Juri was practically made for SFV. Feng Shui Engine is pretty much already a V trigger in terms of utility. They could redo her party teleport as a V skill too. Boom, done.
Hopefully, Capcom will be willing to put more thought into it and change her up a bit. Personally, the last thing I want is SF4 characters being brought over unchanged.
I hope they do some good shit with Juri. I want at least something a little different and spruced up, since her SFIV iteration left some room for improvement I feel
I hope they do some good shit with Juri. I want at least something a little different and spruced up, since her SFIV iteration left some room for improvement I feel
Definitely makes the most sense.. though no ninjas characters is lame, but I got Ken, bison, Nash, and Urien. Wouldn't be interested in playing any of the females on that roster unless they design Karin to be less school girlish.
Juri was practically made for SFV. Feng Shui Engine is pretty much already a V trigger in terms of utility. They could redo her party teleport as a V skill too. Boom, done.
Hopefully, Capcom will be willing to put more thought into it and change her up a bit. Personally, the last thing I want is SF4 characters being brought over unchanged.
Juri was practically made for SFV. Feng Shui Engine is pretty much already a V trigger in terms of utility. They could redo her party teleport as a V skill too. Boom, done.
Its interesting that they're basically giving everyone an FSE type power up in V, but they've also done similar power up things in the past like X factor in Marvel 3 and Pandora in Cross Tekken. I think the V triggers will be better implemented in SF than those other games though.
Juri was practically made for SFV. Feng Shui Engine is pretty much already a V trigger in terms of utility. They could redo her party teleport as a V skill too. Boom, done.
Please god no , if they are just giving us 16 characters. They better put some effort into it. I really hate how Cammy's new abilities is just a "powered up" state and her v-skill is just spin knuckle.
Juri was practically made for SFV. Feng Shui Engine is pretty much already a V trigger in terms of utility. They could redo her party teleport as a V skill too. Boom, done.
Please god no , if they are just giving us 16 characters. They better put some effort into it. I really hate how Cammy's new abilities is just a "powered up" state and her v-skill is just spin knuckle.
Every iteration of a title needs familiarity for the veterans. Otherwise people get too frustrated and overwhelmed with newness. Cammy could use a different V-Trigger, but she shouldn't change too much. About 1/4 of the cast being familiar is a great idea for casuals.
Kinda this without the Taequando outfit. Make her reformed into what she was orginally supposed to be. Because right now she's just s darker chun li. Bipson kills dad? Check. Hair Buns? Check. Kicks high? Check. Wants Ryu? Check :E
Eh, seems like it'd pretty easy to tone down. Make it an armored single strike that you can hold to alter the timing and get rid of charge levels for crumple states and unblockableness of it.
Wait a second, guys, I don't know if anyone already noticed this yet, but....
Since there clearly is SOME sort of order to the positioning of this example chart, could this mean there will only be 1-2 more world warriors, tops? Every single SF4 release had those 8 characters stuck together for every single updated character select screen, no?
Now, this could mean either the latest character select screen (Where Ken is separated from Ryu, the closest fellow ww by 2 slots) is going to change come release, or that there are going to be so few vanilla SF2 characters in this game that there's no need to group them together beyond the "core roster" slide that's more or less an internal company reference guide (like in 3rd strike).
or I'm just randomly shooting in the dark and am just desperate for the latest character reveal.
Wait a second, guys, I don't know if anyone already noticed this yet, but....
Since there clearly is SOME sort of order to the positioning of this example chart, could this mean there will only be 1-2 more world warriors, tops? Every single SF4 release had those 8 characters stuck together for every single updated character select screen, no?
Now, this could mean either the latest character select screen (Where Ken is separated from Ryu, the closest fellow ww by 2 slots) is going to change come release, or that there are going to be so few vanilla SF2 characters in this game that there's no need to group them together beyond the "core roster" slide that's more or less an internal company reference guide (like in 3rd strike).
or I'm just randomly shooting in the dark and am just desperate for the latest character reveal.
I've been staring at the picture for a while, trying to discern where the hell you guys are seeing these colours (The rings around the the circles? Is the circle itself a different hue?) before I realized there were colours behind the circles. Damnit.
I've been staring at the picture for a while, trying to discern where the hell you guys are seeing these colours (The rings around the the circles? Is the circle itself a different hue?) before I realized there were colours behind the circles. Damnit.
You know I thought Akuma would be one of the first DLC characters since he's usually the hidden boss but Ken's got his lk tatsu juggle.... wonder what they do with him.
I can't stop thinking about Hakan having an Oil Time V-Trigger and if he is not in this game by the end of its lifetime I will be the most disappointed individual
I can't stop thinking about Hakan having an Oil Time V-Trigger and if he is not in this game by the end of its lifetime I will be the most disappointed individual