Wow, didn't know that tidbit. That's pretty telling that they could make a game look so good with such a small development team, especially in comparison to today's AAA/HD dev teams who number in the hundreds or so.Q: How big is the MP2 development team?
Kensuke Tanabe: About the same as last -- 40 people.
Incredible...
Sometimes it makes me wonder if HD graphics and their high costs (and team sizes) have been a detriment to gaming overall.