Spencer maintains, though, that the VR experiences on today’s consoles won’t look as good as standard games. “The truth is, a console that can run a 2-D version of Doom or Fallout today, which a PS4 and Xbox One can, is not going to be able to do a stereoscopic, high-framerate version of those games,” he says. “We don’t want to force VR into a middle ground between the scale that we see in mobile, and what our customers [expect].” So even though future Xbox games will be compatible with all the Xbox One systems, the VR games will likely be Scorpio-exclusive.
“The best place for VR innovation is the PC,” Spencer says. “I think developers should still go focus on the PC, because I think that’s a great place to innovate. What we’re doing… is we’re able to take some of the PC innovation that we see… and bring it to the console space, to enable those magical experiences on Scorpio when it launches.”