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SPOILER: Metal Gear Solid V Spoiler Thread | Such a lust for conclusion, T-WHHOOOO

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I guess, but how is that different from what Quiet is doing? She takes out some people on her way to kill her target. That's basically what every protagonist does in a Metal Gear game. I didn't see her approaching the player slowly as some sort of sadistic act, I saw it as her approaching with caution because her target is a legendary soldier.

Obviously the real reason is that she does everything slowly to add dramatic tension, because if she actually acted like the professional assassin she's billed as, the game would have been over very quickly.
The systems in place that penalize you for killing (or don't give you a bonus, in MGSV's case) suggest the "true" (read: canonical) BB/Venom don't kill unless absolutely necessary. They only kill when they have to for the sake of themselves or others. It speaks to their heroic quality and separates them from your run-of-the-mill coldblooded killer.

But Quiet doesn't care about being heroic. We don't know if she really cares about anyone beyond, well, Venom, and a brief display of concern for the child soldiers. With the material we have in the game, there's nothing to suggest she has a conscience prior to her arrival at Mother Base, which just makes her unsettling. I wish there would've been some insight into why she became a killer in the first place, something to make her a more sympathetic character.

Again, I know it sounds like I hate her. I don't. I actually think she's a really neat character in many ways. I just want more context for her.
 
I think MGS2 is the least sexualized MGS. Only thing close to being fanservice was Fortune, but she is tame in comparison to all the other females in the series.

MGS1 got Sniperwolf's cleavage and Meryl in undies.

MGS3 got Eva and her cleavage. Plus The Boss's cleavage.

MGS4 got Naomi's cleavage plus BB LaTeX skin tight suits with moaning.

LaTeX?

:P
 
Not that I think it will ever happen, but hypothetically, if a Subsistence version was released a year from now, with the cut content now included, more Boss Fights, Mission 51 etc, would you buy it? Full price? The original game doesn't get patched.

And they bring back Quiet to stay? Sure, absolutely. For some reason I can't get enough of this game. 250+ hours in (by Steam clock), and I'm still not tired of it. I'd buy it again to get the full experience.
 
I thought the fifth Paz tape was so beautiful that I recorded a video of it that shows how well it works with BB's expressions and body language.


Ishmael and Ahab are characters from Moby-Dick. Look up the novel and you might see why the names were chosen.

Good god. How many times does Paz say "phantom" in that tape?

I remember somebody saying that the themes in this game were so weak that Kojima constantly tries to artificially impose them through repeating related words. I couldn't agree more.
 
Yeah, for what it's worth, I actually think the behaviors of the B&B Corps were worse than Quiet. Slinking around, dry-humping Snake, slipping into... a photo mode pocket dimension. It was weird. But to MGS4's credit, they explained the reasons for why they were killers. They were ham-fisted reasons, and Drebin droning on about them were low points of the game, but in retrospect I appreciate the context. :-P
 
The Witcher 3 is a million times more progressive in its handling of gender roles than MGSV. I don't see how they're comparable at all.

They're comparable in that they both present and reinforce regressive gender conventions. I agree that MGSV is far worse, but that doesn't excuse The Witcher 3.

What female characters are regressive in the Witcher 3? You're not saying that just cause Geralt can have sex with prostitutes and other women? Cause characters like Ciri, Yen, Triss, and Cerys are faaaaaaaaaaaaaar from how shitty Quiet is designed.

The majority of women in The Witcher 3 fall into the usual oppressive female roles: either belonging to the domestic space or finding employment in those few roles open to them, which includes, as you say, prostitution. The prostitutes in the game serve the same purpose as real life prostitution: money is exchanged for the objectification of your chosen woman.

The women who don't fall into these roles are generally magic users of some sort, all of whom are shown as unnatural, evil, or untrustworthy. The crones are depicted as unnatural hags, with no place within the constructed civility of male society. Keira is shown as manipulative,
using sex as a weapon to trick Geralt
. All the sorceresses, including those close to Geralt, are generally scheming and secretive. Even Ciri, who is built up as being incredibly powerful,
requires Geralt to rescue her, overtly referencing a traditional damsel-in-distress fairytale when he does.

Oh and Priscilla
is brutalised purely for the purposes of Dandelion's character development.

Also the costumes for Triss, Yen, Ves, Keira, &. have all been designed with a heterosexual male gaze in mind, somewhat worsened by the free DLC, if not quite to the same extent as Quiet.
 
The systems in place that penalize you for killing (or don't give you a bonus, in MGSV's case) suggest the "true" (read: canonical) BB/Venom don't kill unless absolutely necessary. They only kill when they have to for the sake of themselves or others. It speaks to their heroic quality and separates them from your run-of-the-mill coldblooded killer.

But Quiet doesn't care about being heroic. We don't know if she really cares about anyone beyond, well, Venom, and a brief display of concern for the child soldiers. With the material we have in the game, there's nothing to suggest she has a conscience prior to her arrival at Mother Base, which just makes her unsettling. I wish there would've been some insight into why she became a killer in the first place, something to make her a more sympathetic character.

Again, I know it sounds like I hate her. I don't. I actually think she's a really neat character in many ways. I just want more context for her.

No way, man. BB is the head of a mercenary nation. He and his soldiers must kill all the time. He's not famous for being non-violent, he's not Batman for crying out loud. MSF and Diamond Dogs get contract kills all the time, they're a band of murderers, I don't care what the gameplay systems reward. It's absolutely absurd to claim that Big Boss doesn't ice fools on the reg.

Edit: Hey, I'm finally a full member! Awesome!
 
Good god. How many times does Paz say "phantom" in that tape?

I remember somebody saying that the themes in this game were so weak that Kojima constantly tries to artificially impose them through repeating related words. I couldn't agree more.

That's kind of a Kojima thing, it's not exclusive to MGSV. He just likes his character to repeat themselves way past the point of insanity.
 
Solid Snake on the other hand turned a new leaf in MGS2. He took a tranq to the Tanker mission. He also knocked out soldiers at the start of Big Shell. He still killed soldiers in Arsenal Gear.

Still morally better than all the Snakes in the series. Liquid did wanted to save the Genome army. Got to give him points for that.
 
Good god. How many times does Paz say "phantom" in that tape?

I remember somebody saying that the themes in this game were so weak that Kojima constantly tries to artificially impose them through repeating related words. I couldn't agree more.
I just went through and counted five times in four minutes. Not bad given how much she says. And there's nothing weak about this scene. The message and delivery is genuine and beautiful. The whole Paz subplot was amazing.
 
But did BB do that as part of the MGS3 story? I don't remember that. I don't count things that are optional during gameplay, because obviously you can be sadistic as a player. You can play MGSV and go around slitting everyone's throat, but I don't think of that stuff as canon. The fact that these games penalize you for killing seems to suggest that the "canon" BB is one who takes no pleasure in killing and tries to avoid it wherever possible.
Pacifism in the games isn't canon either, it's sensibly left to the player. outside of games there's the backstory of him killing Kaz's cia squad. He's a mercenary who commands soldiers on shady government contracts. Doesn't make him a sadist but it's his way of life.
 
No way, man. BB is the head of a mercenary nation. He and his soldiers must kill all the time. He's not famous for being non-violent, he's not Batman for crying out loud. MSF and Diamond Dogs get contract kills all the time, they're a band of murderers, I don't care what the gameplay systems reward. It's absolutely absurd to claim that Big Boss doesn't ice fools on the reg.

Edit: Hey, I'm finally a full member! Awesome!
That's not the impression I've had of his mercenary nation. When they take contracts to kill in MGSV, Kaz implores you to think it through, implying the right decision is extraction. Heck, he builds his entire nation by extracting people rather than killing them. I'm not saying he's Batman; I'm just saying BB isn't depicted as someone who will kill "just because."
 
Solid Snake on the other hand turned a new leaf in MGS2. He took a tranq to the Tanker mission. He also knocked out soldiers at the start of Big Shell. He still killed soldiers in Arsenal Gear.

Still morally better than all the Snakes in the series. Liquid did wanted to save the Genome army. Got to give him points for that.
In MGS4, I remember noting that the only time you see Old Snake kill someone in a cutscene is when he's shooting frogs to defend Meryl and Johnny during the Screaming Mantis scene. And that was a strictly "shoot or be shot" scenario, i.e. pure self-defense.
 
That's kind of a Kojima thing, it's not exclusive to MGSV. He just likes his character to repeat themselves way past the point of insanity.

Although bosses have been doing it from 3, it's a lot more apparent with the main cast having to list off key words of demon, phantom, parasite and revenge so often.
 
MG2 he's the most morally corrupted character. Starts wars to toy with children's lives. Just so he can make them into future soldiers. Kill people, brainwash children, have them kill more people, and repeat.

Kojima has no balls to show the end game evilness of Big Boss.
 
That's not the impression I've had of his mercenary nation. When they take contracts to kill in MGSV, Kaz implores you to think it through, implying the right decision is extraction. Heck, he builds his entire nation by extracting people rather than killing them. I'm not saying he's Batman; I'm just saying BB isn't depicted as someone who will kill "just because."

So you're arguing that the guy who willingly sacrificed an entire hospital of innocent people, and the memories and life of his best soldier, just to buy some time and take the heat off him for a while isn't someone who would kill "just because"?

Soldiers aren't peaceful, war isn't clean. Big Boss is a killer, so is Solid Snake. The difference between them is that being a killer disgusts Solid Snake. He hates what he is, and refuses to be called a hero for it. Big Boss embraces his role, and thinks the world actually needs more war.

This is not a guy who has a problem with killing.
 
Although bosses have been doing it from 3, it's a lot more apparent with the main cast having to list off key words of demon, phantom, parasite and revenge so often.
They definitely overdo it, but not in the Paz scene. It's appropriate how and when she used "phantom" and it doesn't undermine the sweetness of the scene.

The times where they overuse words are the parasite analogies. Everything parasitizes everything else. Thank god for Wolbachia!
 
Big Boss is a killer. It's a shame the non-lethal play-style stopped feeling like an option and more like the default.

He shoots someone in the end cutscene of Ground Zeroes, for instance. He doesn't have a problem with killing.

Yeah, for what it's worth, I actually think the behaviors of the B&B Corps were worse than Quiet. Slinking around, dry-humping Snake, slipping into... a photo mode pocket dimension. It was weird. But to MGS4's credit, they explained the reasons for why they were killers. They were ham-fisted reasons, and Drebin droning on about them were low points of the game, but in retrospect I appreciate the context. :-P

Yeah, but MGS4 at least had Meryl.

MGSV has boob nurse, fridged Strangelove and an assassin who becomes an idiot who doesn't understand the implications of rolling around on the rain while rubbing her breasts and staring deeply into the camera.
 
So you're arguing that the guy who willingly sacrificed an entire hospital of innocent people, and the memories and life of his best soldier, just to buy some time and take the heat off him for a while isn't someone who would kill "just because"?

Soldiers aren't peaceful, war isn't clean. Big Boss is a killer, so is Solid Snake. The difference between them is that being a killer disgusts Solid Snake. He hates what he is, and refuses to be called a hero for it. Big Boss embraces his role, and thinks the world actually needs more war.

This is not a guy who has a problem with killing.
I agree the hospital and Venom were dick moves by BB. But that's also the point where BB is no longer in the player's hands. I see that as the point where he has compromised any moral code he had and he's beginning his dive into darkness. I'm saying that prior to that, there was at least a sense that BB didn't kill "just because." I agree that BB was adding to the problem, though, by sustaining a war business in the first place.
 
In MGS4, I remember noting that the only time you see Old Snake kill someone in a cutscene is when he's shooting frogs to defend Meryl and Johnny during the Screaming Mantis scene. And that was a strictly "shoot or be shot" scenario, i.e. pure self-defense.
Solid Snake does kill if he has to, yeah. That's why I mention the Arsenal Gear part. He and Raiden had to go through a massive shootout to get through. He had no choice but to kill them.
 
Solid Snake does kill if he has to, yeah. That's why I mention the Arsenal Gear part. He and Raiden had to go through a massive shootout to get through. He had no choice but to kill them.
Yeah, and I'm OK with that because of the context. Solid Snake doesn't want to kill, but he had to for the common good in that scene. Arsenal Gear is the only time where Snake kills in cutscenes in MGS4.
 
Solid Snake does kill if he has to, yeah. That's why I mention the Arsenal Gear part. He and Raiden had to go through a massive shootout to get through. He had no choice but to kill them.

He could have let Raiden kill them all. Like when he left Meryl to kill all of the cell room guards so he'd get his Big Boss rank.
 
He could have let Raiden kill them all. Like when he left Meryl to kill all of the cell room guards so he'd get his Big Boss rank.
He was packing a M4 the whole time. He also unloaded a clip onto Fortune. I do wonder though. Did Solid Snake get captured by her on purpose. She was hellbent on killing him.
 
Remember, according to Liquid, Solid Snake "enjoys all the killing" because that's what he was created for. He was cloned from a man who, historically, was way into killing. In fact he was the best killer in the world. That's why they chose his DNA to spawn the perfect soldiers from. Sure, he may not go around killing indiscriminately, but he killed often, and he killed well.
 
Thinking about more ways the game reinforce the idea of BB not being someone who kills "just because:"

I remember when I reached demon status in MGSV (yes, for all my pacifist leanings, I went on some killing sprees), the other soldiers at Mother Base talk behind your back about how they're uncomfortable about your murderous tendencies. This suggests to me they aren't cool with their boss just killing anyone at any time. It suggests to me they at least need a reason beyond, "Hey, this guy is paying the bill."

Obviously they'll wage battles and kill for strategic reasons or out of self-defense, but they see in it some necessity or greater good that makes it feel "right" to them. Which to come full-circle with this whole conversation, is what I wanted out of Quiet. Something to help me understand how Quiet is OK with what she does.

Beserker976 said:
Remember, according to Liquid, Solid Snake "enjoys all the killing" because that's what he was created for. He was cloned from a man who, historically, was way into killing. In fact he was the best killer in the world. That's why they chose his DNA to spawn the perfect soldiers from. Sure, he may not go around killing indiscriminately, but he killed often, and he killed well.
I think that's where BB is heading, going into MG2, but his formative years show him being more discriminate in when and how he kills. Does he enjoy it on some level? Probably. But he also seems to have a sense of right and wrong that reprimands him and makes it a guilty pleasure at most, and one that he suppresses unless needed.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(
 
I will never forgive Kojima for having us play as a nameless character with no identity all the while wearing Big Boss' face. No. I want to play as the real gangsta numba 1 triple OG Big Boss.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(
You must've misunderstood. The main conflict is resolved in Ch. 1, but there's still a ton of story-driven epilogue content in Ch. 2. Less missions, but more cutscenes, cassettes, etc. Much of it clarifying questions you may have from Ch. 1.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(
That's your own problem for believing people instead of making sure you were fully done with the game, which it should have been clear you weren't watching the teaser for Chapter 2 right after the credits. You're welcome.
 
I think that's where BB is heading, going into MG2, but his formative years show him being more discriminate in when and how he kills. Does he enjoy it on some level? Probably. But he also seems to have a sense of right and wrong that reprimands him and makes it a guilty pleasure at most, and one that he suppresses unless needed.

So this I somewhat agree with. But it makes me wonder why you wouldn't just give Quiet the benefit of the doubt. She's a Cipher operative, and over the course of the game you see her being increasingly selfless (the chlorine incident), leading up to the moment where she activates the English strain in order to save Venom, and then imposes a self-exile to prevent the strain from ever spreading.

Now to be clear, I also think Quiet is a terrible character. Her arc is sexist, her design is sexist, and the camera is sexist. Her having the most development out of any character is less a praise of her story, and more an indictment of the rest of the stories.

Even so, I don't get the argument that she needed to have her murderous tendencies somehow justified. People didn't seem to need that in MGS3 with Young Ocelot. We don't know that much more about Ocelot's upbringing than Quiet's.
 
That's your own problem for believing people instead of making sure you were fully done with the game, which it should have been clear you weren't watching the teaser for Chapter 2 right after the credits. You're welcome.
Well they said to me game was finished after Chapter 1 and there is no much more to see in the story. Why should I guess they lied to me? I'm not sure to understand what's exactly it's my fault here.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(

sorry :( but try not to be so keen on spoilers in future. the game makes it clear there are many more missions after Chapter 1 !
 
I think MGS2 is the least sexualized MGS. Only thing close to being fanservice was Fortune, but she is tame in comparison to all the other females in the series.

MGS1 got Sniperwolf's cleavage and Meryl in undies.

MGS3 got Eva and her cleavage. Plus The Boss's cleavage.

MGS4 got Naomi's cleavage plus BB LaTeX skin tight suits with moaning.

MGS5 got tits and ass with Quiet.

Lol you are missing a lot of easter eggs of the deviant things you can do, of which MGS2 has the most.


  • Lockers with glamour model posters.
  • Snake beating off in locker over codec.
  • Taking photos of Olga wet chest and send them to Otacon.
  • Secret videos of Japanese glamour models.
  • It's implied over codec Raiden Jerks off in the women's bathroom.
  • Female Hostage in Big Shell spreads her legs allowing you to see and photograph her panties (Rose and the Colonel chastise Raiden but the Colonel says he understands because he is a man too lol)
  • Tranq Emma lay on top of her and codec Otacon, he gets pissed.
 
Well they said to me game was finished after Chapter 1 and there is no much more to see in the story. Why should I guess they lied to me? I'm not sure to understand what's exactly it's my fault here.
The game makes it abundantly clear as the credits roll down for the first time that you’re not yet done with the plot. Despite this, you come into the SPOILER thread and you blame somebody else than yourself for getting the final twist spoiled. That’s not how it works, mate.
 
Lol you are missing a lot of easter eggs of the deviant things you can do, of which MGS2 has the most.


  • Lockers with glamour model posters.
  • Snake beating off in locker over codec.
  • Taking photos of Olga wet chest and send them to Otacon.
  • Secret videos of Japanese glamour models.
  • It's implied over codec Raiden Jerks off in the women's bathroom.
  • Female Hostage in Big Shell spreads her legs allowing you to see and photograph her panties (Rose and the Colonel chastise Raiden but the Colonel says he understands because he is a man too lol)
  • Tranq Emma lay on top of her and codec Otacon, he gets pissed.
Didn't know about taking pics of Olga.

God damn always something new in MGS2
 
Lol you are missing a lot of easter eggs of the deviant things you can do, of which MGS2 has the most.


  • Lockers with glamour model posters.
  • Snake beating off in locker over codec.
  • Taking photos of Olga wet chest and send them to Otacon.
  • Secret videos of Japanese glamour models.
  • It's implied over codec Raiden Jerks off in the women's bathroom.
  • Female Hostage in Big Shell spreads her legs allowing you to see and photograph her panties (Rose and the Colonel chastise Raiden but the Colonel says he understands because he is a man too lol)
  • Tranq Emma lay on top of her and codec Otacon, he gets pissed.

While true, I think the major difference is that those things are (mostly) optional, hidden easter eggs. It's still juvenile and stupid, but at least you can avoid it if you find it objectionable.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(

That's why I practically went on media blackout until I beat the game.

I would have been so disappointed if someone had spoiled the Big Boss identity twist to me. I mean I suspected it early on
when they let you create your own face but then it went back to Big Boss, plus that guy that helps you break out of the hospital sounded a bit like Keifer AND he mysteriously disappears soon after,
but having it confirmed as true is a whole other thing.
 
The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(

Yeah, you didn't even finish chapter 1 or else you would've seen the bigass "coming up in chapter 2" trailer thing, so don't blame anyone but yourself for coming here.
 
So this I somewhat agree with. But it makes me wonder why you wouldn't just give Quiet the benefit of the doubt. She's a Cipher operative, and over the course of the game you see her being increasingly selfless (the chlorine incident), leading up to the moment where she activates the English strain in order to save Venom, and then imposes a self-exile to prevent the strain from ever spreading.

Now to be clear, I also think Quiet is a terrible character. Her arc is sexist, her design is sexist, and the camera is sexist. Her having the most development out of any character is less a praise of her story, and more an indictment of the rest of the stories.

Even so, I don't get the argument that she needed to have her murderous tendencies somehow justified. People didn't seem to need that in MGS3 with Young Ocelot. We don't know that much more about Ocelot's upbringing than Quiet's.

1. Ocelot has never been presented as a good guy.

2. Ocelot never killed totally innocent civilians. The worst thing he did was kill all those Marines in MGS2 but again they aren't civilians (I'm not gonna count his Liquid Ocelot shenanigans).

MGSV on the other hand tries to paint Quiet too much like a good innocent girl whose never done anything wrong and sacrifices herself in the end to save a life. So her extreme acts of brutality in the opening do need to be justified in some way.

The fuck. People said to me game is basically ending after the chapter 1. And now I'm reading Big Boss it's not Big Boss. Thank you very much :(

Coming in Chapter 2!

...well, I guess the game is done better check the GAF SPOILER thread.
 
I think MGS2 is the least sexualized MGS. Only thing close to being fanservice was Fortune, but she is tame in comparison to all the other females in the series.

MGS1 got Sniperwolf's cleavage and Meryl in undies.

MGS3 got Eva and her cleavage. Plus The Boss's cleavage.

MGS4 got Naomi's cleavage plus BB LaTeX skin tight suits with moaning.

MGS5 got tits and ass with Quiet.

MGS1 and MGS3 are not attempts at sexualization. The rest is.

Not that I think it will ever happen, but hypothetically, if a Subsistence version was released a year from now, with the cut content now included, more Boss Fights, Mission 51 etc, would you buy it? Full price? The original game doesn't get patched.

I'd like to say no, but I know I'd only be kidding myself.

No, I had enough of this very mediocre game already. After all these days I realize what was obvious: this game is a mess, there's not a single aspect that works properly as it should / as it was intended, not one. What saves this game is the blast you have the first few hours when everything is new because once they're over, things get very very ugly and the idea of opening the game from my desktop already bores me.
 
Lol you are missing a lot of easter eggs of the deviant things you can do, of which MGS2 has the most.


  • Lockers with glamour model posters.
  • Snake beating off in locker over codec.
  • Taking photos of Olga wet chest and send them to Otacon.
  • Secret videos of Japanese glamour models.
  • It's implied over codec Raiden Jerks off in the women's bathroom.
  • Female Hostage in Big Shell spreads her legs allowing you to see and photograph her panties (Rose and the Colonel chastise Raiden but the Colonel says he understands because he is a man too lol)
  • Tranq Emma lay on top of her and codec Otacon, he gets pissed.
I'm mostly talking about important female charcters in the game being sexualized.

Those posters were tame.

MGS3 had The Boss zip down her jacket. Eva always pressed her tits in your face.
 
No, I had enough of this very mediocre game already. After all these days I realize what was obvious: this game is a mess, there's not a single aspect that works properly as it should / as it was intended, not one. What saves this game is the blast you have the first few hours when everything is new because once they're over, things get very very ugly and the idea of opening the game from my desktop already bores me.

200.gif


I know opinions and all but I'm 200+ hours in and I'm still unlocking, experimenting and trying out new shit within the game. Different strokes for different folks I guess, MGS5 ruined one thing for me. It's that it's very apparent now how much hand holding and restrictions there are to what you can do in other games.
 
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