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PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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A premium product in a niche market like consoles still has to appeal to the basic mainstream market and sell in some capacity.

Your acting like they can charge whatever they want and expect people to buy it because they have dubbed it a premium unit by itself.

If nobody buys the high end unit because its only for 5k people willing to pay out of their noses, there's no pointing in having it as an option to start

I don't consider the console market niche and the numbers released monthly corroborate my line of thinking. There is no acting, the tentative specs have performance being doubled and 4k video is a given. consumers are going to be paying a premium price for a greater value. The issue is entitled console buyers feeling like just because something doesn't fit their budget or they don't want it that it should not be made. The Neo gives gamers that want to have better performance a way to experience that without waiting. Even the people that can't afford it can wait until the price comes down. They will just have to wait longer since this is not an early adopter product.
I would project that Sony wouldn't be too disappointed in low initial sales. They will make it up in the tail end assuredly. Pricing the Neo beyond $550.00 would be dangerous undeservedly because of the PS3 public history though.

Sidenote or on topic-I would be comfortable with a HTPC sized box from sony.
 
I think the takeaway from all this is we should totally from now on only consider weight when arguing about consoles.

I'll take 10 pounds of that PS4 Neo please, thank you.

Terraflops were totally meaningsless numbers anways.

The only thing keeping me from freezing myself until September 7th is BF1 Beta.
 
The whole thing just sounds like a disaster in the making. There is literally no need to release this. Continued price cut and software momentum with VR + network would have been enough. This is an unnecessary change in business model hoping to make margin on hardware a consistent component ARPA going forward by making it recurring. It's a cash grab and risks destabilising what is actually a very favourable market environment for them.

The fact that it will be brutalised on the spec front by the Xbox means they risk reversing the de facto platform of choice status that served them so well with the enthusiast crowd. It's just bizarre decision making all round. Especially at $499.

I can see the spreadsheet reasons for wanting to do this but what looks good on a spreadsheet doesn't play well with consumers. There is a risk of significant confusion here and this is absolutely nothing like a phone upgrade cycle, that cycles is helped tremendously by carriers enforcing contracts with incentive to upgrade at renewal date. This is nothing like that and it's fools gold.

I will still buy one.

You're giving this thing much more importance that it actually has.
It's just an option to offer a premium PS4 experience at a higher price, specifically intended to support 4K features. If there's a market segment (likely 4K TV owners and core gamers) interested in upgrading or buying a more expensive model of the same console, for them is mission accomplished with this product. In any case they are bringing the current PS4 to the mainstream market with the Slim and upcoming price cuts and deals and that's where they're going to make most of their sales. Comparison with Xbox is meaningless, they're following totally different approaches.
 
Neo will also be a media player so maybe they added a X1 chip for post processing


Z9D-life-3.jpg
 
I think the takeaway from all this is we should totally from now on only consider weight when arguing about consoles.

I'll take 10 pounds of that PS4 Neo please, thank you.

Terraflops were totally meaningsless numbers anways.

The only thing keeping me from freezing myself until September 7th is BF1 Beta.

The weight thing is funny. On a purely physical level the first console injury was picking up the PS2 horizontally with one hand. If this console is truly 10 pounds I will suspect a tiny instructional picture in the manual and on the box to have both hands are needed to pick up the console without injury.
 
Remember when people used to ask "...but how many Gamecubes duct-taped together is it?"
What if they actually weren't talking about megahertz & polygons per second, but instead were referring to the weight of the console?
More gamecubes duct-taped together = More weight = more power?!?!


joking of course here
 
I can't tell if these weight posts are serious or not.

there not, right?

People are too obsessed with extreme power, matching scorpio and turning this device into a PS5.

I think its just a case of building up expectations mostly.
 
Did you ever own a PS3 phat? That thing is heavier than the purported neo spec.

I think the OG PS3 was 11lbs roughly. This is pretty close. I remember hauling that box from the store (2 of them actually) in the snow. They were crazy heavy for a console. I think I want to find out what it was made of.
 
Maybe they have stuck a cell processor in there for full hardware BC, with enhanced graphics via the PS4 APU cos those must be pretty cheap to make nowadays then they can kill off ps3 altogether pushing more people towards Neo the complete PlayStation system.
 
People are too obsessed with extreme power, matching scorpio and turning this device into a PS5.

I think its just a case of building up expectations mostly.

That too but I meant more in the sense that 10lbs is some really heavy weight!

Although I have to say the only thing that makes such extra weight over OG PS4 make sense is if it has a metal case. This should be much simpler with less parts than OG PS3.
 
I've been saying this all along and people just brushed it off. Glad someone else thinks they might as well.

It's not logical from a design perspective. The fewer the number of chips on the system the more cost efficient it will be. All AMD APUs already have media processing capabilities. Why add another separate chip? It would lead to more PCB, wiring, power use, heat, physical space, and overall cost. Not worth it.

There are reasons designs have shifted toward integrated northbridge, integrated GPU, and system on chip (SoC).
 
I think a new cheap Vita will be released for PS Now and Remote Play purposes. It will use a microSD card.

There is something in the air.
 
Gosh all this BC talk is giving me a headache... the BC thing has always been one of these features where its a lot less important than some make it out to be, in fact there have been several polls on this stuff over the years where there were far far less people interested in BC than what we see in places like here or other hardcore gaming forums. Its just one of those things where most people don't give a rat's ass about playing old played-out games...plus the fact that PS3/360 era lasted far too long for its own good.
 
Gosh all this BC talk is giving me a headache... the BC thing has always been one of these features where its a lot less important than some make it out to be, in fact there have been several polls on this stuff over the years where there were far far less people interested in BC than what we see in places like here or other hardcore gaming forums. Its just one of those things where most people don't give a rat's ass about playing old played-out games...plus the fact that PS3/360 era lasted far too long for its own good.

but but Xbox one BC has been played over 145 million hours!!

meaningless statistic
 
Why do people keep harping on the CPU holding back the GPU? It's true that it is a limiting factor for framerate but there's a lot that can be done on the GPU side for fidelity that's independent of the CPU.

Personally I'm not to worried about the specs at this point, I just hope that there's room for notable visual improvements on top of the reconstruction that they're doing. If the current specs are enough for that, then I'll be quite pleased.

Because it will be the limiting factor. Developers are not going to spend much time fon either the NEO or Scoprio outside enabling the high/ultra PC settings. I see no point in Sony over locking the GPU a 4.2 TF GPU is not going to be limited in any 1080p/30 game which most games will be stuck at. Might as well run conservative on the clocks to keep heat and noise down to avoid the vacuum cleaner of the OG PS4. It is a shame that Sony is pushing out the NEO right now instead of waiting 12 months and giving the consumer a real premium product with a real CPU.
 
And you are here to make sure they are lowered.

I guess...i just don't see why the NEO would be 10 pounds, that's pretty heavy and would need some serious power and heavy duty components packed in there to explain, which AMD does not have available right now...besides the CPU/GPU/RAM, what else is there?

Someone else speculated that it was just an over conservative external casing to deal with noise and heat dissipation, but i dunno if they would go the OG Xbox 1 route for this, since MS got mocked to hell for that super bulky VCR design
 
Because it will be the limiting factor. Developers are not going to spend much time fon either the NEO or Scoprio outside enabling the high/ultra PC settings. I see no point in Sony over locking the GPU a 4.2 TF GPU is not going to be limited in any 1080p/30 game which most games will be stuck at. Might as well run conservative on the clocks to keep heat and noise down to avoid the vacuum cleaner of the OG PS4. It is a shame that Sony is pushing out the NEO right now instead of waiting 12 months and giving the consumer a real premium product with a real CPU.

I agree with your first point, but i would say there is more importance in getting out early and in a price position undercutting the competition and arguing in a economic and value based perspective than waiting until they have to directly compare with Scorpio at the same time and play that power game.
 
Gosh all this BC talk is giving me a headache... the BC thing has always been one of these features where its a lot less important than some make it out to be, in fact there have been several polls on this stuff over the years where there were far far less people interested in BC than what we see in places like here or other hardcore gaming forums. Its just one of those things where most people don't give a rat's ass about playing old played-out games...plus the fact that PS3/360 era lasted far too long for its own good.

Yep I agree that BC is generally an overstated feature. However it does have it's uses. For instance the main reason I haven't bothered playing Yakuza 5 yet is because it's on my PS3. If I could play it on my PS4 I'd be cracking into it now.
It's a silly example but that's the just the way it is for me at the moment. :P
 
Using an equation I derived for calculating Tf.

Code:
Tf = (L*W*H*k*c*pi)/(Ke*H*((cos(a)+e^n)-1)))

Assuming its 3 cm taller. Then...
c = 299792458               Speed of light in vaccum
L = .275 m                     Neos Length
W =.053 m                     Neos Width
H =.335 m                      Neos Heigth
k = 8.6173324(78)×10−5  Boltzman constant
a = 119.67                      Angle of ps4 slant in degrees
n = 4                              4th console iteration
Ke = 1                            Keggerman's Constant (Ke = 1 at sea level)
H = 1.0078;                     Atomic mass of Hydrogen present in air

Doing the calculation gives 6.18075900134 or 6.2.
So neo will have 6.2 tf if my math is correct.
 
Because it will be the limiting factor. Developers are not going to spend much time fon either the NEO or Scoprio outside enabling the high/ultra PC settings. I see no point in Sony over locking the GPU a 4.2 TF GPU is not going to be limited in any 1080p/30 game which most games will be stuck at. Might as well run conservative on the clocks to keep heat and noise down to avoid the vacuum cleaner of the OG PS4. It is a shame that Sony is pushing out the NEO right now instead of waiting 12 months and giving the consumer a real premium product with a real CPU.

I would be more than happy with that. What else would could be expected? I'm not sure if 4.2TF is enough for that though.
 
How's it meaningless? Lol
there are several ways to slice up that data across users and total hours played in general on Xbox one that those numbers aren't necessarily impressive.

taken out of context in a press release it just sounds like a big number so it comes off as impressive. check out both threads when it hit the 100m number and 145m number
 
Using an equation I derived for calculating Tf.

Code:
Tf = (L*W*H*k*c*pi)/(Ke*H*(cos(a)+e^n)-1))

Assuming its 3 cm taller. Then...
c = 299792458               Speed of light in vaccum
L = .275 m                     Neos Length
W =.053 m                     Neos Width
H =.335 m                      Neos Heigth
k = 8.6173324(78)×10−5  Boltzman constant
a = 119.67                      Angle of ps4 slant in degrees
n = 4                              4th console iteration
Ke = 1                            Keggerman's Constant (Ke = 1 at sea level)
H = 1.0078;                     Atomic mass of Hydrogen present in air

Doing the calculation gives 6.18075900134 or 6.2.
So neo will have 6.2 tf if my math is correct.
Half life 3 confirmed.
 
I for one would be disappointed if the majority of Neo modes were just 1080p/30fps.

I mean... that's what most stuff is currently running at on OG PS4s. Come on son.
 
I for one would be disappointed if the majority of Neo modes were just 1080p/30fps.

I mean... that's what most stuff is currently running at on OG PS4s. Come on son.

1080/30fps with all types of cutbacks, tricks and sacrifices to achieve it and we are still left with unstable framerates in many games on top of that.
 
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