Final Fantasy XV Demo Previews/Impressions Thread

On GameTrailers it was something like "if you squint just enough they're not guys anymore" or something like that.

It's tiring.
 
After watching Prasert's presentation on how much effort is put into each of the 3 supporting characters to make them behave differently yet have meaningful, believable interaction with Noctis in and out of combat (heck, Pacman's ghosts are actually a valid analogy here) I'm going to be very genuinely surprised if the guest characters have anything close to the same level of attention to detail.

I think a more apt analogy for the guest characters in FFXV would be how people 'tag along' in FFIII DS, which results in a bonus during combat, rather than temporarily-yet-fully-functional playable characters a-la Sephiroth in FFVII, Laguna trio in FFVIII etc.

Wait, Sephiroth joins your party in FFVII? Isn't that the bad dude?
 
It's the inside of a Dyson Sphere. The stars in the sky are lights from a city on the other side.

But Cocoon isn't *that* big. I think I've seen it compared to the size of North America, wrapped up into a sphere.
If the stars in the sky are just the light of a distant city, wouldn't the city be close enough that you'd just...see an upside down city?

And why do you have clear blue skies as far as you can see in every direction during the day?
 
It's tiring.

There's times when I dream of stuff like "would be cool if Chrono Trigger got remade" and then my pessimistic side will also imagine the press cringing about the more 'obvious' anime aesthetics that would've been clear if it ever got a remake.

Sigh.
 
There's times when I dream of stuff like "would be cool if Chrono Trigger got remade" and then my pessimistic side will also imagine the press cringing about the more 'obvious' anime aesthetics that would've been clear if it ever got a remake.

Sigh.
"Chrono Trigger Remastered is a beautiful game, but you can't help but think you've seen this art style too many times already"

"Will wait for Super Dragonball Hyper Turbo Championship Edition 4"
 
After watching Prasert's presentation on how much effort is put into each of the 3 supporting characters to make them behave differently yet have meaningful, believable interaction with Noctis in and out of combat (heck, Pacman's ghosts are actually a valid analogy here) I'm going to be very genuinely surprised if the guest characters have anything close to the same level of attention to detail.

I think a more apt analogy for the guest characters in FFXV would be how people 'tag along' in FFIII DS, which results in a bonus during combat, rather than temporarily-yet-fully-functional playable characters a-la Sephiroth in FFVII, Laguna trio in FFVIII etc.
I was thinking along the lines of Larsa, Vossler,
Reddas and Gabranth
in FFXII. Hell, the first two forms of the final battle,
you were assisted by guest characters. You couldn't control them, sure, but they were still there.
I'm sure if there were "occasions" in FFXV where we were to, say, escort someone like Stella(or Luna) somewhere, they COULD write in some development and interesting interactions between the party for that short amount of time.



Wait, Sephiroth joins your party in FFVII? Isn't that the bad dude?
First, go play FFVII.

Secondly, it was only for one battle to show off how absurdly powerful he is.

Same thing happened with Seymour.
Third, why is your name "Nibel"?
 
He wasn't always bad, plus it was a flashback

First, go play FFVII.

Secondly, it was only for one battle to show off how absurdly powerful he is.

Same thing happened with Seymour.

Ah, alright - thanks for clearing that up.

FFVII is on my 'games I need to play when I have absolutely nothing else to play and have the urge to play something old' pile; right below FF12 which is below FF6, lol.

But I agree with the idea here: some 'support' characters would be neat. I could live with that.
 
After watching Prasert's presentation on how much effort is put into each of the 3 supporting characters to make them behave differently yet have meaningful, believable interaction with Noctis in and out of combat (heck, Pacman's ghosts are actually a valid analogy here) I'm going to be very genuinely surprised if the guest characters have anything close to the same level of attention to detail.

I think a more apt analogy for the guest characters in FFXV would be how people 'tag along' in FFIII DS, which results in a bonus during combat, rather than temporarily-yet-fully-functional playable characters a-la Sephiroth in FFVII, Laguna trio in FFVIII etc.

Alternatively, someone like Cor would have very little interaction with Noctis anyway for story purposes.
 
You literally can't go anywhere FFXV related without seeing it mentioned in some way shape or form.

Because it sticks out like a sore thumb. They don't fit into the world at all. They look like they should be in a shopping mall, or in a metropolitan area.
 
Because it sticks out like a sore thumb. They don't fit into the world at all. They look like they should be in a shopping mall, or in a metropolitan area.

FFXV-Art-Presentation_02-26-15_009.jpg


Yup, doesn't fit in at all.
 
Their hometown is literally Tokyo.

They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

I know, because in the past Final Fantasy has featured so many rugged, manly heroes, right?
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

I was going to answer seriously but your last two sentences made my eyes roll so far back into my head I can't see my keyboard
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?
It's almost as if they didn't expect to have to walk in the wilderness!

I should always bring an extra set of clothing in case I get stuck in the middle of nowhere!
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

Because they totally had time to pick out "outdoor-wear" outfits and plan their itinerary before fleeing from their country for their lives, right?

And what's with the implication that because of how someone looks they're somehow less of a man?
 
The XIII games were a huge departure and the reception among fans is extremely varied compared to past entries. I don't blame Dengeki PS for using that sort of tagline because it's absolutely true.
By going away even farther from series standards in the core gameplay department?
 
Because they totally had time to pick out "outdoor-wear" outfits and plan their itinerary before fleeing from their country for their lives, right?

And what's with the implication that because of how someone looks they're somehow less of a man?
It's like the 90s are back and being handsome means you're a "sissy"

Tell me young man, what did NSYNC ever do to you? Did Justin Timberlake pee on your coffee?
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

Like, isn't it obvious that's completely intentional? They're going on this road trip under unique circumstances, and find themselves exploring a variety of exotic locations. That's partly where the "fantasy based on reality" thing comes through.
 
It's like the 90s are back and being handsome means you're a "sissy"

Tell me young man, what did NSYNC ever do to you? Did Justin Timberlake pee on your coffee?

Yes, actually. I'm sorry, I shouldn't be taking it out on FFXV's truly marvelous protagonist designs. I will go ask Nomura for forgiveness. Anyone know where I can find clothing with lots of zippers?
 
Yes, actually. I'm sorry, I shouldn't be taking it out on FFXV's truly marvelous protagonist designs. I will go ask Nomura for forgiveness. Anyone know where I can find clothing with lots of zippers?

Hey, no one's asking you to like those designs. We're just asking you to have an emotional age of at least a 9 year old.
 
Yes, actually. I'm sorry, I shouldn't be taking it out on FFXV's truly marvelous protagonist designs. I will go ask Nomura for forgiveness. Anyone know where I can find clothing with lots of zippers?

It's funny that you use the zipper "joke" (another tired cliche that unoriginal people use) when that isn't even an issue with these designs. Also, their outfits were designed by Roen, not Nomura.
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

IMG_9154.JPG



Final Fantasy
 
Or by returning themes and tropes from the series that weren't present in FFXIII? There were quite a few of them.
They are in XIV though. They've been back for a while now. Most of them are musical tropes.

Towns, chocobos, Cid, cactuars, crystals, the magic spells, exploration, boss fights, gear/weapon customization and upgrades, a diverse core cast of main characters, an ATB based battle system in name, are all things that are in the XIII series games.

If you want to argue about their implementation and how you didn't like them in those games, then that is a totally valid argument.
 
It's funny that you use the zipper "joke" (another tired cliche that unoriginal people use) when that isn't even an issue with these designs. Also, their outfits were designed by Roen, not Nomura.
It's difficult to come up with constructive and applicable criticism, when you've been backed into a logical corner.

"Oh no, there are legitimate justifications that void my personal gripes, better make some 2005 Nomura jokes to counter!"
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

Squall_Render_012.png

final-fantasy-vii%2B(1).jpg




What is wrong with Aerith wearing such a cute dress even tough she is on an Adventure trying to save the World. So unpractical

Or wakka from FFX.....He is trying to kill monster with a Blitzball????
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

You mean the NPC's wearing tropical clothing in a South American city, or...?
 
They're still wearing the same clothes when they're in the wilderness. Meanwhile the other NPCs are dressed appropriately for their location. The difference is jarring. It's like, what are a bunch of pretty-boys doing fighting monsters? Shouldn't they be getting manicures or something?

Yeah, cause when I go take a trip somewhere, and stop off in the middle of nowhere, I stop what I'm doing, change clothes to fit in, THEN go walking around. I know quite a lot of city peeps that go to the desert or the camping, dressed in nothing special than their everyday clothes. If anything, that's pretty damn realistic. Unless you are prepping for a MAJOR hike/mountain climbing or a planned exploration, you most likely aren't going to be dressed 100% accurate to your environment, especially if you car breaks down while you on the road.

It's like the 90s are back and being handsome means you're a "sissy"

Tell me young man, what did NSYNC ever do to you? Did Justin Timberlake pee on your coffee?

Again, cue my Duran Duran pics. As much as people rag on the decade, the 80s rocked. Really, I love the 90s(ESPECIALLY the video games, and hell, what became of FF during that decade), but there were certain things I fuckin LOATHED about that decade.
 
They are in XIV though. They've been back for a while now. Most of them are musical tropes.

Towns, chocobos, Cid, cactuars, crystals, the magic spells, exploration, boss fights, gear/weapon customization and upgrades, a diverse core cast of main characters, an ATB based battle system in name, are all things that are in the XIII series games.

If you want to argue about their implementation and how you didn't like them in those games, then that is a totally valid argument.

I agree that XIV has a lot of them, but a lot of Final Fantasy fans don't like MMO's. I loved XI too and have had to hear for years that it isn't a "real Final Fantasy". As for XIII I actually liked FFXIII on it's own. I wasn't overly fond of the sequels though. There's just something about XV thus far that seems to be a throwback to what made the series what it was in the PS1 era, even if the combat is different.
 
Hey, no one's asking you to like those designs. We're just asking you to have an emotional age of at least a 9 year old.

"more mature than falk" is the benchmark here

not particularly hard

even I've done it a couple of times

...
 
Yes, actually. I'm sorry, I shouldn't be taking it out on FFXV's truly marvelous protagonist designs. I will go ask Nomura for forgiveness. Anyone know where I can find clothing with lots of zippers?

My issue isn't with you having problems with the clothes but equating well-kempt men with people who shouldn't look like they're fighting. Manicures? Really?
 
It's funny that you use the zipper "joke" (another tired cliche that unoriginal people use) when that isn't even an issue with these designs. Also, their outfits were designed by Roen, not Nomura.

and because of that there is a lack of zippers. We are in a zipper crisis. We need to call John Elliott in here to design some hoodies!


final-fantasy-vii%2B(1).jpg




What is wrong with Aerith wearing such a cute dress even tough she is on an Adventure trying to save the World. So unpractical
might explain why she died.
 
I've warmed up to the character designs. My overall issue was that they were not only dressed in similar colors but that there are only four of them. I'm simply used to bigger, more diverse casts and this one doesn't even have a mix of sexes. Just personal issues, not asking anyone to agree. At first glance it's the weakest looking FF party to me thus far, but if it's handled well and the story makes it work, whatever. The game is looking great so I'm mostly optimistic.
 
I agree that XIV has a lot of them, but a lot of Final Fantasy fans don't like MMO's. I loved XI too and have had to hear for years that it isn't a "real Final Fantasy". As for XIII I actually liked FFXIII on it's own. I wasn't overly fond of the sequels though. There's just something about XV thus far that seems to be a throwback to what made the series what it was in the PS1 era, even if the combat is different.
FFXV looks like a melange of past FFs. You got the more modern looking world of FFVII and FFVIII(modern cities, utilities, transportation), but also the more classic FF worlds of the pre-FFVII(knights, classic monsters, classic summons). Hell, Garula's based on the exact FFV designs, and the Goblin's based on the FFII designs, which that "style" of Goblin hasn't been seen since FFV. While goblins have appeared SINCE FFV(FFVII, FFIX, FFXI, FFXIII, FFXIV), they've never looked like that again. Even the more "medieval fantasy" worlds of FFXI and FFXIV have goblins that look more like "Gremlins" than the classic look.


So, basically, it hasn't been since 1992 since the FF series has had goblins like this:


And if you want to get technical, with THAT specific design, it hasn't been since 1988 since THAT specific design was used in a FF game... until NOW:


I don't know, I just find that kind of thing fuckin awesome!
 
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