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Uncharted: The Nathan Drake Collection announced, October 9th, UC4 MP beta access

As someone who was more of a 360 gamer most of last-gen - what exactly was it about UC3 that so many people disliked coming from UC2?

Bullet sponges, walking sections, hit detection, melee changes, didn't like the story, boat sections were pointless, etc. Apparently there was something wrong with the aiming system when the game first came out too.

These aren't my thoughts though. I generally liked Uncharted 3 more than 2 (though 2 had better multiplayer structure).


No MP?

HOW MUCH?!

$60
 
Bullet sponges, walking sections, hit detection, melee changes, didn't like the story, boat sections were pointless, etc. Apparently there was something wrong with the aiming system when the game first came out too.

These aren't my thoughts though. I generally liked Uncharted 3 more than 2 (though 2 had better multiplayer structure).




$60

mlc6h2q.jpg
 
The pretend reasoning for no multiplayer is so stupid:


We don’t want to split up our awesome U2 and U3 MP communities that we have right now either. Everyone who buys collection will get U4 MP Beta access and it’ll be a fun way to get ready for U4!
Yes, access to the Uncharted 4 beta! No MP from the first three games. We didn’t want to fracture the current player pool and community.

You'd be splitting hairs.
 
I can kind of see why they didn't even want to bother with the MP. ND left both MP games in such a mess that it would be a nightmare to try and fix everything. Then there's the problem of what people would have played, UC2 or UC3's MP which would create a giant split on the player pools. Honestly, including the UC4 beta was better since that's what is going to be coming for PS4 soon (TM).
 
As someone who was more of a 360 gamer most of last-gen - what exactly was it about UC3 that so many people disliked coming from UC2?
The story was weaker. They built up lots of interesting characters but ultimately threw them out for no good reason. There are also plot points that make no sense, but in terms of gameplay it was pretty good. The end of the game was very weak IMO.
 
That's not a fair assumption.

I've beaten each Uncharted game 3-5 times, including Golden Abyss, I've even platinumed all of them. Yet I still spent more time playing the MP and co-op.

I have friends on PSN that still play uncharted a few times a week. What do you think keeps them around? It's definitely not the SP content.

I understand that they want to focus on U4 multiplayer. But that doesn't mean MP isn't a deciding factor for a lot of people. Jeez, just look at this thread.

It's not an assumption.

Uncharted 2: Play one multiplayer match trophy completion? 25%.
Play one co-op match trophy completion? 15%.

Uncharted 3: Play one multiplayer match trophy completion? 25%.
Play one co-op match trophy completion? 20%.

That's anyone who launched the MP portion of the game a single time. The percentage of users actually invested into MP or focused on the MP is much, much lower (probably <5%).

~75% of players never launch a single MP game. Ever. It's fairly safe to say it will not be a deciding factor in the sales of the remaster. Especially with Uncharted 4 MP beta access included and probably only a few weeks, couple months after release.

And from my post in the DLC thread:
What people say they will do and what they actually do are rarely the same thing.

One of the best pieces of advice I heard while working on MMOs was "Do not listen to your forums."

People lie. People exaggerate. People bitch about anything and everything. They tell you one thing and do another. They demand one thing but want another.

And less than 10% of your users will ever post to a forum (generally for troubleshooting, not feedback), let alone be the loudest voices in your forum community.

Instead, live on metrics. Data does not lie. The counter argument to this has always been that data can be misinterpreted or misconstrued to say whatever you want. And that's a danger, yes. But that's also a danger with forum feedback, on top of the fact that the forum feedback is 99% bullshit that no one really gives a crap about. So you are misinterpreting false data. There is never a time when metrics isn't the better option.
 
To be honest I just answer at the same tone people quote me. Just that..!

This is a blatant lie, you're always loltrolling in Sony threads and crying in the Halo ones that 343 don't get enough respect.

You said (and bolded!) your latest 'sony ponies' statement with no provocation. I expect you'll be a grey name soon though, you can't seem to help yourself.
 
I agree, and I want it so bad. But I really want a Uncharted 2 remade, imagine the village chapter running in the PS4

Yeah that part with the
tank (purposely being vague here)
was brilliant. Xbox 360 owners who didn't play the game ever are in for a treat just like I was when I played TLoU on PS4 for the first time without ever buying it for the PS3.
 
As someone who was more of a 360 gamer most of last-gen - what exactly was it about UC3 that so many people disliked coming from UC2?
It didn't flow nearly as well. Combat didn't get the same room to breathe or they just kept spawning waves at you. Nathans legs were often shaky, placing themselves oddly due to glitchy IK implementation. Visuals varied much more (night time scenes didn't look good at all). With that said, it did have some really good segments as well. Mostly in the mid-and-late parts of the campaign.

Uncharted 2 was just rock-solid in every single aspect. UC3 should have had another six-twelve months in dev.
 
It's not an assumption.

Uncharted 2: Play one multiplayer match trophy completion? 25%.
Play one co-op match trophy completion? 15%.

Uncharted 3: Play one multiplayer match trophy completion? 25%.
Play one co-op match trophy completion? 20%.

That's anyone who launched the MP portion of the game a single time. The percentage of users actually invested into MP or focused on the MP is much, much lower (probably <5%).

~75% of players never launch a single MP game. Ever. It's fairly safe to say it will not be a deciding factor in the sales of the remaster. Especially with Uncharted 4 MP beta access included and probably only a few weeks, couple months after release.

Nailed it. As much as the MP was pretty fricken cool in the UC games, its SP game is what stood out to me and everyone I know most last gen.
 
It'd be kinda cool if they did like metro redux where if you buy the disk it's all of them, but if you buy them digitally you have the option of buying them separately.
 
It didn't flow nearly as well. Combat didn't get the same room to breathe or they just kept spawning waves at you. Nathans legs were often shaky, placing themselves oddly due to glitchy IK implementation.

And don't forget those shotgunner rushes, grenade spam and melee QTEs leaving you open to death by a 1000 bullets.
 
Between Uncharted 4 and this Collection I am really unimpressed with the box arts. While the minimalist style looks fine I wished they had done a Indiana Jones-esque box art, mostly to go with the adventure theme.
 
It's not an assumption.

Since trophies stack, lets take a look at how many completed the games.

Charted! - Easy is 34.8% in U3, 44.5% in U2 and 38.6% in U1.

The numbers are higher no doubt, but lets not act like the difference is massive, because it's not. Also, that <5% is absolute assumption.

Regardless, you completely missed my point and the reason why I quoted that very specific part of the post.

Look, I'm happy that this is coming to PS4 so all the people who missed it get to give it a go around. It's great, and I'll buy it eventually as well, that doesn't mean those of us who do like the MP can't be upset about it.
 
Yeah that part with the
tank (purposely being vague here)
was brilliant. Xbox 360 owners who didn't play the game ever are in for a treat just like I was when I played TLoU on PS4 for the first time without ever buying it for the PS3.

I played the series after being Xb360 only owner (now I own a Ps3), and I thought it wasn't that great. The story was good, but the gameplay wasn't. It was cool seeing action moments and the story play out though. The aiming and shooting and TPS controls weren't very good, and each game felt different, almost worse in that department.

TLOU though was excellent.
 
What? There's no UC2 or 3 multiplayer in this collection?

That seems...weird. What's your source?

Sony.

Yeah, it's stupid that there's no multi, but what can you do

OMG so much people insulting me just because I not agree with the price tag.. hahaha.

People aren't insulting you because you disagree with the price, they're doing it because of the way you presented your post along with your post history.
 
Alright, then lets use COD as a comparative example.

What do the majority of gamers buy it for? What does every single reveal show?

This means nothing.

That's a little disingenuous since COD was known more for it's campaign long before the craze came after COD Modern warfare's MP.

It had MP in COD 2 but was known for it's huge scaling campaign that took you all over the world during WW 2.

COD now is much different than it was in 2004-2005.

Now the campaign's mostly are throw away, and the amount of content lies in it's multiplayer. Now there are tons of co-op modes, different multiplayer modes, training mode, horde (zombies).

The campaign's only last 4-6 hours. As minus UC1 uncharted's campaign last much longer with incentives to replay.

They now have separate events to show multiplayer, leading up to release. They even talk about multiplayer when they have a dedicated COD Multiplayer unvieling.

They make it a big event, sure they do their 6-10 minutes of campaign on the big screen at E3. But they put more time and effort into the multiplayer unveiling. Uncharted series is the opposite.
 
So there's going to be a multiplayer beta.

I wonder if it's going to be a lot better than the game that will eventually come out, like what happened with UC3 MP.
 
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