Barry Burton
Member
Great list. Top 3 looks a lot like mine.
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Dat Bloodborne
Project Beast, oh how you delivered - well deserved top spot.
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It's easily the worst game in the series.
It's not terrible or anything, but I can't respect any GOTY list it's on.
No Pillars? C'mon you have to play the small-niche-made-for-an specific-old-school-audience-games too, publications.
Well done Guardian, well done.1. Boodborne
I can understand not including it because the Battank was awful. Every time one of the sections came up, I admittedly groaned. The side missions were terrible for the most part, there weren't any good boss battles and the Batmobile itself was just far too prominent in the game.
However, in retrospect, it's probably in my personal top 10 this year because it still gets a lot right like controls/predator missions/traversal. It didn't live up to the hype in any way, but I have more issues with a couple of the games on the list than I did with Batman.
I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
1. Boodborne
So did they like Bloodborne?I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
MGSV got robbed.
These gifs show the framerate of the game accurately.
I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
I actually had zero problems with the Bat-tank stuff. If you upgraded along the right path it was fine. I love the way the Batmobile controlled, but it just wasn't properly utilized outside of the first few hours of the (mediocre) story.
As you say, the open world side mission designs were terrible, and also super repetitive. Combat and stealth mechanics were built on in clever ways, but actual encounters were significantly dumbed down for both. There weren't enough interior environments, and the ones included were underwhelming. Lack of real boss fights was a terrible decision, and made the game feel rushed and unfinished.fight basically being a repeat of a previous tank battle was just insulting. My biggest issue is the lack of a proper challenge mode, and the fact that it's essentially being sold back as DLC (and is still inferior to the modes from all the previous Arkham games).Deathstroke
Arkham Knight is just super disappointing on almost every level.
They nailed it... agree 100%.I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
I liked one by the Telegraph better
http://www.telegraph.co.uk/gaming/what-to-play/the-telegraph-game-awards-2015/
Best Art Direction:
Bloodborne
Best Sound Design:
Star Wars Battlefront
Best Level Design:
Bloodborne
Best Narrative:
Until Dawn
Best Performance:
VIVA SEIFERT in Her Story
Best Game Design:
Bloodborne
Technical achievement:
The WIitcher III: Wild Hunt
Best Use of Online:
Bloodborne
Best Independent Game:
Her Story
Best Director:
HIDETAKA MIYAZAKI for Bloodborne
Best developer:
FROM SOFTWARE for Bloodborne and Dark Souls II: Scholars of the First Sin
Best publisher:
DEVOLVER DIGITAL
Game of the Year:
Bloodborne.
I actually had zero problems with the Bat-tank stuff. If you upgraded along the right path it was fine. I love the way the Batmobile controlled, but it just wasn't properly utilized outside of the first few hours of the (mediocre) story.
As you say, the open world side mission designs were terrible, and also super repetitive. Combat and stealth mechanics were built on in clever ways, but actual encounters were significantly dumbed down for both. There weren't enough interior environments, and the ones included were underwhelming. Lack of real boss fights was a terrible decision, and made the game feel rushed and unfinished.fight basically being a repeat of a previous tank battle was just insulting. My biggest issue is the lack of a proper challenge mode, and the fact that it's essentially being sold back as DLC (and is still inferior to the modes from all the previous Arkham games).Deathstroke
Arkham Knight is just super disappointing on almost every level.
Is it really that hard ? For me, platformers are harder than every souls game. Also, you can play with other to make it easier.I wish I could like Bloodborne, but it's a Souls game, which means I have to despise it like all the others >_<
Great aesthetic, gameplay, lore... but the difficulty makes me want to break the disk and never play again.
Is it really that hard ? For me, platformers are harder than every souls game. Also, you can play with other to make it easier.
I wish I could like Bloodborne, but it's a Souls game, which means I have to despise it like all the others >_<
Great aesthetic, gameplay, lore... but the difficulty makes me want to break the disk and never play again.