Theonik
Member
That move makes sense for a post launch model, less so for a launch configuration.
Sony would need to allocate a maximum for OS features that they intend to release over time to games. When they cancel features and/or shrink the OS they can't pass the benefit to games in the same way they can with just putting it on the main RAM.
Sony would need to allocate a maximum for OS features that they intend to release over time to games. When they cancel features and/or shrink the OS they can't pass the benefit to games in the same way they can with just putting it on the main RAM.