I guess going outside the plateau consist of standing on the edge and looking at what lies beyond haha.
I don;t get why they are so sensitive about spoilers. The story of Zelda has never been particularly interesting.
I don't think it's just the story but also the world that's out there. If they want to capture that Zelda 1 feeling, they have to not only limit story spoilers but also world spoilers so players can explore and discover the world on their own.
That's the philosophy behind this game. They want to capture that Zelda 1 experience where you start the game and you're let loose into the world to go anywhere you want!
And that's what makes me excited about this game, especially based on what Aonuma just said on stream. Exploration, going back to how things were structured in Zelda 1. Free from linearity!