runnin_blue
Banned
I can already see myself watching Netflix on a warm summer night out in the backyard with this thing in kickstand mode.
But in this case you're only talking about the worst of one world. You may not care about portables, but you're saying you do care about consoles. So you're paying more money for a screen you won't use, and a smaller form factor that will produce worse results than had you gotten a console designed first and foremost for gaming.I'm shocked. I actually like the looks of this thing. Not sold on the mini-controllers, but as long as every game is Pro controller compatible I'd seriously consider an early life-cycle purchase whereas I waited until fire sales on Wii and still don't have a Wii U (tho I plan to pick one up if I can find one on the cheap when stores clear shelf space for Switch). As for people complaining its the "worst of both worlds", I can understand if you're really into portable gaming. But I'm not. So, this actually looks pretty cool to my tastes. Sleek/cool design that doesn't look like a Fisher-Price toy, for a change. Bring on a reasonable price and 3rd party support and I'm onboard.
How can it only be one? What about when it is in mini controller mode?Just one. They could design games for different control schemes if they wished but in general, the release NS has all the buttons needed for any console game.
Well sure, but The Switch is using an arm chipset... It's all about low power consumption. So I'm a bit hesitant to except the fact that it could put perform even the disappointing CPUs of xb1 and ps4
Why should every game need to support that style of play? Simple multiplayer games like Mario Kart will, but Skyrim wouldn't have any need for that.How can it only be one? What about when it is in mini controller mode?
How can it only be one? What about when it is in mini controller mode?
So the 1-controller-for-two control scheme is completely optional, depending on the game? Hmmm
Just 1. 2 sticks, 4 face buttons, 4 shoulder buttons. You just have the options to attach the joy cons to the console unit, to the joy con controller or use them separately. Alternately there's the Switch controller pro. The half-controller stuff is just for multiplayer and no other support has been shown.
How can it only be one? What about when it is in mini controller mode?
- VC use for DS/3DS/Wii U(?)
- Web browsing and other non-game functionality in tablet mode
- Mario Maker
so Switch is your home system, portable system, tablet, roku (when docked). I like the multiple uses already. if I can cast from my cell to this whIle docked I'm sold.
Well sure, but The Switch is using an arm chipset... It's all about low power consumption. So I'm a bit hesitant to except the fact that it could put perform even the disappointing CPUs of xb1 and ps4
I guess we go to cabins and lakes for different reasons. I try not to have my phone on, if possibleThis thing is right up my alley. I love handheld gaming, I love console gaming. We spend a lot of time at the beaches and parks in the area, I can see this being fun at these locations. We spend a week each year at a cabin on the lake, and I think this will be a big hit up there. My kids are super stoked at the prospect of portable MP, and I think portable 4p MP sounds really cool (even if it's not ideal, I am willing to sacrifice a little for such a cool concept).
Everyone in my house has a 3DS (except for the newborn), so I think this thing is going to be a huge hit with us.
That really depends on how big the discrepancy in performance is. They didn't try to port too many games from PS3/360 to Wii despite the Wii's popularity.
Sounds good enough. As long as Switch get the best versions of the Wii U ports I'll be perfectly fine in terms of specs.MK and Splatoon are ports I believe, and I can't comment on what upgrades Nintendo is making for them. Same for Zelda. But you simply can't comment on the Switch's performance based on this video, especially about perceived differences when it's portable.
And, also, yeah, Switch is more capable than the Wii U. Don't worry.
Could Mario Maker exist without a touchscreen interface? Specially since the Joy-Cons could potentitally be used for pointing and selecting? That's assuming there won't be a new Mario Maker eventually instead they'll just dump the old one into Switch.
I believe most rumors/leaks at this point place it as a weaker GPU but better CPU, positioning it as a sort of side grade to XB1.
Could Mario Maker exist without a touchscreen interface? Specially since the Joy-Cons could potentitally be used for pointing and selecting?
If I recall correctly that can be on Wii U with YouTube videos, so maybe?
Could Mario Maker exist without a touchscreen interface? Specially since the Joy-Cons could potentitally be used for pointing and selecting? That's assuming there won't be a new Mario Maker eventually instead they'll just dump the old one into Switch.
I would love if the Joy-Cons had pointers, since I love Mote+Chuck for shooters, but it doesn't seem like they do.Could Mario Maker exist without a touchscreen interface? Specially since the Joy-Cons could potentitally be used for pointing and selecting? That's assuming there won't be a new Mario Maker eventually instead they'll just dump the old one into Switch.
If I recall correctly that can be on Wii U with YouTube videos, so maybe?
Dude I don't know how else to say that none of the footage being shown in that video was being played live on the Switch. Will Zelda have frame rate problems? No idea, but that video means nothing one way or the other.
Why should every game need to support that style of play? Simple multiplayer games like Mario Kart will, but Skyrim wouldn't have any need for that.
It's unlikely Nintendo is going to mandate support for every controller mode/option. They haven't previously. If a game doesn't fit with that scheme, it just won't be supported.
Thanks for the clarification. I thought it was funny they were showing a game like 2k16 with mini controllers.For local play, developers can take that into account, if they wish, but it's not a necessity. There are two mini controllers and together they have all the buttons needed for almost any console game down to even analog triggers potentially (not confirmed, but they look closer to other analog triggers)
Nice catchJust for fun, and to lay the debate to rest about whether or not portions of the trailer were running directly on the console or just video editing:
![]()
Red lines represent vertical reference points for the hardware (real) and the overlay
Yellow lines represent horizontal reference points for the hardware (real) and the overlay
Teal line shows the approximate angle deviation between the two outer hardware references for horizontal and vertical, the angle deviation travels across the hardware with all visible angles matching up, the displays angles however do not, what the video editor has done is deform the overlay video to match the outer frame of the hardware then scaled down the overlay to give it the boarder, without adjusting the deformation to match the new angles.
The result is it's off what it would be in reality by a notable degree, well beyond the margin for error in angle detection.
Heck just looking at the three red lines on the right makes it obvious what they did on it's own.
Oh yeah, clearly. There are so many types of games that couldn't ever work on SNES button configurations.
But they'll be supported in many Nintendo games, because they often don't demand as many buttons, have years of experience developing for sideways remotes, and always like to emphasize local multiplayer. Smash, Kart, 2D Mario, 3D Mario, Mario Party, Wario games, all good with few buttons.
You have nothing to worry about.
I wasn't arguing that the actors were literally playing in real time, I was arguing that it's plausible that the footage was still from the Switch even if it was added in post. The different versions of MK8 and Splatoon we saw suggest that- they obviously didn't just pull Wii U footage for that, and if Nintendo used the Switch versions of those games it follows that they likely used the Switch version of Zelda as well.
It doesn't really matter until we get the first real look at the system, sure, but I wouldn't say that guarantees that nothing in the video was at all indicative of the system. Again, I wouldn't be so skeptical if Nintendo didn't have such major problems with underpowered hardware the past few gens. If Switch is substantially better than Wii U, even in portable mode, I'll be really happy.
I guess we go to cabins and lakes for different reasons. I try not to have my phone on, if possible
Does Nintendo have a history of (sorry if I'm using this term incorrectly) bullshots? I know a lot changes between prerelease and release builds of their games, but I can't recall them actively showing something unrealistic. If the system is out in March they presumably have most of these games close to presentable (I would hope, at least if they're launch titles like Zelda) so I'd hope they were recorded via the Switch and just added into the video afterwards.
Assuming they work like Wii motion plus, yes.Would it be possible to use the detachable controls as a mouse?
Will Amiibos be supported by this? How do they do that? Creating an optional snapping control for scanning Amiibos?
Can't argue with late night mario party.No, we likely go for the same reason. But in the evenings, after the kids go to bed, we often play Mario Party or board games.
Too big to be successful as a portable
I think some devs are still going to make handheld-style games for the NS that are meant to be played on the go. Just because it's a hybrid designed to consolidate 1st-party development certainly does not mean that every dev will be forced to create big 3D games you happen to also be able to play away from home. Some studios will still target the faster turnaround and lower price point of games that don't require abundant assets and long dev periods/big teams to put out.
At least I hope. It would be great to see a steady stream of both big home console-style games and games that are more suited for a smaller portable experience.
I suppose if indies get involved in any real capacity this is an inevitability whatever the case![]()
MK and Splatoon are ports I believe, and I can't comment on what upgrades Nintendo is making for them. Same for Zelda. But you simply can't comment on the Switch's performance based on this video, especially about perceived differences when it's portable.
And, also, yeah, Switch is more capable than the Wii U. Don't worry.
Too big to be successful as a portable(can't put in pocket)
Assuming they work like Wii motion plus, yes.
Im pretty disappointed. Looks like theyre releasing a Nintendo branded Nvidia Shield, minus the PC gamestreaming? oh look, a last gen game was the sole non nintendo game they showed. That isnt foreshadowing their future third party support at all...