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A Plea to Nintendo from a Lifelong Fan - Chris Stuckmann

I don't understand why he feels the need to recount Nintendo's history in an open letter to Nintendo - does he really think they don't know their own story? This video doesn't seem like a letter to Nintendo at all, except for the last minute.

In terms of his actual message to Nintendo, it basically boils down to - make good games, make good niche games, and help third parties - nothing particularly novel there.

If I were going to give a message to Nintendo, right now it would be something along the lines of "WHAT THE HELL ARE YOU DOING?"

They launch a mobile Fire Emblem game with the purported purpose of enticing mobile games to purchase Nintendo hardware after getting hooked on their exclusive franchises, while at the same time having practically ZERO 3DS consoles available in the US for sale? They can't manage to stock shelves with a console that is 6 years old?? Not to mention the NES Classic, which should be making the company boatloads of cash but is instead still impossible to find 2 months after Christmas?? With Switch, they start preorders seemingly out of nowhere which sell out immediately, leading many (myself included) to conclude that the impending launch will be just as short stocked and mismanaged as the recent Classic debacle. Have we seen any accountability from them for any of these failures? Or for the Wii U failure? I don't recall seeing any public firings or mea culpas after having burned their fans over and over again recently, and it's making me angry.

Here's my advice for Nintendo:

1) Fire someone high up responsible for this supply travesty and issue a public apology to all of the fans who have been clamoring trying to buy a 3DS or NES Classic for the past 4 months, promise to fix your supply chain issues, and spend some money to FIX IT.

2) If you're going to start preorders for your new thing that people might want, announce the start time and where to preorder days in advance so people can plan in advance.

3) Start developing (or if you are already developing, announce) several titles that would previously have been 3DS titles but are coming to the Switch. I'm talking about $40 titles like Fire Emblem, Mario & Luigi, Advance Wars, whatever - games that are traditionally for handheld consoles at handheld prices. This will show developers that you are serious about the mobile aspect of Switch and hopefully bring the 3DS faithful into the fold. If you lead the way showing there are 2 viable price points for Switch software, 3rd parties will follow.
 
At what point does the plea begin? He is going on and on about history of Nintendo with background music straight out of some true crime show.
 
I don't understand why he feels the need to recount Nintendo's history in an open letter to Nintendo - does he really think they don't know their own story? This video doesn't seem like a letter to Nintendo at all, except for the last minute.

In terms of his actual message to Nintendo, it basically boils down to - make good games, make good niche games, and help third parties - nothing particularly novel there.

If I were going to give a message to Nintendo, right now it would be something along the lines of "WHAT THE HELL ARE YOU DOING?"

They launch a mobile Fire Emblem game with the purported purpose of enticing mobile games to purchase Nintendo hardware after getting hooked on their exclusive franchises, while at the same time having practically ZERO 3DS consoles available in the US for sale? They can't manage to stock shelves with a console that is 6 years old?? Not to mention the NES Classic, which should be making the company boatloads of cash but is instead still impossible to find 2 months after Christmas?? With Switch, they start preorders seemingly out of nowhere which sell out immediately, leading many (myself included) to conclude that the impending launch will be just as short stocked and mismanaged as the recent Classic debacle. Have we seen any accountability from them for any of these failures? Or for the Wii U failure? I don't recall seeing any public firings or mea culpas after having burned their fans over and over again recently, and it's making me angry.

Here's my advice for Nintendo:

1) Fire someone high up responsible for this supply travesty and issue a public apology to all of the fans who have been clamoring trying to buy a 3DS or NES Classic for the past 4 months, promise to fix your supply chain issues, and spend some money to FIX IT.

2) If you're going to start preorders for your new thing that people might want, announce the start time and where to preorder days in advance so people can plan in advance.

3) Start developing (or if you are already developing, announce) several titles that would previously have been 3DS titles but are coming to the Switch. I'm talking about $40 titles like Fire Emblem, Mario & Luigi, Advance Wars, whatever - games that are traditionally for handheld consoles at handheld prices. This will show developers that you are serious about the mobile aspect of Switch and hopefully bring the 3DS faithful into the fold. If you lead the way showing there are 2 viable price points for Switch software, 3rd parties will follow.
Dude, chill.
 
I had trouble getting through the the slow reading pace, the largely needless retread of history, and the forced humor, and then was disappointed with the shallowness of the main point.
 
Alright vid, but the point is just focus on making good games.

As someone who has used their development software, they really need to up 3rd Party support. It's a joke.
 
I don't understand why he feels the need to recount Nintendo's history in an open letter to Nintendo - does he really think they don't know their own story? This video doesn't seem like a letter to Nintendo at all, except for the last minute.

In terms of his actual message to Nintendo, it basically boils down to - make good games, make good niche games, and help third parties - nothing particularly novel there.

If I were going to give a message to Nintendo, right now it would be something along the lines of "WHAT THE HELL ARE YOU DOING?"

They launch a mobile Fire Emblem game with the purported purpose of enticing mobile games to purchase Nintendo hardware after getting hooked on their exclusive franchises, while at the same time having practically ZERO 3DS consoles available in the US for sale? They can't manage to stock shelves with a console that is 6 years old?? Not to mention the NES Classic, which should be making the company boatloads of cash but is instead still impossible to find 2 months after Christmas?? With Switch, they start preorders seemingly out of nowhere which sell out immediately, leading many (myself included) to conclude that the impending launch will be just as short stocked and mismanaged as the recent Classic debacle. Have we seen any accountability from them for any of these failures? Or for the Wii U failure? I don't recall seeing any public firings or mea culpas after having burned their fans over and over again recently, and it's making me angry.

Here's my advice for Nintendo:

1) Fire someone high up responsible for this supply travesty and issue a public apology to all of the fans who have been clamoring trying to buy a 3DS or NES Classic for the past 4 months, promise to fix your supply chain issues, and spend some money to FIX IT.

2) If you're going to start preorders for your new thing that people might want, announce the start time and where to preorder days in advance so people can plan in advance.

3) Start developing (or if you are already developing, announce) several titles that would previously have been 3DS titles but are coming to the Switch. I'm talking about $40 titles like Fire Emblem, Mario & Luigi, Advance Wars, whatever - games that are traditionally for handheld consoles at handheld prices. This will show developers that you are serious about the mobile aspect of Switch and hopefully bring the 3DS faithful into the fold. If you lead the way showing there are 2 viable price points for Switch software, 3rd parties will follow.
Well this guy has it all figured out. Let's call it a day guys
As for the video very long winded way of saying what almost every knew or wanted from Nintendo
 
I hear a lot of this. 'Im a Nintendo fan' but they need to do X, Y, Z and listen to 'the fans'. It gets boring.

I consider myself a Nintendo fan but they've not really wanted to court me for a long time for many reasons not worth repeating. That's fine. I've gone elsewhere with no regret and I'm cheering them on from the sidelines. I want their vision to be a success with the Switch whilst it isn't for me and have come to accept they have a stubbornness that will either pay off for them, or won't.
 
Yeah video wasn't too informative for us but for his general movie audience I think it would be.

Edit: Also his points about Rare are kinda off the mark.
 
They launch a mobile Fire Emblem game with the purported purpose of enticing mobile games to purchase Nintendo hardware after getting hooked on their exclusive franchises, while at the same time having practically ZERO 3DS consoles available in the US for sale? They can't manage to stock shelves with a console that is 6 years old??
At a glance Amazon has no shortage of 3DS systems in both limited and unlimited varieties. I've never heard of anyone having trouble acquiring a 3DS recently.

The purpose of Fire Emblem Heroes is to make bags of money.

With Switch, they start preorders seemingly out of nowhere which sell out immediately, leading many (myself included) to conclude that the impending launch will be just as short stocked and mismanaged as the recent Classic debacle.
Preorders went up the night of the presentation. That's how I got one at Amazon without much difficulty. I don't know how you'd call that out of nowhere. You can conclude whatever you want but you sound kind of crazy in the process.

I don't recall seeing any public firings or mea culpas after having burned their fans over and over again recently, and it's making me angry.

Here's my advice for Nintendo:

1) Fire someone
Chill.
 
They launch a mobile Fire Emblem game with the purported purpose of enticing mobile games to purchase Nintendo hardware after getting hooked on their exclusive franchises, while at the same time having practically ZERO 3DS consoles available in the US for sale? They can't manage to stock shelves with a console that is 6 years old??

Wait what? At least here in Michigan I see 3DS systems for sale everywhere.
 
I sort of agree with his point on Rare. I'm not even the biggest Rare fan, but I think it was really dumb of Nintendo to abandon the FPS market after golden eye was such a bit hit. There was clearly a large audience for it that loved it, and rather than continue to build on it they got rid of apparently the only developer they had at the time that could make those kind of games.
 
The video seems to imply that Nintendo stopped focusing on video games in favour of "gimmicks" which is wrong as the Wii, DS, 3DS and Wii U still had great games worth playing and unlike others Nintendo is willing to get a game to run at 60 FPS even if it means sacrificing graphic.

Plus Nintendo didn't get rid of Rare for no reason, they just didn't feel that Rare was worth the price that the Stamper bros were asking for plus most of the key member of Rare had left the company.

As for "Gimmick" he seems to ignore the fact that both Sony and Microsoft does this as well or that Nintendo has always been tinkering with new way to play Video games right from the NES days with ROB.
 
I accept Nintendo for what they are and then decide to purchase or not depending on my valuation of that. Wanting them to be more like Sony or MS, or getting major third parties onboard, or complaining about this or that is a complete waste of time. They will do what they do and will not bend to public pressure, especially from the west. You will either value their output or not. They aren't going to change so really all the whining and bitching is pointless. Love them for what they are or move on to something else and forget about them.
 
I desperately want Nintendo to succeed in the console market since competition is an important factor that needs to remain in order to keep Microsoft/Sony/Nintendo in check. Nintendo has always had the most consistently excellent output as well. Not every game is a hit, and they have made some obvious mistakes, but they smack homeruns far more than they get struck out.

I hope Nintendo as a whole is listening to all fan feedback, including the dumb comments. Nintendo needs to pay more attention to what people expect and want from them going forward. It doesn't just come down to 3rd party support or having a better launch lineup, it's all these comments combined.

If Nintendo wants they could continue being the same old company they've always been and they'd still be able to survive for awhile thanks to customers like me that are impressed with their games enough that we feel a need to always support them, but if they want to compete directly with Sony or Microsoft they're going to need to play the long game. Slowly but surely take consumer feedback into account and bring some new blood in for some of the higher divisions because Nintendo's current mindset when it comes to treating it's consumers (outside of releasing great games) is shaky at best.

If Nintendo would rather play the short term game for a bit and bring back consumers that have been less than satisfied with them lately, they could announce a couple games that fans have been demanding, such as a new Metriod or F-Zero. These games wouldn't even have to be in proper development yet, just say you're working on them and then start to... actually work on them.

Also, releasing better limited editions for notable releases and releasing more games for the VC (as well as improve the VC in general) would help increase profit without even having to develop new games. This would be a way to earn some extra dough without upsetting players like they did when announcing a pad online service.

Honestly, I don't even care about most of what I complain about in regards to Nintendo. Most of my complaints are just concerns I have since I want Nintendo to do better and become a bigger force in the console space (so that more people can come back and play their awesome games).
 
Wait what? At least here in Michigan I see 3DS systems for sale everywhere.

Based on my searches, all of the systems being sold on Amazon.com and Walmart.com are either not available online or are being sold above MSRP by resellers because of the shortages. It's unavailable at Target.com, unavailable at Gamestop.

Here is a recent article by The Verge covering the shortages:

http://www.theverge.com/circuitbreaker/2017/2/7/14526666/nintendo-new-3ds-xl-stock-issues-sold-out-switch-third-party-grey-market

Perhaps you live in a market where they happen to have some stock, but it sure isn't readily available near me or online as far as I can tell. Most people will check Amazon, see that it's being sold above MSRP, and say forget it.
 
As much as I love the guy, this was nothing more than rambling for a couple of minutes about Nintendo. I saw the video earlier today and was really unsure what Chris was aiming at exactly, or hell, at all even.
 
That point at the end about niche games and Harvest Moon is like that one article mentioning "why doesn't Nintendo make Castlevania games anymore"

Too bad that much of the criticism at Nintendo is based on common misinformation like the whole Rare thing even though everyone wants a console with actual third party support
 
At a glance Amazon has no shortage of 3DS systems in both limited and unlimited varieties. I've never heard of anyone having trouble acquiring a 3DS recently.

The purpose of Fire Emblem Heroes is to make bags of money.


Preorders went up the night of the presentation. That's how I got one at Amazon without much difficulty. I don't know how you'd call that out of nowhere. You can conclude whatever you want but you sound kind of crazy in the process.


Chill.

As I mentioned above, it's only available on Amazon via resellers who are charging a premium.

They have explicitly stated that they wanted their mobile offerings to entice new gamers to purchase their platforms - http://www.theverge.com/2016/9/8/12848458/nintendo-miyamoto-interview-super-mario-run-iphone-consoles-games

Reggie: "If we can motivate you to have a little taste of a Nintendo experience and drive you towards the Wii U or 3DS, we’ve won"

I think Apple has set the standard for preorders and Nintendo would be wise to follow it - giving your fans some advance notice so they can plan for preorders is more respectful IMHO.
 
I sort of agree with his point on Rare. I'm not even the biggest Rare fan, but I think it was really dumb of Nintendo to abandon the FPS market after golden eye was such a bit hit. There was clearly a large audience for it that loved it, and rather than continue to build on it they got rid of apparently the only developer they had at the time that could make those kind of games.
Nintendo never owned Rare.
 
well that was certainly an unnecessarily long video just to say "hey Nintendo, bring the games"

also he brings up some things that aren't necessarily correct, like the gcn controller adapter being a thing because most people play the game that way when in reality it was to appease the competitive scene and offer a wired controller solution

either way I usually like his videos but this seemed like a thinly veiled way to get some views ahead of the Switch launch
 
I sort of agree with his point on Rare. I'm not even the biggest Rare fan, but I think it was really dumb of Nintendo to abandon the FPS market after golden eye was such a bit hit. There was clearly a large audience for it that loved it, and rather than continue to build on it they got rid of apparently the only developer they had at the time that could make those kind of games.
Nintendo didn't make that decision, however. Rare did. It was Rare's choice to go to Microsoft. It could be argued that Nintendo could've tried putting more money towards Rare to keep them, but considering how much the N64 wasn't that much of a success comparatively to the competition at the time, they likely thought Rare wasn't as valuable as Microsoft thought they were. To be fair, Rare and Microsoft has mostly been the drizzling shits and Rare's Gamecube content wasn't that exciting either.

Most of the worthwhile talent went to Retro Studios anyway.
 
Nintendo never owned Rare.

Rare was also losing steam around 2002. Donkey Kong 64 and Starfox Adventures are wildly considered disappointments and most of their output once they were bought by Microsoft was merely passable. I think Nintendo letting Microsoft pick up Rare hurt Nintendo more when it came to their reception from fans (fans always falsely assume Nintendo sold Rare to Microsoft) rather than missing out on any games from Rare.
 
Maybe not entirely, but didn't they own a large stake in them? I could have sworn I remember reading all those years ago that Microsoft paid like $300 million to Nintendo for control of Rare. Sorry if I'm completely wrong here.
Nintendo owned 49% of Rare, the Stamper bros retained a controlling interest of 51%.

Microsoft purchased the 51% first. Nintendo, having no need of the rest under the circumstances, sold their 49% for $300 million.
 
Rare was also losing steam around 2002. Donkey Kong 64 and Starfox Adventures are wildly considered disappointments and most of their output once they were bought by Microsoft was merely passable. I think Nintendo letting Microsoft pick up Rare hurt Nintendo more when it came to their reception from fans (fans always falsely assume Nintendo sold Rare to Microsoft) rather than missing out on any games from Rare.

Nailed it - I actually think Nintendo handled Rare perfectly. Got the best games they had in them, saw the writing on the wall, and got out at the right time. I only wish they could have kept some of the IP and carried it forward without Rare, but I'm sure Microsoft never would have gone for that.
 
Nintendo's big mistake is they are following in Sony's footsteps now instead of doing their own thing.

Day one patches, DLC, season passes, pay to play online, micro-transactions, constant delays smh. I don't think ANYONE asked for this Nintendo
dbUgjcJ.gif
 
I like Chris but it felt like he had to justify his "plea" by showing all his stuff and recounting Nintendo's history.

And really, Nintendo's biggest mistake was letting Rare go? Sure, Chris.
 
Nintendo's big mistake is they are following in Sony's footsteps now instead of doing their own thing.

Day one patches, DLC, season passes, pay to play online, micro-transactions, constant delays smh. I don't think ANYONE asked for this Nintendo
dbUgjcJ.gif

to be fair they're following in the footsteps of all the big publishers in the console space with some of that stuff

not that I'm saying it's a good thing, but you're trying to pin it all on Sony when it's Sony, MS, EA, Activision, Ubi, etc. etc. etc.
 
Yeah, the Rare mention was kind of ridiculous. He clearly doesn't understand the situation Nintendo was in at the time. Nintendo owned 49 percent of the company and the Stampers owned the other 51 percent. The brothers sold their controlling interest to Microsoft (though I believe they approached Nintendo first). In order for Nintendo to continue working with Rare in a way that actually benefited them, they would have needed to purchase Microsoft's 51% stake. That wasn't happening, so they sold their shares for $300 million. Which, in hindsight, was an incredibly smart decision.
 
There are much bigger mistakes Nintendo made as well:

- Limiting the releases of cartridges annually for all publishers during the NES era.
- Unwillingness to push for localization of cult titles (this continues on till this day in the whole Mother 3 debacle)
- Cartridges when the industry was moving towards disc based formats
- Leaving Metroid in the dust
- Wii being Gamecube powered making it very hard to port games from that generation to it.
- Wii U tablet making it hard to port games over as well as also being under-powered.
- A little bit of all of the above points straining third party relations.

Alternatively both Wii and the DS were huge hits despite this revisionist history suggesting otherwise.
 
Nintendo didn't make that decision, however. Rare did. It was Rare's choice to go to Microsoft. It could be argued that Nintendo could've tried putting more money towards Rare to keep them, but considering how much the N64 wasn't that much of a success comparatively to the competition at the time, they likely thought Rare wasn't as valuable as Microsoft thought they were. To be fair, Rare and Microsoft has mostly been the drizzling shits and Rare's Gamecube content wasn't that exciting either.

Most of the worthwhile talent went to Retro Studios anyway.

Nintendo owned 49% of Rare, the Stamper bros retained a controlling interest of 51%.

Microsoft purchased the 51% first. Nintendo, having no need of the rest under the circumstances, sold their 49% for $300 million.

Ah I see, thanks for clearing that up. I don't know why after all these years I kept thinking Nintendo just simply sold Rare to Microsoft. I think all the old headlines put it that way.

Like I said I'm not really a big fan of Rare, I just thought that Nintendo not having them around anymore was bad because I think Nintendo should have built on their FPS success back then. Even if they did 100% own them and then sell them, I certainty don't think it would have been their biggest mistake like Chris said though, far from it.
 
I enjoy Stuckmann's reviews and think his heart is in the right place here but he's so biased by nostalgia and tech-illiterate in the video. The video is pretty bad.
 
Probably the worst argument he made is suggesting the Wii's library had too many "baby" games. There's something for everyone if you actually dive into it.

Nintendo's big mistake is they are following in Sony's footsteps now instead of doing their own thing.

Day one patches, DLC, season passes, pay to play online, micro-transactions, constant delays smh. I don't think ANYONE asked for this Nintendo
dbUgjcJ.gif

Why blame Nintendo for that? The consumers are to blame since they love giving their money up to stuff like DLC, season passes, paid online, and microtransactions. None of this would have happened if consumers didn't pay for these days, thus, you have companies going where the money is.
 
Nintendo didn't make that decision, however. Rare did. It was Rare's choice to go to Microsoft. It could be argued that Nintendo could've tried putting more money towards Rare to keep them, but considering how much the N64 wasn't that much of a success comparatively to the competition at the time, they likely thought Rare wasn't as valuable as Microsoft thought they were. To be fair, Rare and Microsoft has mostly been the drizzling shits and Rare's Gamecube content wasn't that exciting either.

Most of the worthwhile talent went to Retro Studios anyway.

Regardless of Rare, they could have invested more money in FPS and western developers in general after the success of Goldeneye, Perfect Dark and third party stuff like Turok as the market was shifting westward and towards those types of games dominating the mainstream. Sony and MS adapted and capitalized on this, Nintendo didn't and hence there struggles in the core gamer segment and their own statements about not being "good at" competing with Sony/MS.

To be fair, they did have stuff like Metroid Prime 1 and 2, Eternal Darkness, Resident Evil 4 (timed) as exclusives on the GC. I think they just over reacted to getting trounced by the PS2. MS sold even fewer Xboxes, rather than giving up on competing they doubled down with the 360, beat Sony pretty soundly in NA and Europe and ran a near dead heat worldwide.

Nintendo of course did even better with the Wii and DS expanding the market beyond core gamers. That unfortunately ended up being a short term success and the lost nearly all that market in the console space with the Wii U selling only 13 million, and quite a bit in the portable market with 3DS sales being way below DS sales. On top of being short term, it further sullied their imagine among western core gamers as being for "kids and casuals" and made them less competitive in that sector than before.

So now their kind of stuck with their market mostly being 1) their fans and lapsed Nintendo fans they can bring back; 2) the kid/family market that isn't solely on mobile (though they have games for them now as well); 3) portable gamers as they're the only game in town now with Vita dead; 4) fans of the niche Japanese games that came to 3DS and Vita (assuming Switch gets those in greater number than the other platforms). and 5) as a secondary platform for core gamers who main other platforms.

But that may well be enough for them to do well and make a lot of profit. They sold around 13 million Wii Us and 60 million 3DSs. They may lose some of that (they've lost audience every generation except for Wii/DS being huge bounce backs). But even if they sell 50ish million Switches that's a lot of money to be made with all their games in one place further increasing their already high attach rates, their enhanced focus on DLC, Amiibo etc.
 
Here's my advice for Nintendo:

1) Fire someone high up responsible for this supply travesty and issue a public apology to all of the fans who have been clamoring trying to buy a 3DS or NES Classic for the past 4 months, promise to fix your supply chain issues, and spend some money to FIX IT.



I don't think they should necessarily fire someone, as I don't have any clue how this works in a giant corporation, but there is definitely a problem with their distribution. The way they handled the NES Classic makes me almost think they had some sort of agenda not to mass release that. Maybe not to cut off potential VC sales?
 
I remember watching some other videos from that guy a couple of months ago and they weren't as terrible as this one. I don't remember him swearing like this and using bad jokes to get the YouTube kids subscribing.

And what is up with that music? Is he solving a murder mystery or something?

His opinion is his opinion. Some of what he says makes no sense. But I'm sure many people feel like him, so it's still interesting to hear that opinion.
 
- Leaving Metroid in the dust

They didn't, Metroid is in Nintendo land, Samus has 2 version in Smash 4 plus they released amiibo to tie in with that, they released classic Metroid games on the 3DS and Wii U virtual console, including the Wii games and recently they released a new oringal Metroid title for the 3DS with tease of a bigger game in the making possibly for the Switch.

Sure they didn't focus on Metroid in the same vain as their big title like Zelda, Pokémon Mario and now Splatoon but the truth is Metroid isn't a big IP that warrants the same level of attention with sales of Metroid game backing that fact up, but they did not leave Metroid in the "dust" nor is the series "dead" it's just nonsense drama that the fan play out because they like to act like that Nintendo has done them wrong.
 
Why do I get the feeling he likes the sound of his own voice? Most of that video is just a waste of time. I get what he's saying though and agree with some of the things he's saying.

That being said, I'm so not sold on Switch right now...
 
The video seems to imply that Nintendo stopped focusing on video games in favour of "gimmicks" which is wrong as the Wii, DS, 3DS and Wii U still had great games worth playing and unlike others Nintendo is willing to get a game to run at 60 FPS even if it means sacrificing graphic.

Plus Nintendo didn't get rid of Rare for no reason, they just didn't feel that Rare was worth the price that the Stamper bros were asking for plus most of the key member of Rare had left the company.

As for "Gimmick" he seems to ignore the fact that both Sony and Microsoft does this as well or that Nintendo has always been tinkering with new way to play Video games right from the NES days with ROB.

Nintendo didn't make that decision, however. Rare did. It was Rare's choice to go to Microsoft. It could be argued that Nintendo could've tried putting more money towards Rare to keep them, but considering how much the N64 wasn't that much of a success comparatively to the competition at the time, they likely thought Rare wasn't as valuable as Microsoft thought they were. To be fair, Rare and Microsoft has mostly been the drizzling shits and Rare's Gamecube content wasn't that exciting either.

Most of the worthwhile talent went to Retro Studios anyway.

Where do you people get this information from? None of this is even close to being true. Like WTF?

This first page in general was just painful to read in regards to Rare. Rare has to be the one developer that faces the most revisionist history from misinformed people. Seriously.
 
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