Mass Effect: Andromeda - EA/Origin Access trial coming March 16th - 10 hour trial

i guess at this point they know they've fucked up and are just saying anything to quell the inevitable backlash. If they had any sense at all they would release the improved CC in a day one patch.

TBH, it's probably nowhere near ready.

Stuff like PB's gun being backwards on Eos isn't even fixed yet, that'll (supposedly) be in a post-launch patch.

The day 1 patch for (some of) the major face lip protrusions and a lot of optimization/bug crunching, AFAIK, is already included with the Early Access trial.
 
Loving what I've played so far, Fryda Wolff is killing it as Sara Ryder.

You can get some nice looks out of the CC I think:

ee3ab30bd488a3c7bda376f2e68de277.jpg


If anyone wants my sliders for her: Preset 1
BrowH 6 BrowD 20 CheekH 20 CheekW 5 CheekB 3 ChinH 16 ChinD 0 ChinW 2 JawW 7 EyeH 7 EyeD 0 EyeW 12 LipT 6 MouthH 16 MouthD 0 MouthW 10 NoseH 9 NoseD 5 NoseW 6 NoseS 17
 
Whether if the day 1 patch could fix animation or not is a make or break deal for me. I'lll refund and wait for update if it can't.
I initially thought that the animation was on par with older ME games which is servicable, this is not the case. This is definitely unfinished.
AC Unity got so much shit for being a half baked game being released and this game should not be otherwise. I don't want to play an unfinished product nor support developers pushing unfinished products to it's customers.
I'm glad that stuff other than that is getting good impression tho. Bugs can be fixed, other things can't.
 
Animation looks better than the old Mass Effect games to me. I think problem is the higher quality tech and increased expressiveness means it's further down the uncanny valley so it looks weirder.
 
His cutscene at the end of the tutorial level was really impressive. Minor spoilers in case you or others haven't seen it yet:
The complete absence of dialogue, and showcasing his emotions purely through animation, was probably the best thing I've seen in this game yet. I completely got what he was feeling without a word being spoken, in a game with dialogue so dodgy at times I often have NO idea what human characters are feeling even when they do speak :P

Yep. For an alien race that I wasn't particularly hyped about, BioWare have got me interested in the most peculiar of ways.
 
I decided that I'll just buy the game anyway even though it has lots of bugs and other issues that I'm disappointed with. Plus I'm getting the Deluxe Edition at $44 due to a price error so can't really refuse that at the moment haha!

Well at least one good thing for me is that people aren't shipping or asking for a romance between the Ryder siblings like some did for Hawke and Bethany.
 
Jesus that was the main mission for the trial? Not nearly enough for me to see if I need to buy this game. Didn't exactly thought this quest was fun.

What about side quests? Are these all on the Nexus and none on Eos?
 
Loving what I've played so far, Fryda Wolff is killing it as Sara Ryder.

You can get some nice looks out of the CC I think:

ee3ab30bd488a3c7bda376f2e68de277.jpg


If anyone wants my sliders for her: Preset 1
BrowH 6 BrowD 20 CheekH 20 CheekW 5 CheekB 3 ChinH 16 ChinD 0 ChinW 2 JawW 7 EyeH 7 EyeD 0 EyeW 12 LipT 6 MouthH 16 MouthD 0 MouthW 10 NoseH 9 NoseD 5 NoseW 6 NoseS 17

WTB upload :3
semxy
 
The game is capable of moments that feel like the original trilogy but they are easily buried beneath the heavy weight of everything wrong with the game. The character creator is almost entirely useless unless you're aiming for a Monster Factory playthrough, the writing is laughably bad, characters faces either don't animate properly or are dominated by their soulless eyes.

I adore the series and I'm really hoping it picks up but it's not looking good three hours in. It also seems that eyebrows aren't being animated? The face moves but the brow remains relatively static.
 
Any chance there's an option to edit your character's appearance either in a menu or through a plastic surgeon/character customization re-do option that pops up a little later in the game? Started up, got pretty close to looking like me, but I could use a very small tweaks here and there to things like eye colour (in-game because I went dark, they look a bit too big) and chin shape.
 
So yeah...thank goodness for EA Access, think I will give this one a little time to mature.

BTW, when does this game take place? The start of the game makes it seem like it was right after they found the Mass Relays, but then there are Asari on the ship. Is it after ME3? Was there a canon ending?

It's after the start of ME 2 but the Reapers are not known about yet ( 600 Years after ME 2 )
 
Loving what I've played so far, Fryda Wolff is killing it as Sara Ryder.

You can get some nice looks out of the CC I think:

ee3ab30bd488a3c7bda376f2e68de277.jpg


If anyone wants my sliders for her: Preset 1
BrowH 6 BrowD 20 CheekH 20 CheekW 5 CheekB 3 ChinH 16 ChinD 0 ChinW 2 JawW 7 EyeH 7 EyeD 0 EyeW 12 LipT 6 MouthH 16 MouthD 0 MouthW 10 NoseH 9 NoseD 5 NoseW 6 NoseS 17

Holy shit, it's Faith!!!
 
Is it just me or is anyone else fed up with the
deaths of those extremely close to us
and barely any emotional impact afterwards? For instance in Fallout 4 you see your
Husband murdered and child stolen
and yet you don't have a sit down for a few minutes and cry your eyes out. In ME:A again your
Father sacrifices himself (and by extension risking 20,000 people's lives to an untrained untested person to carry out his job)
and do you have sit down and bawl your eyes out? Would that really kill the flow of a game? 30 secs of intense shouting or something would do. I don't feel as if I am asking for the world here.
 
So I will have to say I think this game is going for a similar approach to Witcher 3 where it will take at least 10 hours to get going. The opening mission is a weird environment, not the the best for tactics​ and they start you off with very basic abilities that don't feel like yours, just a basic start off pack. Combat you don't get a good taste as the environment on Habitat 7 in this opening area just doesn't really suit it well, and the fact you don't have much access to any abilities besides a concussion shot was a little fumbling. Like no overload or inferno? Weapons themselves were not that accurate as I would have liked, their kind of clunky very similar to level 1 weapons in the first Mass Effect, but with the pistol and the avenger this should get better.

There's an enormous amount of loot though, like holy crap, I dusted the environment and found so much shit, a lot of weapon add ons as well. So customization is very broad.

Controls like I found with the Witcher 3 coming off the second one take some getting used to as they are different from the trilogy and were screwing with my muscle memory at times. The melee button is particular was screwing with me cause it lingers so of oddly.

The strongest positive and I can give are the characters Cora and Liam are very likable and thoughtful and Lexi's sass knows no bounds.

However I like what I'm playing and I really want to get into more
 
I would not blame EA.
They gave this game 5 years to make. It's a lot of time.

Yeah but it's crazy that after so many years and we see weird animations, at times downright horrible facial expressions and some characters on your freaking crew look horrible too. It seems very inconsistent in several areas and I don't get why.
 
I don't think FFXV taking the trip to crazy town somehow invalidates ME:A's addressing the issue post-launch.

You literally create your character at the beginning of the game, and unless there's a 'Dark Emporium' DA2 equivalent, you're stuck with that character for the rest of the 40+ hour game.

To have additional options come into play, after the game's release at some indeterminable point, that might have altered your ability to make a character you like, or that looks more like you.....how is that not crazy?

It's improving something, that to my mind, is perfectly serviceable as it is.

It's hardly the stuff of nightmares, not being able to adjust cheekbone width or tailor your eyebrow curve IMO; things that the game nails (music, voice work, story, combat) seem to be getting glossed over for relatively minor things like some CC options not being included.

My Ryder looks great, that's all I wanted for my space adventure.

lololol wtf

EA was completely full of shit. This is a rushed as fuck launch.

Game doesn't seem rushed in the slightest to me, but then again I don't sweat the very small stuff on 100 hour RPG playthroughs. BioWare have just said they are going to patch in more CC options, now apparently that's a ridiculous thing to do: they can't win.
 
As someone who loved Mass Effect 2 but also really like Dragon Age Inquisition (I actually really also liked DA2) what the chances I'll still enjoy it?

I want to get back into the universe and got £10 off my preorder but everything sounds so mixed? Or is from people who also didn't like inquisition?
 
I'd like to add the way that looting pulls you out of the experience by bringing up that enormous window every time you want to look at some inventory to my list of complaints about this game.

Witcher 3

Horizon

Andromeda

Like really? Have they played other recent games to see how these things are done now in a non intrusive immersion breaking manner? I could add BotW as well but that game appears to have physical items in the actual game world in stead of an inventory screen.
 
Naww my PC is just under min spec so I'm struggling with the trial a bit. Graphics card is just about min spec, but CPU just under. Firefights are a slideshow. Nevermind - will have to wait and get it for my PS4 Pro. Only really wanted to give it a trial run. I wish demos were still a thing :/
 
I don't think FFXV taking the trip to crazy town somehow invalidates ME:A's addressing the issue post-launch.

You literally create your character at the beginning of the game, and unless there's a 'Dark Emporium' DA2 equivalent, you're stuck with that character for the rest of the 40+ hour game.

To have additional options come into play, after the game's release at some indeterminable point, that might have altered your ability to make a character you like, or that looks more like you.....how is that not crazy?

What is your point? That it's pointless not to make improvements for the game? What's crazy about making improvements that people clearly want?

Sure, it might not help people who are extremely invested in character creation and have started the game, but what's done is done. There is nothing crazy about adding features.
 
The codexes aren't voiced anymore.

I'm legit upset about this.

They've already before why is this, not only is the codex bigger than ever, it's dynamic based on story decisions, so your codex may be different than mine, and voicing every single variation is beyond what they could afford
 
Hmmmm. Interesting. Well, no matter what the sex turns out to be... Looks great.

I agree, I've taken a liking to their design. Especially like the kinda monkey-like faces. I do hope they'll be more complex than the collectors. I'm hoping they turn out to be less evil than they at first appear.
 
I imagine that the sheer amount of dialogue in the game, combined with having to make it all work with customizeable characters of both genders, using an engine built for scale and cool looking clouds instead of much in the way of face-related stuff made it a pretty sucky thing to try and make perfect.

Of course the end result is all that should matter to the consumer, and the end result is that it misses the mark pretty wildly.

Keep in mind that they kept a helmet on Liam pre-release for like 4.9 years, probably because they couldn't lock down hair.
 
It's funny, in regards to the MP, two classes I outright didn't enjoy in the other games I love here (Infiltrator and Sentinel). Been playing them the most. A lot of the guns are really damn fun, and trying out different loadouts in tandem with the classes kit is still addicting as hell to me.

quoting myself from the community thread. The more I play, the more I love it. Dying to see where the single player goes as well. Messed with some settings on the PC version, and the solid 60 fps makes the game feel REALLY damn good to play. It's not the smoothest shooter I've ever played in terms of general feel (you can get stuck on things quite a bit, mantling up things from a jump doesn't always work), but it's just so fun.
 
Goddamn it, here i was hoping the trial would definitely convince me to either buy it or wait. But that main quest is finished in no time in the trial and no way an indication of the other main quests and planets. Or well I hope not. IGN spoke of interesting planets to explore but I wouldn't consider Eos that personally.

In the evening I'll go back to the trial and see if there are any side missions to be done here.
 
His cutscene at the end of the tutorial level was really impressive. Minor spoilers in case you or others haven't seen it yet:
The complete absence of dialogue, and showcasing his emotions purely through animation, was probably the best thing I've seen in this game yet. I completely got what he was feeling without a word being spoken, in a game with dialogue so dodgy at times I often have NO idea what human characters are feeling even when they do speak :P

Based on watching a video, I felt more emotional connection with him than any other character that's appeared so far.
 
Please share the sources of this information you spout.

What? That EA said they were willing to delay if need be?
http://www.ubergizmo.com/2016/11/ea-willing-to-delay-mass-effect-andromeda/

“We’re willing to make moves in launch dates if we feel that it’s necessary to deliver the right player experience. Our guidance assumes that Mass Effect continues to be in this [fiscal] year, but it gives us some flexibility that we might choose to move it either a week or three, or four, or five months if we have to based on what we want to make sure in terms of delivering the right experience to the players.”
 
What? That EA said they were willing to delay if need be?
http://www.ubergizmo.com/2016/11/ea-willing-to-delay-mass-effect-andromeda/

“We’re willing to make moves in launch dates if we feel that it’s necessary to deliver the right player experience. Our guidance assumes that Mass Effect continues to be in this [fiscal] year, but it gives us some flexibility that we might choose to move it either a week or three, or four, or five months if we have to based on what we want to make sure in terms of delivering the right experience to the players.”

How does that in any way show that this was rushed? LOL.
 
What is your point? That it's pointless not to make improvements for the game? What's crazy about making improvements that people clearly want?

Sure, it might not help people who are extremely invested in character creation and have started the game, but what's done is done. There is nothing crazy about adding features.

I'm not saying Bioware shouldn't include it, or that they should be lambasted for putting it in.

I'm merely pointing out the oddity of having it as a post-launch feature, when most people playing in the initial rush will be stuck with a character they may have been better served by with the additional options.
 
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