MassiveNights
Banned
They tried being closer (and measured distances). I didn't catch all of it but pretty sure they got as close as 6 ft and still were experiencing the issues?
Jeff went as close as 4.5ft
They tried being closer (and measured distances). I didn't catch all of it but pretty sure they got as close as 6 ft and still were experiencing the issues?
Jeff went as close as 4.5ft
In the Gamespot video review they didn't have any issues with head tracking, but noted when they were past about 8 feet from the camera the view started to awkwardly shift in and out. Which sounds familiar watching the GB stream, and clearly they're at that point or beyond. Not sure if they tried being closer, as I only watched the first hour and a half. When Brad switched in he still looked pretty far from the camera also.
Well shyt preorder canceled? that doesn't sound good at all for early adopters.They tried with lights off and also reported having the same issues at home, testing many different configurations.
Their issues seem unique compared to most other impressions, but it might still be better to hold off for awhileWell shyt preorder canceled? that doesn't sound good at all for early adopters.
Well shyt preorder canceled? that doesn't sound good at all for early adopters.
Well shyt preorder canceled? that doesn't sound good at all for early adopters.
I think the lesson here is to not pre-order anything ever.
They tried being closer (and measured distances). I didn't catch all of it but pretty sure they got as close as 6 ft and still were experiencing the issues?
I think the lesson here is to not pre-order anything ever.
I have had great preorder experiences. I preordered a launch PS4 and its still going strong with no issues knock on wood.frankly that's the lesson everywhere these days, yet people still do...
Anticipation and hype are an important part of product enjoyment for many people, it's like telling someone they shouldn't need foreplay to enjoy sex.
Sure, it's sort of stupid, and is closer to stockholm syndrome than romance at this point, but it's a real part of consumerism.
Anticipation and hype are an important part of product enjoyment for many people,
I think the lesson here is to not pre-order anything ever.
Hmm, OK then. Strange, I wonder what the issue is? They have 2 headsets, they both can't be faulty surely, and they've tried them in different room environments. Just odd when others are completely fine. Could be the PS camera.
It's not impossible. If the faulty ones are randomly distributed then they could easily have gotten 2 defective units. Out of the 3 headsets we know CBS got 1 seems to be functioning properly. Also did they ever switch the headsets around? Brad's seemed to be slightly better then Jeff's with the world pulsing.
Okay so assuming that both headsets were messed up what caused the move controllers to act the same way? its software, no doubt in my mind.
Okay so assuming that both headsets were messed up what caused the move controllers to act the same way? its software, no doubt in my mind.
Edit: The only common thread is the camera.
so ALL these people on GAF and other forums who have tried it at BestBuy, not have the same issues...... and all the sudden because Jeff says that it doesn't work.
I'm sorry, but I'd trust the majority of the audience. Heck I'd trust myself after I've it on a few occasions.
I'm curious to see if the majority of the owners who buy it, say it works fine........ well then would Jeff be called out?
Jeff is basically saying it is unplayable... that it's a hardware issue. Then EVERY OWNER WHO GETS ONE will most likely complain...and there should be a class action suit coming.... Right?
I doubt it... and many will just move on forget the hyper-hole Jeff just said today.
Okay so assuming that both headsets were messed up what caused the move controllers to act the same way? its software, no doubt in my mind.
Edit: The only common thread is the camera.
There are also some who are really crazy into VR and won't just leave one of the bigger VR threads right now as it is.
People who listened to any GOTY podcast of GB should know they are a pretty arbitrary group with arbitrary reasonings and are surprised when people get serious about anything they say. But there are people who will not yield to what they think is misinformation. I sure didn't care for some blunders on the bombcast in the past, but people should learn to not get too hung up and what a few individuals have to say on the internet. Right now some people are just coming over from the PSVR review thread and just updating people.
I won't knock those posters for it.
Honest question: do we have Astroturfers in this thread? Some of these posts are crazy
Edit -
Wtf is this
Have to wonder if it was even worth it for them to wake up super early, deal with technical issues, and have a tiny fraction of the games lineup when they could have waited for next week and done a more polished and comprehensive show.
I really have no idea why they could t have waited till at least 8am PST.
This is how they always do launch stuffHave to wonder if it was even worth it for them to wake up super early, deal with technical issues, and have a tiny fraction of the games lineup when they could have waited for next week and done a more polished and comprehensive show.
This is how they always do launch stuff
You could say why not wait on a console launch stream until there are better games out
But it launches next week. They never did console streams the week before.
No, they specifically mentioned that during the stream today. They also talked about how they had good experiences in general at trade shows, etc. So it wasn't something they had experience before to this extent it seems.Did they have this problem when they did that Quicklook EX of SuperHyperCube? I don't recall Jeff saying anything about jitter in that one.
It depends how widespread it is and just how bad it is. If GB's problems are common it's a huge deal since that would make almost everyone sick with minutes of using it. That is something you can absolutely not have in a VR device.
The white girl speaks english in the demo doesn't she? So they could at least do some of that one.
More than half the reviews in the review thread talk about tracking issues. What's unique to Giant Bomb's issues is the breathing view with the world moving in and out and it was the main cause of Jeff's nausea. I haven't seen that specifically reported in many, or any, other places and it was by far the biggest issue so thankfully it also seems the rarest. Hopefully they're able to find a cause soon and it isn't a widespread issue.
I'm sure if they could they wouldBut it launches next week. They never did console streams the week before.
No, they specifically mentioned that during the stream today. They also talked about how they had good experiences in general at trade shows, etc. So it wasn't something they had experience before to this extent it seems.
These guys at "Tested" know there stuff with VR, and they talk about the tracking issue @ 12:28.
https://www.youtube.com/watch?v=qi28_4HKVLE
Did the GB guys have any issues while sitting still ?
So he clearly didn't go and try Gamespot's they are right beside each other.Some post-stream PSVR thoughts from Jeff on his drive home https://www.youtube.com/watch?v=0dgoJFzY-no
So he clearly didn't go and try Gamespot's they are right beside each other.
Well shyt preorder canceled? that doesn't sound good at all for early adopters.
Commander.
Sir?
OPEN THE HYPER-HOLE.
BUT SIR-
JUST DO IT.
Aye, sir.
They've been streaming since the early AM and the VR tracking issues literally made him feel sick. Are you really surprised he didn't go interrupt Gamespot's stream to immediately investigate the problem? They'll have another stream next week.
Also, he seemed to be somewhat sick during the Bombcast (he was coughing a lot), so being up that early might've been extra rough. I wonder if he wasn't feeling well, if that contributed to his nausea.
What a shame gentleman. VR is the future, don't kill it in it's infancy. None of them.
In the Gamespot video review they didn't have any issues with head tracking, but noted when they were past about 8 feet from the camera the view started to awkwardly shift in and out. Which sounds familiar watching the GB stream, and clearly they're at that point or beyond. Not sure if they tried being closer, as I only watched the first hour and a half. When Brad switched in he still looked pretty far from the camera also.