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PlayStation Meeting announced. September 7th 3PM ET (PS4 Neo Reveal)

Right before the Neo's unveil, how do you feel about the system?


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What do you mean by that? Do you think there'll be enhanced effects/textures/whatever if you play on a 1080p tv and then on a 4K tv the power will be used to increase the resolution instead? Nah, I really doubt that would happen. 1080p version would be superior for most people. If the dev goes for >1080p, it'll be on every kind of tv and if it's just a 1080p tv that'll be used for downsampling. They won't differentiate the versions depending on the used tv.

I'm just reading from the feedback they were presenting in that leaked presentation.

Some developers have two modes of NEO support
(high-res renderpath for 4KTV, separate 1080p renderpath for HDTV)

'Some developers would like to have one mode of Neo support rather than two'
(high-res buffer for 4KTV, just downsample to 1080p when connected to HDTV)

"Many games will have additional improvements for HDTV (1080p) owners. Higher framerate, More stable framerate, Improved graphics fidelity, Additional graphics features. Etc."

I read that as, some devs are just going with a single high-res approach for both (one mode), some are doing high res for 4K TVs and different stuff for 1080p (two modes).

It's not hard to imagine 4KTV owners being able to switch between the two in the latter case and going with whichever they prefer.
 
The cert date there seems to be June 2016.

That and the serial number seem to mostly line up with the Prototype Test Kit 2, that started shipping out in June to developers. It's the last of the prototype test units planned, and the last kit planned for this year (to be replaced with final-chassis, mass-manufactured test units in 2017).

Yeah it is a bit weird because it does seem to be the same model number as the previous one tested in May. Here is the full list:

http://www.tele.soumu.go.jp/giteki/...0&SC=1&as_fid=SXxxnc3vTuGLU/zWPqxl#searchlist

Not sure about Sony leaving the final chassis until next year though because MIC tested the final PS4 chassis test kit and dev kit in July 2013 a full 4 months before launch.
 
But they did that with PS3 and PS4. PS3's GPU was weak as feck, RAM split memory pool, and the CPU of PS4 is as we all know. Its par the course.

And its not just Sony either.

360's GPU far outstripped the abilities of its CPU, and its RAM size(both the EDRAM and the actual main memory) became a ball and chain on the system long before its GPU was ever tapped out.

Even the Wii U just uses a marginally upgraded Wii CPU, which was also a marginally upgraded GC CPU.

Barring whatever Scorpio does, i think PS5 will be the first console in a long time to actually have semi balanced components with the CPU being Zen, and the GPU and RAM being whatever they are.

Unbalanced Sony?

You are Richard Leadbetter pre-gen 8 launch. Remember those DF articles about how unbalanced the PS4 was? How the Bones was better in this regard?

Don't let your anti-Neo bias get in the way.
 
Expecting a lot of games to offer 4K HUDs with the game graphics being rendered in 1080p come a year from now.

I think for 4KTV support, Sony wants high res main buffers. Specifically they're asking devs to get in touch with them if they can't meet or beat 1800p.

Native 4K HUDs layered on top of whatever other technique is being used for the main buffer(s) makes sense though.

(It's not clear if Sony is mandating anything here in TRCs - it seems at the time of the leaked presentation they were still consulting with devs on draft TRCs)
 
HDR lighting and HDR color gamut are entirely separate things. HDR lighting is a technique that has light intensity change based on the environment while HDR color gamut, a big part of 4k TVs, is actually a wider color spectrum.
Yeah, but it still looks amazing with a non-Polaris GPU and an 8-bit monitor.

I guess it will only look better in a 10/12-bit monitor with the Neo...

What do you think about the dithering hypothesis?
 
Rolling with that colour spectrum.

PSMsep2016es.jpg

PSMsep2016.jpg
 
Its been said a bunch of times already but I could care less about the VR benefit of the Neo, just give me 60 FPS across the board and beautiful textures. I just want my games to run even smoother and look just a bit better and I'll be happy.
 
Mostly graphics representation is unrelated to Cpu power it is more limited by Gpu power, what is limiting the ps4 of the golden 60 fps in games is not the gpu tied side but the cpu tied side.

Physics, a.i, sound reverberation, and spatial interaction of objects are all examples of cpu tasks, these kind of things are limited by the IPC which is in turn is dictated by the clock speed and architecture of the Cpu. Hence, although if the neo increases the clock speed of the Jaguar 8 cores. The processor's IPC is inherently low, which means even if you clock it to 2.2 Ghz the PS4 neo would be still limited by its CPU and now even more if the rumours of a 5TF GPU are true.

You can take for example all driving simulators this generation whenever you crank up the number of cars per track you start seeing the FPS dwindling below the target FPS.
Most of these tasks can be performed by the GPU these days. Did you know that ND uses GPGPU for A.I. pathfinding in Uncharted 4?

I'm not saying that Neo shouldn't have Zen instead of Jaguar. I'm merely saying that it's stupid to not offload SIMD tasks to the GPU these days, regardless of the CPU uArch.
 
They need to design their games' A.I suiting the available power, One aspect of game design that have stagnated for a while is A.I. For example if the ps4 and xbox one shipped with an i-5 equivalent cpu then you would see many current targeting 60 fps games actually hitting their target with better, smarter, and more interactive A.I. But this could not be achieved at the time, as both console creaters wanted to derive from unique architectures and adopt a more familiar x86 cpu arch and amd offered the best deal.Sadly like everything else in life eye-candy sells.
And what i mean by even more is that, although you have nearly a 2.8x gpu you still have a bad cpu which means that the only thing the neo can provide if they use the same cpu. Is better graphics setting,resolution, and higher frame rate in gpu tied situations. Otherwise the cpu bump will only give of the maximum of a 5fps increase in the worst cpu tied situations.
Do you think that OG PS4 with an i5 CPU and a 1.84TF GPU could run Uncharted 4 at 1080p60?

The game is both CPU and GPU bound (I've posted a relevant link a couple of times already).

Also, according to a dev in Beyond3D the octa-core Jaguar CPU is 2.5-3x faster than the triple-core Xenon PPC CPU in general gaming tasks (MIPS, not flops). I think it's unfair to call it "weaker" than the Cell/Xenon (honestly, nobody cares about flops in CPUs these days thanks to GPGPU).

Keep in mind that MIPS-wise (not flops-wise) the Cell single-core PPE was 3 times weaker than the Xenon and yes, that weak* PPE was able to run some pretty impressive TLOU AI on the PS3.

* http://7-cpu.com/
 
Imagine if the Neo light-bar has the full color spectrum like that and that developers can use it as a loading indicator, disco strobe etc.
 
Well in theory, it still isn't too late for MS to back off from the Scorpio release date, purely so they could wait until the part costs drops down cheap enough to not freak out buyers.

But it really depends on how far they have actually gone with the prototype. I don't believe they even HAD any kind of physical hardware to test with back when they announced it, but by now they should have something nailed down. Only Microsoft truly know what the Scorpio would truly cost them to make, and even then they probably didn't decide on it until the last few months.

I am reminded of the original gigantic Xbox with the gigantic controller. Microsoft promoted it for its power. But Scorpio is really one giant mystery.


In the end, Microsoft didn't make any promises. They are likely free to change any element of Scorpio if they had to, because we know so little about it. Price, internals, costs, release date. These are all up for negotiations.

I agree that mostly all of what they announced for Scorpio could change before release. Hell, by this time next week, we might be singing a different tune about Neo. The system could get less powerful, more powerful, entirely different focus (e.g. from core to casual), etc. All of this is up in the air.

The issue with Scorpio is that if Microsoft make any changes that present it in a negatively different way, the choir of bullsh*t will be dressed and ready to perform. Microsoft cannot afford to give people more reasons to doubt their Xbox platform. They're just not in a position where they can getaway with saying one thing and doing another. If you're thinking "Well, casual consumers don't care" then you're right, however, early adopters do care. Early adopters -- aka the core market aka the people who would care about teraflops -- are the ones who make the videos and the memes and the photoshops and the songs and the posts etc. that make their way into the mainstream. This is why a lot of companies invest a lot of money in making sure their messaging is straight from the get-go. If the guys who show up first in line don't show up, you're f*cked.
 
Kuturagi is going to make a comeback and the Ps4 neo is going to have a GPU made of organic Giant Enemy Crab Tissue. Cooling System powered by 3 Siberian Hamsters.
 
Basically, you'll have a situation where the software library between the Neo and Scorpio is the same, the differences in software are minimal, but the price difference between the two is significant. If Microsoft don't realize this (yet), they're walking into a trap by chasing specs. It's not too late for Microsoft to "revise" their Scorpio platform, however, if they do so they'll be seen as doing another 180. This is why announcing Scorpio 12 months ahead of release was a bad idea: they've setup a lose-lose situation for themselves. The good news is the One S seems to be crushing it in NA, so their numbers are going to look good for the rest of the year.

That's a lot of assumption. We don't know the price of Neo or Scorpio, how can you sure price different will be significant?
Xbox one S added 4K bluray still able keep the price parity, maybe Scorpio will be the same too.
 
Regarding the 1080p60 vs 4K30 controversy, people have to understand that most hardcore gamers have a 1080p monitor/TV. Sony cannot afford to lose that audience.

4K support is fine if it's limited to video playback. UHD-compliant UVD doesn't require a lot of resources/transistors. Not sure about the UHD triple-layer Blu-Ray cost.

Wasting precious GPU compute power on 4K30 games is a waste though... that's why people want 1080p60 Ultra settings.
 
If it's true that Red Dead got pulled from E3 then that would be pretty believable.

I just thought the timing of their tweet was odd is all since looking at their feed and they never post #TBT or the like and the RDR3 rumor, I figured I'd asked them not really expecting a response..
 
Regarding the 1080p60 vs 4K30 controversy, people have to understand that most hardcore gamers have a 1080p monitor/TV. Sony cannot afford to lose that audience.

4K support is fine if it's limited to video playback. UHD-compliant UVD doesn't require a lot of resources/transistors. Not sure about the UHD triple-layer Blu-Ray cost.

Wasting precious GPU compute power on 4K30 games is a waste though... that's why people want 1080p60 Ultra settings.
Have you seen direct comparisons of recent titles between console settings and ultra? The difference is rarely noticeable in standard gameplay. Downscaling from higher res will give you good image quality however and that's imo worth it more.
 
You're both cuckoo.

The color strip in that image is the new PSX in its full glory. Come release day, Sony will give us the means to extract the console straight from the JPEG and play with it.
You crazy, crazy fool.

They've clearly heard what people have been crying out for and are making the entirety of the updated Elite/Neo DualShock 4 an incredibly bright kaleidoscope of LEDs.
giphy.gif
 
My head hurts catching up what I've read since sleep last night.

Realists, please stop killing dreamers, and dreamers stop making the realists go insane. Lol.

I don't think there will be Dual GPU in the console. I don't think any console is guaranteed every game will be min FPS console wide, and I don't think there are guaranteed resolutions. We've seen some magic level poop happen with certain games and other severely broken which is to be expected.

The system will be powerful enough. I just think that vanilla PS4 has games which we're starting to see lower resolutions and/or FPS depending on the game and Neo is being made as a band-aid for that issue until PS5 comes. Just my opinion.
 
My head hurts catching up what I've read since sleep last night.

Realists, please stop killing dreamers, and dreamers stop making the realists go insane. Lol.

I don't think there will be Dual GPU in the console. I don't think any console is guaranteed every game will be min FPS console wide, and I don't think there are guaranteed resolutions. We've seen some magic level poop happen with certain games and other severely broken which is to be expected.

The system will be powerful enough. I just think that vanilla PS4 has games which we're starting to see lower resolutions and/or FPS depending on the game and Neo is being made as a band-aid for that issue until PS5 comes. Just my opinion.

You're right no dual GPUs.

There's gonna be three.
 
The issue with Scorpio is that if Microsoft make any changes that present it in a negatively different way, the choir of bullsh*t will be dressed and ready to perform. Microsoft cannot afford to give people more reasons to doubt their Xbox platform.

The only things they officially promised is "It will be 4.5 times more powerful than XB1" and "It will come out in a year and a half" (at announcement).

Frankly the only thing that would annoy the diehards is if they abandoned the "4.5 times more powerful" claim. The release date can probably be pushed back without any real consequence.

IMO, Microsoft has the choice of releasing it on time but at a massive markup like PS3 was, or delay it one more year and get it down to a reasonable price. Either way they had to stick to the 4.5X statement. The Scorpio basically depends on it.
 
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