Nintendo has been making the same games since the 80s

It's also one with a bunch of great games. Wii U is in a very similar boat to Vita in this regard. People dismiss it and just assume it's shit without using it when in reality there's a lot of great games there. Admittedly not to the same extent as Vita, but you're still dismissing a system with a bunch of great games for no logical reason.
Sure it has some great games, but I just can't support Nintendo right now in their current state. They're anti-consumer as hell right now. It goes beyond just having a few good games.
 
You really could not have set this thread off on a worst start with that title and citing Fallout 4 as inspiration. However,

I think making more games that focus on having strong narratives & a darker or more grounded visual style could really help diversify their offerings.

This is pretty much impossible to argue against. Diversification is a good thing, and Nintendo's is lacking. Particularly with the WiiU, as much as I've enjoyed it.
 
No, I ,,hate" it because it did nothing fundamentally new, unlike the rest of the series. Which has nothing to do with the actual OP anyway. I.e. the lack of variety outside of these samey mascot platformers/minigames is most prevalent on WiiU.

Yes it does lol, same-screen 2-4 player MP in a 3D platformer.

The cat suit powerup is not as central as the gravity mechanics, but it's there and it adds verticality to the classic 3D Mario gameplay.
 
Sure it has some great games, but I just can't support Nintendo right now in their current state. They're anti-consumer as hell right now. It goes beyond just having a few good games.

If you say you won't buy anything from an anti-consumer business, you're going to find yourself not buying much of anything, unfortunately. Especially with video games.
 
I'm 33 and Nintendo's games actually speak to me more now than they did when I was a child. I greatly appreciate their approach to game-making.
Same here. I had plenty of "deep" games in my teenager/early twenties. Now i enjoy the craftmanship and solid design of Nintendo games. It also helps that you can pick it up and play for 20 minutes and leave it as you please.
 
Sure it has some great games, but I just can't support Nintendo right now in their current state. They're anti-consumer as hell right now. It goes beyond just having a few good games.
And yet you own a 3DS. A dated as fuck system with a far worse gimmick, and one that was RIDICULOUSLY overpriced especially when it first came out. The idea that Nintendo are anti consumer with Wii U but 3DS is fine is laughable.
 
The day Nintendo makes a game that controls as awkwardly as Witcher 3 or feels as pointless as Fallout 4 will be the day they are no longer special.

Mario doesn't need a "strong narrative". It would be intensely and historically sad if Nintendo cashed in everything that made them unique and interesting to try to make some western style RPG.


Honestly confused about why "strong narratives" are such a thing nowadays. It's like everyone has turned into an aspiring screenwriter. Video games in general don't need "strong narratives". The narrative tends to be the absolute least important part of a game for me.

In fact "Strong narratives" are the least important part of ANY work of art imo whether it be film or novels or painting or dance or music etc. My favorite movie ever is "2001" which could probably be said to have a weak narrative but honestly don't care Kubrick didn't make that movie to impress aspiring screenwriters he made it to make some great damn art.

That's what Nintendo does, just deal w it.
 
Why would you want them to get out of their element and work at a complete disadvantage regarding their own talents and know how. They need to make what they do best.

Plus Nintendo in house along with all of their collaborative developers are the most diverse publisher there is.

You want a narrative driven game? Play Mother 3.
Want "deep" (what the fuck is deep) gameplay? How about Bayonetta 2 and W101.
Want hard games? Play Donkey Kong or Fire Emblem

I mean, this is the same house that has stuff from Xenoblade to Pikmin, Fatal Frame to Splatoon and Zelda to Rhythm Heaven.

So either look up the things they do a little bit more in depth, or just play games from other publishers. They're not perfect, but pushing them towards the homogenization of AAA videogames is a situation where no one wins.
 
Sure it has some great games, but I just can't support Nintendo right now in their current state. They're anti-consumer as hell right now. It goes beyond just having a few good games.

So you're missing out on several true classics because of political reasons, if I knew that I wouldn't have replied to you initially, thanks for clarifying.
 
Same here. I had plenty of "deep" games in my teenager/early twenties. Now i enjoy the craftmanship and solid design of Nintendo games. It also helps that you can pick it up and play for 20 minutes and leave it as you please.

The bitsize, pick up & play stuff just doesnt fulfill me anymore. Especially after playing stuff like Half Life 2 & The Witcher 3 & Fallout 4.
 
This. Also their games became more and more kid friendly and dumb.

Paper Mario TTYD/SPM to SS/CS is the best example of this and it isn't the only franchise Nintendo has dumbed down since the past years.

We could wish they would make the same games as in the 90s/early-mid 2000's. Back then their games had depth and were not only about a plumber crushing Goombas

Those games are completely different genres and incomparable.

I finished loads of Nintendo games as a kid, I don't think for a second I could have finished Xenoblade X as a kid.
 
I remember putting a quarter in the machine at the arcades as a little kid and playing Splatoon, Xenoblade, and Pikmin and that's what hooked me on Nintendo.
 
The bitsize, pick up & play stuff just doesnt fulfill me anymore. Especially after playing stuff like Half Life 2 & The Witcher 3 & Fallout 4.

I'm easily able to enjoy the types of games you described, as well as Nintendo's offerings.

Like, I can play Pac Man CE one minute and have no problem jumping into Quantum Break the next.
 
Those games are completely different genres and incomparable.

I finished loads of Nintendo games as a kid, I don't think for a second I could have finished Xenoblade X as a kid.

They're of the same series though. Thus it's near impossible to ignore the progression.
 
Why would you want them to get out of their element and work at a complete disadvantage regarding their own talents and know how. They need to make what they do best.

Plus Nintendo in house along with all of their collaborative developers are the most diverse publisher there is.

You want a narrative driven game? Play Mother 3.
Want "deep" (what the fuck is deep) gameplay? How about Bayonetta 2 and W101.
Want hard games? Play Donkey Kong or Fire Emblem

I mean, this is the same house that has stuff from Xenoblade to Pikmin, Fatal Frame to Splatoon and Zelda to Rhythm Heaven.

So either look up the things they do a little bit more in depth, or just play games from other publishers. They're not perfect, but pushing them towards the homogenization of AAA videogames is a situation where no one wins.

I would if I could. Maybe a better example would be Paper Mario but...not the new ones.

Honestly this post made me realise I want more narrative driven games from Nintendo. The few they do put out are so good but then you have all the most recent RPG's where they're either gutting the story entirely or just trimming it down to the most basic thing. "There are two of everyone! ...and Bowser kidnaps Peach go save her and those generic toads". yawn.
 
Eeewww no. Just no.

Honestly I consider a game like Fallout pretty bad (from a gameplay perspective even worse) so no, I wouldn't be interested in a Fallout/Witcher whatever type of game from Nintendo.
 
On the topic of strong narratives, I want ya'll to try Kid Icarus Uprising or at least watch a longplay of it. There's a lot of good dialogue that happens that pushes story alongside the gameplay.

And you know the general Gods vs Gods, reapers, brainwashing of some Gods, soul collecting to create armies of the dead to kill more humans to create bigger armies of the dead and all that stuff in a light-hearted package.

The game knows when to be funny and knows when to take itself seriously. It's great.
 
The bitsize, pick up & play stuff just doesnt fulfill me anymore. Especially after playing stuff like Half Life 2 & The Witcher 3 & Fallout 4.

Bite sized ?

Are you refering to how NA based reviewers said in their MK8 reviews that the game could have used more unlockables as an incentive to play more?

I 100%'ed the game after a dozen or two hours, but that didn't stop me from putting in 300 hours of gameplay. The fun factor should be the only reason to play, not addictive skinner box elements like you see in TW3 and F4. I would never go anywhere near the last two games you listed.

You should check out this 10 minute video highlighting the shallow nature of the combat in TW3 https://www.youtube.com/watch?v=kkFqn1TMeH4. As an adult, I would rather play something with a little more sophistication.
 
Have you played either of the Xenoblade games?

Yes. I'm a big Monolith Soft fan. Xenoblade is amazing, not a big fan of XCX though. But Nintendo is unable to make these kind of games, which is why Takahashi says that Monolith Soft should continue making the kind of games that Nintendo is unable to make.
 
On the topic of strong narratives, I want ya'll to try Kid Icarus Uprising or at least watch a longplay of it. There's a lot of good dialogue that happens that pushes story alongside the gameplay.

And you know the general Gods vs Gods, reapers, brainwashing of some Gods, soul collecting to create armies of the dead to kill more humans to create bigger armies of the dead and all that stuff in a light-hearted package.

I'll second this. It goes way, way deeper than you think it does.

Not even halfway through the game, the previously simplistic story of "kill Medusa, save the world" is completely derailed. There's like a 3 chapter long alien invasion followed by a 3 year time jump where Palutina destroys sky world and starts attacking humans.
It gets crazy.
 
I love the fact Nintendo innovates with gameplay. From Pikmin to Mario Galaxy to Splatoon. Whenever they do something unique, they do it bloody brilliantly.

See, I love that too. But the former two are more than a decade old and almost a decade old. I want Nintendo to do more games as exciting and original as Splatoon and Pikmin. Products that are fresh as a whole. Instead of slapping the Mario on genre X, for example, I would love to see them venture in a whole new world. And that doesn't need to be dark at all. Sure there are new ip's by them, but not a lot that come close to the production values of their main titles imo. I also heavily miss their action adventure aspects, titles like Metroid and Zelda or even the older 3d Mario concepts.
 
I fondly remember when they funded Eternal Darkness, among other things. But I guess these things would make the company ,,bad" now. I.e. it's funny how in particular NoA actively tries to kill off any kind of diversity they have, by not localizing shit. Thank god NoE still give us all CiNG games last gen.

Yes it does lol, same-screen 2-4 player MP in a 3D platformer.

The cat suit powerup is not as central as the gravity mechanics, but it's there and it adds verticality to the classic 3D Mario gameplay.

NSMBWii MP concept cramped into a concept that was originally made for handheld gaming. And when a new powerup (i.e. bare minimum expected from a new Mario game) becomes your defense, you know the game is uninspired.
 
Yes. I'm a big Monolith Soft fan. Xenoblade is amazing, not a big fan of XCX though. But Nintendo is unable to make these kind of games, which is why Takahashi says that Monolith Soft should continue making the kind of games that Nintendo is unable to make.
Monolith is Nintendo.
 
Yes. I'm a big Monolith Soft fan. Xenoblade is amazing, not a big fan of XCX though. But Nintendo is unable to make these kind of games, which is why Takahashi says that Monolith Soft should continue making the kind of games that Nintendo is unable to make.

Monolith and Nintendo are literally the same company. Obviously different development studios are going to have specific talents. Monolith is Nintendos big AAA RPG studio.
 
I fondly remember when they funded Eternal Darkness, among other things. But I guess these things would make the company ,,bad" now. I.e. it's funny how, in particular NoA, actively tries to kill off any kind of diversity they have, by not localizing shit.

(...)
- http://www.amazon.com/dp/B00KWIYS3K/?tag=neogaf0e-20
- http://www.amazon.com/dp/B01AC3ZE46/?tag=neogaf0e-20
- http://www.amazon.com/dp/B002I08CSW/?tag=neogaf0e-20
- http://www.amazon.com/dp/B0050SVH18/?tag=neogaf0e-20
- http://www.amazon.com/dp/B00KWFCU4M/?tag=neogaf0e-20
- http://www.amazon.com/dp/B00LWY22E0/?tag=neogaf0e-20

Come on dude.
 
Yes. I'm a big Monolith Soft fan. Xenoblade is amazing, not a big fan of XCX though. But Nintendo is unable to make these kind of games, which is why Takahashi says that Monolith Soft should continue making the kind of games that Nintendo is unable to make.

Monolith = Nintendo and an internal studio. They're tasked with games such as Xenoblade to diversify their portfolio.
 
I fondly remember when they funded Eternal Darkness, among other things. But I guess these things would make the company ,,bad" now. I.e. it's funny how, in particular NoA, actively tries to kill off any kind of diversity they have, by not localizing shit. They really got what they deserve with the WiiU.

No one at all would oppose a new Eternal Darkness, or even a new horror IP. Would be nice if Nintendo could find someone to revive ED because after the things Dyack has done, I don't see Nintendo ever working with him again.
 
And yet you own a 3DS. A dated as fuck system with a far worse gimmick, and one that was RIDICULOUSLY overpriced especially when it first came out. The idea that Nintendo are anti consumer with Wii U but 3DS is fine is laughable.
I haven't bought a 3DS game since Black 2 came out, and haven't even touched a my 3DS since.
 
NSMBWii MP concept cramped into a concept that was originally made for handheld gaming. And when a new powerup (i.e. bare minimum expected from a new Mario game) becomes your defense, you know the game is uninspired.

Somehow in your response you managed to include the implication that handheld games are inherently inferior, I'm not going anywhere that one lol.

The cat suit is more than a traditional Mario powerup, they used it as the central mechanic for the game and built the majority of stages around it, including the final boss level/battle which is insanely good.

In terms of multiplayer, yeah it's the same concept, but executing it in a 3D environment is not a given. What they did in order to make things work and pleasant should not be taken for granted.
 
They're owned by Nintendo, but Monolith Soft is Monolith Soft. They make games that Nintendo themselves are unable to make.

If Nintendo to you is only EAD, then why would you want a studio which excels in tight gameplay to suddenly shift their focus to story driven games? The reason Nintendo can make a huge variety of genres is because they have tons of different studios to work on different types of games.

Let EAD work on what they do well, let other Nintendo studios handle narrative games.
 
Don't get me wrong, I am a Nintendo fan, though I don't love all of their franchises, but if you think about it Nintendo has been making the same games since the 80s. By that I mean games that are steeped in traditional, arcade design. I'd like to see Nintendo challenge themselves & deliver a few new IPs that have compelling narratives & deep gameplay like in The Witcher 3 or Fallout 4. I think it could really help in bringing variety to their current franchises.

More & more I find myself unable to be grabbed by Nintendo games because most of them lack strong narratives. With Nintendo games, it's pretty much what you see is what you get. Colourful mascot characters collecting bananas & jumping on Goombas just isn't doing it for me anymore. As I'm getting older this stuff gradually appeals to me less & less. I need something that does that little bit more & goes that little bit deeper.

So, what do you think? I think making more games that focus on having strong narratives & a darker or more grounded visual style could really help diversify their offerings. After all, it's said that they make games for everyone, right?

No? I mean considering how much u hate xenoblade chronicle x there, u can't said it is the same Game as xenoblade chronicle right?
 
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