Got my steamkey from Imperialgames, when does the game unlock?
Pretty excited, having recently finished Dark Souls 3 and UC4, I'm ready for this.
2 hours
Got my steamkey from Imperialgames, when does the game unlock?
Pretty excited, having recently finished Dark Souls 3 and UC4, I'm ready for this.
Nothing from GMG for me. :/
Steam keeps telling me that Stellaris has been released and yet.... no it hasn't.
Stop teasing me.
You can acutally play now![]()
Yeah, I see what you are saying and I am still hopeful.
What makes me nervous is that there have been many games of EU4 where it is like 1650 and I look around the map and wonder why I should even bother playing any more because the game is essentially over. I rarely get to experience the end game of EU4 because the game becomes less of an interesting struggle and more of a boring grind through out-matched AI nations by the mid to end game.
1.6 GB for me? What the actual ... ?
I disagree with just about everything in this post except I support that civ AI is just as capable of being intricate and complex. There is however a difference between grand strategy and 4x just on the level of complexity and number of systems running at once. Games like EU4 also are historical simulations in a way that civ games are not. Stellaris is definitely cut from the same cloth as EU4."Grand strategy" is more a marketing term, it doesn't make really sense. Civilization 4 / Civ 5 is as much a strategy game as EU4 or Galciv or Stellaris.
Civ AI has multiple parameters it must assess before going to war, like in EU4 or Stellaris : do you focus on a culture win ? or on science ? or economy ? On which wonders ? Which AI enemies will you get and so on.
If Stellaris AI is too passive it's not because of complexity, it's just a not so good AI (which is par for the course for 4X games at release) and it can be improved in patches and mods, like Civ AI was too (Civ 4 AI was better than Civ 5 AI though because the one unit per tile rule made the tactical AI a lot harder to build).
I'd argue it's actually less complex as an AI development to just build a fleet and move it to a system compared to moving units on a Earth map, so EU4 / Civ look quite a bit harder to dev than Stellaris at least for combat.
They probably have the special editions.
Ucchedavāda;203012979 said:Good point. The soundtrack in FLAC (lossless) format could easily account for the difference.
Nothing there either:
![]()
Click on Download, hopefully your key will be there (like the mine).
Yup, GMG is now completely dead![]()
Got an e-mail from GMG but the site is still down. File size says 4.5gb.