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Obduction coming to PS4, PSVR, Vive in 2017

salromano

Member
VentureBeat said:
- "PlayStation breaks open our availability as a much broader platform for us."

- "Cyan has already begun work adding support for hand controls and room scale. Hand controls will allow players to interact directly with objects in the world — buttons, levers, doors, valves, etc. — even picking up objects to examine them. These new features will provide a more immersive experience to players with the appropriate capabilities (Vive, Oculus Touch, and PSVR)."

- “We’re opening up the Obduction virtual reality experience to more platforms and going all in for the VR future. We have some optimization to do for the PS4, but it is surprisingly capable as a platform.”

- "Obduction is just the beginning of Cyan’s projects in the VR market."

http://venturebeat.com/2016/11/07/myst-studio-cyan-announces-obduction-for-ps4-psvr-and-htc-vive/

Trailer for those interested: https://www.youtube.com/watch?v=2wCPOTK587o

It's out now on PC: http://store.steampowered.com/app/306760/
 
In for the Vive version. Thought this game looked interesting, but I'm more than happy to wait for the Vive version to come out.
 
Tried the Oculus version last night and it seems like a great fit, my only issue so far is the transition particle effects have been replaced with loading screens which is disappointing but otherwise it's great.
 
It is good they already had an in game screenshot tool. Imagine wanting to scribble something down, you would have to remove and put on the headset every time.
 
Another walking simulator. Just what we needed

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Waiting for them to finish adding the Touch controller support early next year but I'll definitely be picking it up then.
 
They hinted at a console release, but that's pretty awesome news about PSVR and Vive too. It's a great game and is perfect for VR.
 
I just hope the movement controls are good, I'd like an option to teleport around like Batman any free movement games have made me feel queasy.
 
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