getting mauled. Oh well, ranking system working as it should. I've got no complaints. Best ranking system and matchmaking I've seen since h3.
It's scary how long it's been since halo had a competent ranking system.
No you won't. Not if you are matched with crap players. I consistently get 1.7-3.0 KD and I'm stuck in Bronze II because of my crap teammates.
Yeah same with me. My friends really don't like this game so I play by myself. I shouldn't be penalized for that even when I have a good game, nor should I have to find a team to play with. Also I'm constantly getting matched up with AFK people or quitters which doesn't help lol.
I"m just not a fan of the ranking system.
No you won't. Not if you are matched with crap players. I consistently get 1.7-3.0 KD and I'm stuck in Bronze II because of my crap teammates.
This game has absolutely no concept of what fair teams are.
This game has absolutely no concept of what fair teams are.
I pretty much stopped playing the beta within the first few games after this happened to me:
http://xboxclips.com/MasterYoshi/17168515-1e62-40ce-a279-2c75fb0dd0f1/embed
Is this common? Am I missing out?
This game has absolutely no concept of what fair teams are.
Complaining about bad teammates and uneven teams has been a thing since Halo 2 Online. Hell... it's a thing in any competition.
Fuck Eden, seriously, fuck Eden. I feel like I'm getting hits from EVERYWHERE.
At release I'm probably going to stick to the non-ranked playlists for this reason alone.
This is a beta but the inability for the ranked system to come up with close/fun games renders the whole system pointless.
Since when did anyone ever gets a fair team in Halo if it wasn't by luck?
You either enter with a party of four including yourself or people should stop moaning about it.
Sure, there will always be some matches where teams get destroyed. But for me at least, there's been more close matches along the lines of 50-49 than I can remember from other games.
Happens to be my fav map currently xD
There are more odds that crappy players will be on the other team if you are not crappy. Given that there are 3 randoms on your team, and 4 on the other. If it is consistently against you, it is due to you either playing against mostly parties, or you are to blame for your team member's performance.
You could just have easily been on the other team.
Sure, there will always be some matches where teams get destroyed. But for me at least, there's been more close matches along the lines of 50-49 than I can remember from other games.
Same with me. I hate Regret thats the map where i feel like Im getting hit from everywhere. Eden is much better then empire I think
That would make high ranked games total shit with people K/D whoring everywhere. W/L is the only way. Only winning matters in TEAM playlists.No I couldn't, if they are in a party of 4. Plus it shouldn't be a dice roll whether I get to play with decent players so I can rank up. It should be based on your KDA mainly (say 60% at least) and then on W/L. That is skill based.
This, is not.