TheGreatMightyPoo
Banned
It's said to be based on Bomberman 64 and Super Bomberman 3 but I have seen no indication of animals.Does this game have the animals from Bomberman 3/4/5?
I love them. But I think they want this one to be simple.
It's said to be based on Bomberman 64 and Super Bomberman 3 but I have seen no indication of animals.Does this game have the animals from Bomberman 3/4/5?
I love them. But I think they want this one to be simple.
It's entirely possible that this is the case.
In an entirely unnecessary move, I've cut a few seconds out of that video, slowed it down to half speed, and uploaded it to YouTube. It looks to me like the person who uploaded the video is using smearing to make it appear smoother, and the game is still running at 30.
https://youtu.be/IMaDGUNdUYA
I'd like to think they'd updated the game to a locked 60, but that would be surprising. I'm going to wait for reviews before picking it up.
I don't think this is 60fps. I brought the 60p youtube clip into Adobe Premiere and gave each frame a look. The uploaded video is 60fps, and it just gives that impression by the frame interpolation. If you watch it frame by frame you'll see blurred/mixed frames in both Bomerman (30fps) and Zelda (30fps), where in Mario Kart 8DX (60fps) you can really count each individual frame.
The game still looks good, and I'm glad to hear the load times are getting improved. They were horrible at the Switch event.
Maybe you'll get a "framerate analysis blew up in my face" tag.That actually looks like it may be true. The smudging effect is difficult to notice because of the blurriness of the footage and the fact that the moving screen elements don't tend to move far enough at each new frame to separate themselves from the previous frame. HOWEVER, if you pause it around 28:33 and advance frame by frame, you can see the ghosting effect on the bomb that the green thing in the upper left throws. Which suggests that maybe the game still is 30 fps. Konami still confirmed as a failure!
The video itself is shot at 30FPS. You can tell from when the camera is moving, even though YouTube says it's 60.I don't think this is 60fps. I brought the 60p youtube clip into Adobe Premiere and gave each frame a look. The uploaded video is 60fps, and it just gives that impression by the frame interpolation. If you watch it frame by frame you'll see blurred/mixed frames in both Bomerman (30fps) and Zelda (30fps), where in Mario Kart 8DX (60fps) you can really count each individual frame.
The game still looks good, and I'm glad to hear the load times are getting improved. They were horrible at the Switch event.
I now believe that some people just can't tell the difference
What about street fighter?
50 bucks still expensive. Bomberman without single player is like 10 bucks on wii. 30 or 40 would be better..
I remember in an early thread about No Man's Sky people were confidently claiming the game ran at a 'buttery smooth' 60fps on PS4.
As much as people carry on about frame rate, when it comes to it, people seem to have a really hard time picking it.
How the fuck are we this far down the second page and still don't have a definitive answer to this?
ThisisneoGAF.gif
Kart mode confirmed.When the bomb goes off I saw it drop to 59 fps
Ok guys, I still think the game is clearly 60fps in that video. Here's a a 1080p60fps video of zelda running offscreen, see how the game still looks 30fps even tho the video is at 60?
Hope that will make it more clear to you.
Ok guys, I still think the game is clearly 60fps in that video. Here's a a 1080p60fps video of zelda running offscreen, see how the game still looks 30fps even tho the video is at 60?
Hope that will make it more clear to you.
Street Fighter isn't at launch. No confirmed release date. I think the confirmed online multiplayer game at launch is Bomberman. Other games are local I'm pretty sure like Skylanders and 1-2-Switch.
I took the video
![]()
ran this
ffmpeg -ss 28:49 -i switch.mkv -to 0.25 -qscale:v 3 frames/%04d.jpg
to get 1/4 of a second's worth of frames (15):
http://imgur.com/a/Sj1Sp
Every frame is different. As odd as it looks, it really is running at 60 FPS.
what if the tv is running motionsense or some sort of frame interpolation like most floor model tvs @ electronics stores?I took the video
![]()
ran this
ffmpeg -ss 28:49 -i switch.mkv -to 0.25 -qscale:v 3 frames/%04d.jpg
to get 1/4 of a second's worth of frames (15):
http://imgur.com/a/Sj1Sp
Every frame is different. As odd as it looks, it really is running at 60 FPS.
Kind of???lol wow this thread, kind of crazy!
I couldn't give a shit which it is. All this wank over 60fps can just fuck off. If the game is fun PLAY IT. Stat whoring is stupid for standardizing the quality of a game's fun. If its fun its fun. Not every title gets to break the bank in production just to benchmark higher.
I took the video
![]()
ran this
ffmpeg -ss 28:49 -i switch.mkv -to 0.25 -qscale:v 3 frames/%04d.jpg
to get 1/4 of a second's worth of frames (15):
http://imgur.com/a/Sj1Sp
Every frame is different. As odd as it looks, it really is running at 60 FPS.
No, it's not necessary.I don't get the NEED for 60fps in Bomberman. It'd be nice and like, I don't get why it's so hard to achieve atm, but is it really necessary?
I don't get the NEED for 60fps in Bomberman. It'd be nice and like, I don't get why it's so hard to achieve atm, but is it really necessary?
what if the tv is running motionsense or some sort of frame interpolation like most floor model tvs @ electronics stores?
Watch the Zelda:BOTW segment in the same video file. It appears 60fps now too.
If you look closely and inspect each frame of Bomberman (and Zelda) I noticed there are blurred mid-frames. This doesn't happen in Mario Kart 8DX being 60fps.
I could be wrong and there is a motion blur effect happening in Bomberman that I'm mistaking as frame interpolation, but I don't think so.
I took the video
![]()
ran this
ffmpeg -ss 28:49 -i switch.mkv -to 0.25 -qscale:v 3 frames/%04d.jpg
to get 1/4 of a second's worth of frames (15):
http://imgur.com/a/Sj1Sp
Every frame is different. As odd as it looks, it really is running at 60 FPS.