• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Star Wars Original Trilogy ship models beter than today's CG?

Status
Not open for further replies.
I actually got to see some of the Star Wars models a few years ago while I was on vacation in Minnesota, the was an exhibit with a buch of Star Wars props. It was really amazing seeing the ship models in real life, they were really beautiful.

That being said, for things like spaceships CGI these days is pretty much always cheaper and allow for more complex shots then models do.
 
I remember the CGI in Matrix reloaded when Neo fought of those Agent Smiths.

...the cringe I felt watching that. Hilarious.
 
It's a talking point, and like most talking points, you regurgitate them because you think they make you sound more sophisticated about a specific subject without actually having to gain the experience needed to acquire that sophistication.

rubber hammer meet kneecap.

So wise for your years.
 
I remember the CGI in Matrix reloaded when Neo fought of those Agent Smiths.

...the cringe I felt watching that. Hilarious.

Well, yeah. Animating humans is pretty much the hardest. I don't know how this adds to a GC/models discussion.
 
There is a ton of CGI in Lord of the Rings. Some of it has aged terribly.

Like, I also vastly prefer the LOTR trilogy to the Hobbit, but those films put just as much stock in then-new technologies.

That backs up my point.

The models used for Helms Deep, Minas Tirith etc look incredible. The CGI on the other hand looks dated. So why more and more of the environments for the Hobbit were CGI annoys me.
 
The future where both efficiency and effectiveness are to be valued: 3D models printed with all the necessary intricate details and animate them in CGI.
 
giphy.gif

BSG was great, for it's time. It's already showing it's age and reeks of mid-2000's TV cgi. The Star Wars OT is timeless. Not even close to being comparable.
 
I agree, the way they pulled off the looks of the ships with the compositing and lighting in ROTJ is impressive as hell. CG, especially early 2000's CG is too inconsistent to compare. However, for creatures, practical effects are a little more limiting imo.
 
Well, yeah. Animating humans is pretty much the hardest. I don't know how this adds to a GC/models discussion.

Heh, not the best of examples. I generally agree though that effects from the earlier days were absolutely amazing in contrast to much of the stuff we're seeing today. From the mix of CGI and practical effects that Jurassic Park in the early 90s had, to Rob Bottin's work in "The Thing" (that was all pratical) that were mesmerizing to watch.

As for Star Wars, I agree with op.
 
Yeah, but you guys don't want to talk about some of the laughable alien creature effects in star wars. Especially in the Mos Eisley (sp?) Basically guy in a rubber suit, guy in a fur suit, Halloween devil, etc. CG creatures in PT, though flawed, look way better.
 
Ok. If you say so.

So I am particularly guilty of drive by posting because George Lucas has used scale models and practical effects? Or George Lucas doesn't use CG to fill the frame with garbage because he used to make films before CG?

See how what you wrote has no relevance to anything I wrote?
 
to be fair, it is kinda easy to make robots and other machines look real with cgi.

That is, as Sapiens said, the entire point of the thread.

Whenever you see CG criticised it is bad CG that is used as an example: never the good stuff. The really good stuff you don't even realise is CG.

Conversely when miniature or practical work is held up as better it is always the very best examples (2001 and the Jedi space battle to use the examples cited) chosen to demonstrate this: never the piss poor stuff. There was just as much bad practical work in the '80s as good, but we choose to ignore it and only remember the good.

At their best both practical effects and CG effects can look amazing and can deceive the viewer into believing what they are looking at is real.

Aside from that many critics have no idea what is and isn't CG.

The creature in Alien 3 is often, in discussions of this kind, held up to be an example of bad CG and contrasted with the practical suits and puppets used in Alien and Aliens. However it was almost entirely practical (I think there are 2 or 3 shots with a CG alien in the entire film) so what they are really criticising is a bad practical effect.
 
A lot of people throw around the term "practical effect" when they talk about filming models, but for the record, if green screen is involved it's not a practical effect. Practical effects are captured "in-camera" when they are filmed and you're done.

Models and green screen with composited backgrounds and other elements are considered visual effects.
 
I might be in the minority here but I really loved the CGI ships of the prequel trilogy. Their sleekness and business really suggested a Republic at its full height and power, and was a great contrast to the dingier and smaller-scale fights by the Rebels.
 
Once again, it's time to trot out this thread from TheForce.Net...

http://boards.theforce.net/threads/...e-prequels-sets-pictures-models-etc.50017310/

I would say I prefer the RotJ space battle over RotS's but that's because RotS's isn't supposed to be the pinnacle of everything like RotJ's. The Battle of Coruscant is mostly just stuff happening in the background to provide scenery for the focus of the scene, which is Anakin and Obi-Wan's mission. The Battle of Endor is the culmination of the Rebel Alliance's attempts to destroy the Empire. That said, the Battle of Coruscant is undeniably more beautiful even if it's less intense. That opening tracking shot is the best opening shot in any Star Wars movie.

edit: Somewhat unrelated, but I'll never understand people who say the OT looks better because it's dirtier, as if the prequels somehow "missed the point". There are plenty of used-universe elements in the PT, like the podracers. Things just look sleeker in general because of the thematic need to be that way, since the prequels focus on high society and not the rank and file. If Lucas was still doing Episode 7 like he originally intended, I'm sure he would have gone back to everything looking more used anyway.
 
They definitely had some starfighter models



But I don't know how much of that was used

Episode 1 was the biggest practical effects movie at the time of release (and may still be?), it's use of models dwarfs the older movies.


This thread has a good collection.

So many people talk trash about the CGI and blue screens in the Prequels, but don't realize that they were usually used to put actors into miniature sets and have miniature models interact with other practical builds and effects.
 
All these years, I'd always thought the Death Star in RotJ was just a matte painting. Holy crap at that physical model. Just amazing.
 
Episode 1 was the biggest practical effects movie at the time of release (and may still be?), it's use of models dwarfs the older movies.



This thread has a good collection.

So many people talk trash about the CGI and blue screens in the Prequels, but don't realize that they were usually used to put actors into miniature sets and have miniature models interact with other practical builds and effects.

The prequels suffer from absolutely terrible lighting which makes the (superb) models look like cheap CG.
 
Not just Star Wars. Star Trek models have aged far better than the CGI in Enterprise. In fact, I feel like the Enterprise itself is more convincing in the TOS films rather than the remakes.
 
Here's the entire thing edited together in 1080P

https://www.youtube.com/watch?v=xPZigWFyK2o

Yeah, that's amazing. You think of how many kids saw this between the ages of 5 and 12 and it's no wonder that there are so many Star Wars fans.

I mean, people are comparing that sequence to what we've been able to accomplish up to the modern day, but look at it in its own time frame and you can truly get a sense of how it unequivocally surpassed the competition.
 
If you insist. However, this topic was all about models. The OT doesn't have much practical effects either this way.

And your point about the wealth of model work in the PT is valid, it's just that I've heard so many people use "models" synonymously with "practical" when they're really not the same thing.
 
Only AotC falls prey to this, really.

The space battle in TPM looks terrible to me. As i noted earlier, it always looked like bad CGI to me.
I still remember when i first saw film, in a film theater in '99 (i was nine years old). This one early shot in the space battle and i think... This looks like it is CGI. No scene before that made me think that. EDIT The probabilities are it was made with models. But something in the shot just looked so off.
 
EDIT The probabilities are it was made with models. But something in the shot just looked so off.

This is kinda what people have been trying to get at throughout the thread though: So many complaints about effects techniques and the merits of CGI vs Models (again, it doesn't NEED to be a versus situation) are being made by people who invariably have to admit they don't really know what they're talking about and can't really tell what's what with consistent reliability.

So these discussions just end up being snob-offs, with fake-purists racing to see how righteous they can sound about the good ol-days they were never a part of.

It's kinda like the film fan equivalent of people who argue that vaccuum tube amplifiers shit all over modern recievers, or vinyl always beats CD.
 
The space battle in TPM looks terrible to me. As i noted earlier, it always looked like bad CGI to me.
I still remember when i first saw film, in a film theater in '99 (i was nine years old). This one early shot in the space battle and i think... This looks like it is CGI. No scene before that made me think that. EDIT The probabilities are it was made with models. But something in the shot just looked so off.

I just rewatched it and I would assume the shot you're talking about is when the Naboo starfighters are heading towards the droid mothership and they pass a moon. The moon looks iffy but everything else in the sequence looks really good. And yeah it's pretty obvious that there was a ton of model work in that battle.

Also I noticed how much more realistic battle droids look in TPM than AotC due to the lighting.
 
I just rewatched it and I would assume the shot you're talking about is when the Naboo starfighters are heading towards the droid mothership and they pass a moon. The moon looks iffy but everything else in the sequence looks really good. And yeah it's pretty obvious that there was a ton of model work in that battle.

It shot was a close up of a Naboo Fighter, toward front with R2 visible. They were going toward the Trade Federation ship.
The starfighter just looks wrong. It might be because of the shiny paint job... whatever the reason is, i don't particularly like how the space battle looks in that film.
 
Battle of Endor from ROTJ, is still hands the best all out space battle to ever hit film. CG or other wise.
Just had to give your post more props. I say this just about every trilogy thread.

Battle of Endor is the entire reason why ROTJ is my favorite of the OT.

Fuck where is my current gen Rogue Squadron game?
 
I was actually thinking while watching the Star Wars trilogy a few weeks ago that the movies have actually aged pretty well. And I think that's due to the lack of CGI in the films.
 
This is kinda what people have been trying to get at throughout the thread though: So many complaints about effects techniques and the merits of CGI vs Models (again, it doesn't NEED to be a versus situation) are being made by people who invariably have to admit they don't really know what they're talking about and can't really tell what's what with consistent reliability.

So these discussions just end up being snob-offs, with fake-purists racing to see how righteous they can sound about the good ol-days they were never a part of.

It's kinda like the film fan equivalent of people who argue that vaccuum tube amplifiers shit all over modern recievers, or vinyl always beats CD.

He did raise a good problem that I commonly have with CG, when it's used too much everything starts to look fake and it's hard to tell what's real and what's not.

Presumably the job of special effects is to make fake things look real, but I feel like there are a lot of movies lately (and the Prequels are guilty of this) where the CG actually makes real things look fake. That seems to me like an utter failure.

I obviously have no idea how to make a movie, but I say that as a casual moviegoer that it's noticeable and it tends to take me out of the film.
 
Status
Not open for further replies.
Top Bottom