Rumblebones
Banned
Your argument is just asinine. MS is going to do things that they think will make them money. If they find themselves doing something that isn't making them money, they'll try something else. Their 'actions' have nothing to do with a subset of fans defending them. You think they care what a handful of forum posters think about the cancellation of scalebound? They care about dollars and cents. They care about their investors
No doubt it may seem that way when you are clearly not even bothered enough to read what is actually written.
At no point did I claim Microsoft's action had anything to do with fans. I've only argued that fans defending them every time they do something shady or misguided isn't likely to make the improvements in that platform that we all want to see.
If you don't think Microsoft and the like don't care what their online community has to say, I don't know what to tell you other than that you are flat out wrong. How do you figure we even got a Phantom Dust reboot greenlit in the first place? How do you figure they made efforts for a HD restoration? Prior to that, how do you figure they got to enabling BC on XB1? There are so many examples of Microsoft tuning into what the community is saying and acting on it that I find it bizarre you think this way.
This whole 'treatment of developers' angle is actually quite removed from the topic of discussion. Sometimes companies lose faith in their investment so they pull out. That's what appears to have happened with scalebound and fable. MS own mismanagement may have contributed to this loss of faith. I dont doubt it. what happens when management makes bad decisions in any industry? They start making cuts to compensate. cutting losses was determined to be the economical thing to do.
I just don't know what to say about your last paragraph. Every publisher under the sun has cancelled games. Many we never even hear about. These particular games just had high profiles, so it stings more.
No, it isn't. It is at the heart of the argument. Sometimes projects fall through, sure, but Microsoft announcing 3 big projects, them all falling through, and with devs involved with each of them coming at various times to criticise Microsoft is not business as usual. How do you even figure this is normal?