Oh god, this made me laugh.Oh, so they got DSP to show off the game then.
Oh god, this made me laugh.Oh, so they got DSP to show off the game then.
That capture card has to be crap to introduce lag, the ones I have don't have any lag and I play every game perfectly with them.you do realise that as this gameplay has come direct feed from the console, it must of been captured using some kind of capture card right?
these things introduce lag in controls. Maybe they were using a really bad one.
That said, some kind of quailty control should of flagged this video as something that stays on the cutting room floor.
Yeah, it's a weird video. I still can't imagine why the hell anyone gives a shit, though, besides the usual urge to shit on Polygon at the drop of a hat.
It can on both PC and console.Pretty sure it can be disabled.
said reviewer has played a hell of a lot of Paradox games.
So where's the review score then? I mean, we have confirmation the footage is from the person reviewing for polygon right?
I don't know if you're joking or not, but no, the person playing is not reviewing the game.
YEPBecause it's polygon?
That gif looks like it's someones first time picking up a controller. They can't even control both sticks at once.
I don't know if you're joking or not, but no, the person playing is not reviewing the game.
That isn't a good analogy at all. Everybody has to learn to drive before they are allowed to buy and drive a car. People do not have to learn how to play video games before they are allowed to buy and play them. There is an audience of people who would benefit from knowing if a game is fun even if it's your first time playing that sort of game. Not the case with cars.
I don't think they lose any professionalism as long as they label their reviews to show what kind of experience with the genre the reviewer had going into the review.
Because previews are there to educate the consumer about how a game works. They fill the same roles as a review does in many ways.Then what's all the fuss about? Why do we care about skill of someone streaming footage if it's not a critical opinion piece?
How's it different from the hundreds of giant bomb quick looks where Brad sucks at what he's playing?
Because it's polygon?
It's just so painful to watch. Just think, this person is paid to review games. That's like me being paid money to review bridal gowns or some shit.
Because previews are there to educate the consumer about how a game works. They fill the same roles as a review does in many ways.
At least Giant Bomb can fall back on the claim that there is a comedy element and that the commentary is part of their Lets Plays.
This was just a half hour of a guy playing a game badly. No commentary, no comedy, just bad gameplay. The value of GBs videos at least partially comes from the personalities playing the game. This Doom video doesn't educate or entertain.
Is the video labeled as an official preview?
Are you arguing no footage of poor gameplay should ever be allowed to air on a professional gaming site because it might make the game look bad?
Pretty sure this footage is simply a polygon employee playing via a stream, nothing more nothing less
Oh god, this made me laugh.
That capture card has to be crap to introduce lag, the ones I have don't have any lag and I play every game perfectly with them.
This is part of it:Can someone please explain where all that disdain for Polygon comes from? (not talking about the reaction to the video, just generally)
Im so out of loop
Can someone please explain where all that disdain for Polygon comes from? (not talking about the reaction to the video, just generally)
Im so out of loop
Can someone please explain where all that disdain for Polygon comes from? (not talking about the reaction to the video, just generally)
Im so out of loop
No, I'm arguing that posting a video where someone is clearly incompetent holds little to no value. And any value that it would have could also be had if given to someone competent. They can do whatever they want, but I think it's pretty clear why this has no value to anyone watching it.Is the video labeled as an official preview?
Are you arguing no footage of poor gameplay should ever be allowed to air on a professional gaming site because it might make the game look bad?
Pretty sure this footage is simply a polygon employee playing via a stream, nothing more nothing less
We don't know what difficulty setting they were playing on, and this is also the first level yes? I wouldn't jump to conclusions...What a player of this skill level really highlights is just how bad the enemy AI in the game is. He meanders around, missing shots like crazy and melee kills like 70% of the enemies with zero situational awareness.
What a player of this skill level really highlights is just how bad the enemy AI in the game is. He meanders around, missing shots like crazy and melee kills like 70% of the enemies with zero situational awareness.
This is part of it:
http://www.neogaf.com/forum/showthread.php?t=953692
SJWism, giving bad reviews to games that GAF likes, giving good reviews to games that GAF doesn't like, starting the changing review score deal, being given money by one part of Microsoft (Internet Explorer) which proves they're in hock w/ the gaming side of Microsoft despite the fact that it's a joke on the Internet that the various departments of Microsoft hate each other, and the fact they dare employ Arthur Gies. Also, the usual mistakes every site makes (like the silly pie chart which is obviously worse than Hitler and Stalin combined), but since Polygon does it, it proves they secretly hate games.
https://www.youtube.com/watch?v=yNUwqoOYzGw
It all started with this incredibly pretentious video before the website even went live lol
https://www.youtube.com/watch?v=yNUwqoOYzGw
It all started with this incredibly pretentious video before the website even went live lol
We don't know what difficulty setting they were playing on, and this is also the first level yes? I wouldn't jump to conclusions...
This. They set the standard with which they were then judged. It was really short-sighted.
If you reveal your new website with lofty claims like "changing the industry" and you wind up being just more of the same with a few legitimate issues making you worse than your competitors, and just following their lead in most aspects, you'll get judged as such.
Not to mention a lot of their "ideals" went out the window when they gave up on long-form essays and in-depth reporting.
There is no area where they excel. They adequately rip off the best content styles from their competitors but don't do it quite as well.
Can someone please explain where all that disdain for Polygon comes from? (not talking about the reaction to the video, just generally)
Im so out of loop
What a player of this skill level really highlights is just how bad the enemy AI in the game is. He meanders around, missing shots like crazy and melee kills like 70% of the enemies with zero situational awareness.
The chap who reviewed Stellaris for IGN didn't know there was a quick menu to managing his empire's planets, so he spent 80 hours playing the game in a fundamentally flawed way.
Another reason why having a community like GAF is so useful. You'll have a much better experience if you parse through reactions here than just going off of 'professional' reviews.
This looks like a clip that you would see on elders play on the react youtube channel.
The quality of video game journalism has been a joke for a while now ('is uncharted 4 more a walking simulator than action" from today) and its owes largely to the fact that they hire idiots.
There was also this:Wow, that's a lot. Didn't know about any of this, I'll investigate further
*bunch of kids shouting*
"POLEEGON PLAYS....
...DOOM!"
*off-camera voice*
"OK, so today we're gonna show you a game that's coming out soon" *hands copy*
"This is...oh Doom? Yeah I think I remember that game! They made a new one?"
"Is this the one with the face on the bottom of the screen that gets bloody and stuff? Oh maaan I remember that"
*Game starts*
"Oh...ooooh this is tough, I can't aim this!"
*walking into the wall*
"Move! Oh no, move! How do I move?"
*off camera* "Use the right stick to change your direction"
"The right..." *looks to controller* "oh this one" *wiggles it* "Oh, oh, oh OK I got this I got this!"
*cut several seconds ahead to:*
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"C'mon die die die! Shit! No! I can't hit him! Die die! YEAH I got 'im I punched 'im right in the face! Oooh wow!"
repeat for 10 minutes.