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SHENMUE 3 kickstarter (PC/PS4) - FINAL DAY - NEW KS RECORD GO GO GO!

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I'm honestly excited that Shenmue's making it to the most accesible mainstream console. Xbox one would have been fine, but it's never been on the console with the highest sales and Xbox was relatively niche before the 360. I just hope they make 1 & 2 accessible, but it will be interesting to feel like its there for people to find for once.

I guess the Xbox never got Shenmue 1 for probably similar reasons we're not getting them still. Wonder what difference that would have made to have that released then 2..
 
How true is it that the Xbox fanbase would be more familiar with the title? The Xbox target demographic always seemed to be quite different than the demographic of people who would be interested in weird Japanese titles. This correlates well with the game not selling that well on the Xbox when it came out originally probably only getting Sega people who moved on to the Xbox rather than Gamecube or PS2.

Are the "target demographic" of the PS4 and Xbox One that different? Personally I know a few people with XB1s that would pledge if Shenmue III were offered on the platform. Despite not selling well on Xbox (Did Shenmue sell well on any console?) Shenmue II brought a lot of people, myself included, into the franchise.

I'm not a "Sega person", neither will most people who buy Shenmue III
 
And yet Phil didn't do shit. What's to show for his concern? I don't understand why this keeps coming up. Suzuki suggested it. Sony might not be putting serious capital, which apparently is now $10-15MM, behind it but 3PP is putting development resources and support into it and that's worth real monetary value.

It's not, "I don't want this on Xbox," it's "anybody home xbox? oh I guess not"


And how do you know that for a fact? That's just a ridiculous assertion on your part. We don't know what transpired behind the scenes. I'm sure he tried something. We just don't know the whole story to why this came to be the way it is.
 
And how do you know that for a fact? That's just a ridiculous assertion on your part. We don't know what transpired behind the scenes. I'm sure he tried something. We just don't know the whole story to why this came to be the way it is.

What we know is that XBox said they were interested, but Sony ended up securing the game. So it's pretty fair to conclude Microsoft didn't try hard enough, or wasn't interested in the game enough to make it happen for their platform.
 
What we know is that XBox said they were interested, but Sony ended up securing the game. So it's pretty fair to conclude Microsoft didn't try hard enough, or wasn't interested in the game enough to make it happen for their platform.

How exactly do you conclude that? We literally have no idea what transpired.
 
Are the "target demographic" of the PS4 and Xbox One that different? Personally I know a few people with XB1s that would pledge if Shenmue III were offered on the platform. Despite not selling well on Xbox (Did Shenmue sell well on any console?) Shenmue II brought a lot of people, myself included, into the franchise.

I'm not a "Sega person", neither will most people who buy Shenmue III

I bought a PS4 because I like games like Persona and Yakuza. That's the target demographic that fits Shenmue and a demographic that has no reason as far as I can tell to buy an Xbox One. Besides, Shenmue 3 will also be released on Windows PC, a platform that has a far wider reach than Xbox One or PS4.

Somewhere around one in ten Dreamcast owners bought Shenmue 1 when it was released. If the Dreamcast was more successful, we would've gotten Shenmue 3 ages ago because it did about as well as any game can hope to.
 
And how do you know that for a fact? That's just a ridiculous assertion on your part. We don't know what transpired behind the scenes. I'm sure he tried something. We just don't know the whole story to why this came to be the way it is.

So you think my assertion is "ridiculous" but you are "sure he tried something"?

There are three options:

1. Microsoft did not formally express interest
2. Microsoft "bid" but the "offer" was not as good as Sony's (in which case it would not be be smart to give up "PS4 exclusivity" to lose Sony's offer)
3. Microsoft "bid" more than Sony but Suzuki opted against it because of some unknown reason

I feel pretty confident my assertion is reasonable.

It's off-topic anyway. It's not coming to Xbox.
 
How exactly do you conclude that? We literally have no idea what transpired.

Because it is XB brand.
They aren't known for this type of game.
MS already knew what happened first handed when they tried to create new Japanese inspired IP and deals last generation.
It didn't work...why waste your effort on an even niche IP from the 90s?

Seriously, I would just laugh if Suzuki presented this to me if I were in Phil's shoes.
Waste of money.
 
Sony must have helped with something that's why its coming to PS4. Also if they added another console it will take more time and money. The game is for PC too so.
 
I bought a PS4 because I like games like Persona and Yakuza. That's the target demographic that fits Shenmue and a demographic that has no reason as far as I can tell to buy an Xbox One. Besides, Shenmue 3 will also be released on Windows PC, a platform that has a far wider reach than Xbox One or PS4.

Somewhere around one in ten Dreamcast owners bought Shenmue 1 when it was released. If the Dreamcast was more successful, we would've gotten Shenmue 3 ages ago because it did about as well as any game can hope to.

So in your opinion, Sony's target demographic are people that play Yakuza and Persona. Ok.
 
Because it is XB brand.
They aren't known for this type of game.
MS already knew what happened first handed when they tried to create new Japanese inspired IP and deals last generation.
It didn't work...why waste your effort on an even niche IP from the 90s?

Seriously, I would just laugh if Suzuki presented this to me if I were in Phil's shoes.
Waste of money.

It makes just as much sense as something like Backwards Compatibility, it creates buzz and generates goodwill.

Not an opinion.
You can just look at the sale reports....

I personally don't consider people who play those games to be Sony's target demographic. Sony offers more in terms of Japanese games, but both companies sell boxes to the same types of people IMO. I'm satisfied with the game being offered on PC and PS4 but when you're trying to generate as much funding as possible, it would've been nice to have it offered on all active platforms.
 
So you think my assertion is "ridiculous" but you are "sure he tried something"?

There are three options:

1. Microsoft did not formally express interest
2. Microsoft "bid" but the "offer" was not as good as Sony's (in which case it would not be be smart to give up "PS4 exclusivity" to lose Sony's offer)
3. Microsoft "bid" more than Sony but Suzuki opted against it because of some unknown reason

I feel pretty confident my assertion is reasonable.

It's off-topic anyway. It's not coming to Xbox.


Well imho me saying "I'm sure he tried something" sounds more reasonable than "Phil didn't do shit". But you're right, it's off topic. Like I said earlier in the thread I pledged $310 and might up it to $500. We're already getting the game so that's great.
 
It makes just as much sense as something like Backwards Compatibility, it creates buzz and generates goodwill.



I personally don't consider people who play those games to be Sony's target demographic. Sony offers more in terms of Japanese games, but both companies sell boxes to the same types of people IMO. I'm satisfied with the game being offered on PC and PS4 but when you're trying to generate as much funding as possible, it would've been nice to have it offered on all active platforms.

The demographic is not being actively targeted by both companies, the audience just simply moves to the platform that is known for this genre.
Both companies sell the same boxes, but these same types of people don't buy from one system.
For example, Tales of Vesperia was exclusive to 360 in NA. It bombed so hard in NA/JP that Bamco released the "complete" edition to PS3 instead to recoup their losses and regain their fanbase. As years go by, Bamco stops caring about XB and even Nintendo in order to just focus on the sales for the PS base.
You can even look at the recent FF-0 sales, almost 70% got it on the PS platform.
Sony/MS didn't target them, the audience was already established a long time ago.
 
Just a friendly reminder to the community

30on3rd2_zpsrrzh1dir.jpg


If those aren't familar with the campaign please check out the following page - http://www.30onthe3rd.com/
 
Did Shenmue sell well on any console?)

1.2m on Dreamcast for a console with a smaller fanbase.

Somewhere around one in ten Dreamcast owners bought Shenmue 1 when it was released. If the Dreamcast was more successful, we would've gotten Shenmue 3 ages ago because it did about as well as any game can hope to.

Shenmue II deeefinitely would have sold well on Dreamcast in the US if it lasted. I have no doubt of it. Instead it went extinct, then resurfaced on a new system with no connecting fanbase to the previous. Really a terrible break in NA.
 
I am amused at all the people talking about console wars strategizing.

That's not what this was. There's no cynical, big picture, Michael Pachter reason to make Shenmue III.

It exists because we bothered them on Twitter about it so insanely that they decided to just give us what we wanted, at minimum cost or risk to anyone.
 
I am amused at all the people talking about console wars strategizing.

That's not what this was. There's no cynical, big picture, Michael Pachter reason to make Shenmue III.

It exists because we bothered them on Twitter about it so insanely that they decided to just give us what we wanted, at minimum cost or risk to anyone.

Yep, at least were getting it.
 
Friendly reminder Himuro is doing a live stream of the game on Twitch evey night at 10pm EST -http://www.twitch.tv/shenmuedojo

It's live now.
 
I would have bought whatever next gen system Shenmue came out on. Not a fan of playing on PC, but think the mod community could do cool stuff with Shenmue III
 
Barely reaching 5 millions only demonstrates why publishers won't finance this game.

no one's got time for ya'll clogging this thread up with negativity

Don't know if this was posted, but a petition to fire Awesome Japan is building steam and the comments are looking ugly with lots of people saying they are removing their pledge because of the mismanagement.

pulling your pledge because of how the KS is run - particularly on this title - literally feels like cutting your nose to spite your face

'Big Shenmue fans'? And they won't put any money into the kick-starter? Yeah, they're not big Shenmue fans.

nuff said!


god, kinda want this now

Friendly reminder Himuro is doing a live stream of the game on Twitch evey night at 10pm EST -http://www.twitch.tv/shenmuedojo

It's live now.

HIMURO DA GAWD
 
1.2m on Dreamcast for a console with a smaller fanbase.

Add to that Shenmue II came too late on Dreamcast (Sega had already announced they would discontinue Dreamcast), and was never properly marketed on Xbox.

Makes perfect sense to target PS4 and PC with Shenmue III this time, Dreamcast and Xbox had such small userbases the true potential of the series was never reached.
Adding Xbox One would be even better of course, but PC/PS4 allows them to reach most of the fanbase. (by release most people should have a UE4 capable PC, right?)
 
How true is it that the Xbox fanbase would be more familiar with the title? The Xbox target demographic always seemed to be quite different than the demographic of people who would be interested in weird Japanese titles. This correlates well with the game not selling that well on the Xbox when it came out originally probably only getting Sega people who moved on to the Xbox rather than Gamecube or PS2.

How can you be so sure that everyone who owned a Copy of Shenmue 2 on Xbox have switched over to PS4 ?
Now while its fairly sure most of the Dreamcast audience moved on to PS2,3,NGC..etc. Due to similar tastes in games.

But there is still a good number who moved to Xbox at the time as well , Panzer Dragoon,JSRF,PSO Ep1&2. Why would they not stick with the Xbox brand ? , the 360 sold well. The XB1 did sort out most of their issues. Perhaps a good bunch of people who played Shenmue 2 are now on XB1.

As much as target demographic points to PS4 for this Genre of game. That isn't going to help it get funding , this game is mainly getting funding only from people who have played the previous titles. Anyone who havent played the previous games are not going to get excited by that trailer.

Am not saying the game should have gone XB1/PC instead of PS4/PC. But PS4/XB1/PC would have gotten additional funding from Xbox people. Definetely something noticeable ( And might have avoided this media hate its getting because of Sony's involvement)
The question is was the Sony deal worth it for them to just ignore the XB1 audience.

I hope Sony throws in some money into the development , I just feel its unfair that the kickstarter was sabotaged by the media and a fairly incompetent KS team.
 
The first Shenmue games was so much inovative for its time.

I remember Ryo used same skills than Akira Yuki from Virtua Fighter, another Yu Susuki game.
That would be nice if SEGA autorized Ys Net to keep Ryo's VF skills.

SEGA cannot license an actual fighting style. Come on, bro.
 
What misinformation?

Misinformation more on a video front, but watching his E3 videos became annoying because he fumbled a lot of the news. Just saying, he is a hardcore Shenmue fan but sometimes his passion can overcame him.

During his Shenmue Kickstarter video, he mentioned that EA wanted to buy the rights to Shenmue and "add explosions and weapons in it to give it a Michael Bay style". I asked him in the comment section for a link on that, but he said he heard it somewhere. Well, I can hear many things, but that doesn't mean that they are true.
 
Shenmue's well known for having a large amount of things to waste your time with. Shenmue 1, for example, had an arcade with both mini-games and real arcade games. It also had pool, darts and a bunch of other things like that.

Shenmue 1 and 2 both also feature segments of the story that involve Ryo getting a part time job. It's actually part of its charm.

Magic maze seems kind of vague but if you're familiar with Shenmue's development it is actually very specific. When Shenmue was created, there was never really anything with that elaborate environments at the time. In his post-mortem, Yu said that the original design for the environments would have required the game to ship with over 50 discs. So, they developed a system called "Magic Maze" which you feed a random seed and a few parameters and it will develop a full-fledged interactive environment in which everything is intelligently placed.


We REALLY need to do our own breakdown of the stretch goals and place it on the OP. Good stuff, Laevateinn.
 
Holy crap.

I just revisited the kickstarter page... I knew they talked about 10 million, but they added insanely unrealistic stretch goals lol.

Everyone is definitely thinking Sony will pick up the slack or something.
 
Shenmue III wins GameTrailers' BEST E3 DEBUT AWARD beating Final Fantasy VII Remake: https://www.youtube.com/watch?v=z_0eDn8PUhk


I will NEVER forget that moment. NEVER.

Seriously, chills all down my body. Eyes wet with glee. Can't believe it is finally happening!

Fuck the haters and negativity of people who are looking to nitpick stuff about a Kickstarter campaign, instead of recognizing that more money to the campaign means more money to amplify our dream game, not more money to Awesome Japan, which, in reality has done an alright job with what has been given to them. Yes, they don't update every minute of every day, and they don't clearly lay out plans and explanations well, and there are misspellings in some of their updates, but I would presume a lot of that is due to Yu Suzuki not wanting to spoil the game and his intentions for the game. I detest spoilers, so I am definitely appreciative. Suzuki's track record is nearly without blemish across all generations and genres he has attempted. If he says he can do X with Y, I will believe him. But because we can be armchair analysts all day and demand what may be impossible, we can say they are doing a horrible job.

I am definitely participating in $30 on the 3rd, but I will be giving more than that. LOL
If it weren't for Bloodstained, it would probably be regarded as serviceably run, especially since they have had to deal with ridiculous amounts of FUD, skepticism, console faboyism, cynicism, etc. They have gotten interviews with Suzuki, live chats, reddit AMAs, interviews with other Shenmue persona, etc. We can't handwave and say "Well, if they did this, of course it would raise another million bucks," because we don't know what is preventing them from doing so, especially since they have stated intentions of complying with those same desires of the people.
 
I'm really excited to see how the $30 on the 3rd campaign turns out, it'll be interesting to find out how much of a boost the super fans can make through their own additional pledges and their social media capabilities. But do you guys worry that people might rescind those pledges later?

This is a unique Kickstarter because unlike most of them that just want to make it to their goal and anything extra goes to [mostly useless] stretch goals and extra security, this one made its goal right away and regardless of the stretch goals in between everyone knows the real goal to reach is $10 million. It's my belief that a pretty big group has donated more than they otherwise would because they hope it'll get the project to $10 mil. This includes those adding $30 on the 3rd. I'm wondering if these people will drop their pledge amount if it becomes apparent that it's not going to make it to $10 mil.
 
I'm really excited to see how the $30 on the 3rd campaign turns out, it'll be interesting to find out how much of a boost the super fans can make through their own additional pledges and their social media capabilities. But do you guys worry that people might rescind those pledges later?

This is a unique Kickstarter because unlike most of them that just want to make it to their goal and anything extra goes to [mostly useless] stretch goals and extra security, this one made its goal right away and regardless of the stretch goals in between everyone knows the real goal to reach is $10 million. It's my belief that a pretty big group has donated more than they otherwise would because they hope it'll get the project to $10 mil. This includes those adding $30 on the 3rd. I'm wondering if these people will drop their pledge amount if it becomes apparent that it's not going to make it to $10 mil.

I'd say the 5, 6 & 6.5 million goals are all things the Shenmue community wants to see. It's pretty much impossible to get to $10 million now so the community should rally around these goals and hope that they offer post-Kickstarter funding like Star Citizen for the other goals.
 
I'm really excited to see how the $30 on the 3rd campaign turns out, it'll be interesting to find out how much of a boost the super fans can make through their own additional pledges and their social media capabilities. But do you guys worry that people might rescind those pledges later?.

24.155$ judging from the poill. And this is a campaign that only the hardcore Shenmue fans care about. Everbody else donates when he wants. So don't expect too much. It's not going to push it over 5 million.
 
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