You find a briefcase on the street. There is 1 million dollars there! You lose nothing by keeping it, but, at the most, receive a % as a reward for giving it back to its owner.
On games, otoh, there is almost no sacrifice involved in being good. I kept wanting to make a horrible human being as a New Vegas character, one who would eventually ally himself with the Caesar's Legion, but then, it's like finding a briefcase with 10.000 dollars on the street, giving it back to its owner and receiving a million dollars reward for your trouble. Being good usually means getting a lot of rewards, being loved by almost everyone (often everyone that matters), getting access to the best quests and having an easier life in general. On other words, being altruist on games involves a lot less self sacrifice than being an egoist.
Is there any games where being good involves missing out on important loot or making powerful enemies (because you are protecting the less weaker)? Is there any game that gives you the choice of self sacrifice (not only as an ending) in order to roleplay an actual hero?
On games, otoh, there is almost no sacrifice involved in being good. I kept wanting to make a horrible human being as a New Vegas character, one who would eventually ally himself with the Caesar's Legion, but then, it's like finding a briefcase with 10.000 dollars on the street, giving it back to its owner and receiving a million dollars reward for your trouble. Being good usually means getting a lot of rewards, being loved by almost everyone (often everyone that matters), getting access to the best quests and having an easier life in general. On other words, being altruist on games involves a lot less self sacrifice than being an egoist.
Is there any games where being good involves missing out on important loot or making powerful enemies (because you are protecting the less weaker)? Is there any game that gives you the choice of self sacrifice (not only as an ending) in order to roleplay an actual hero?