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flight simulator
couldnt even figure out how to shoot. what a pos
FFXV is certainly a contender. What a terrible open world, terrible pacing and terrible mission design. MGSV was also pretty bad, I stopped using it and just went into missions via the menu and heli drops. I think the open world in that game gimped the level design a lot like how some open world racing games tend to gimp course design.
That is a hot take lol. GTA 3 was my first GTA game then Vice City then San AndreasI played GTA 3 on my PS2. I wanted Vice City but my brother got this for me. The game had no bikes, at that time riding bikes in GTA was an important priority for me so GTA 3 is infact the worst open-world game I have played.
GTA 3 has lips like Angelina, ass shaped like SelenaI played GTA 3 on my PS2. I wanted Vice City but my brother got this for me. The game had no bikes, at that time riding bikes in GTA was an important priority for me so GTA 3 is infact the worst open-world game I have played.
Get out!!!!!!!!!!!
It was a half-joke brother, don't take it seriously. When I was 6 years old I didn't even know English properly so I didn't understand anything happening in that game so can't comment on story and missions. I used to mostly ride around everywhere and shoot people. All my friends had the sequels like Vice City and San Andreas which had bikes and were more advanced so I was kinda pissed as a kid.That is a hot take lol. GTA 3 was my first GTA game then Vice City then San Andreas
Deffo not the best but the worst? come on now
Recently, you have a few :
Metal Gear Survive
Mafia 3
and most of all, this mess of an "open world" :
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This looks like shit to you??
I agree with the bugs etc. but copy/paste buildings and horrific NPCs?
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The open world in this game is pointless.
Well that's disappointing. I was considering buying it for PS5.Watch Dogs Legion gets my vote. Here's a brand new open world game with all that Ubisoft money behind it that is about as dull and lifeless an open world game that I have ever played. They just threw the Watch Dogs formula in and said to hell with story or characters. It is open world game that exists for its own sake entirely. Huge disappointment from a guy who actually enjoyed the first two games.
Unity is still a stunning a game today. I just played through it at 3440x1440(native support too, which is rare). But in my opinion, I think Unity is the last true AssCreed games. Origins/Odyssey(sucked)/Valhalla all share a formula that is very different than what AssCreed was. I wish they'd go back to Unity's awesome parkour and social stealth systems. Unity might have been pretty buggy at launch, but it now plays so well and runs excellent on PC.
My vote:
Two Worlds, an ACTUAL bad open-world game. There's a lot of edgelords on here choosing AssCreed and Oblivion, like, cmon, if that's the worst OWG you've played, you've either not played many OWG, or don't know what a bad one is.
If the best thing about an open world game is the creativity of the community to figure out how to end it as quickly as possible, it's maybe not best look for an OWG.Not to defend Two Worlds, but I can appreciate how creative you can be n that speed run or solving problems. It reminds me of GTA3 and how you could approach missions before R* started stripping out the sandbox elements in mission designs for later entries in the series.
If the best thing about an open world game is the creativity of the community to figure out how to end it as quickly as possible, it's maybe not best look for an OWG.
The problem with LA Noir is not only the side missions on the map are mostly untied with the main story, but they also are very bland and poor designed. Lots of open world games have repetitive missions, but at least they are tied with the main core of the game.LA Noire is much like Mafia games (excluding Mafia 3). The city is there to provide the atmosphere, it wouldn't be the same if you'd be instantly transported to where you're supposed to do missions.
worst take i've seen. inb4 cyberpunk btw lol.
i'm starting to think there are two kinds of gamers. people that can appreciate an open world city for what it is and people that see an open world city and think "i guess this is gta!" and this only happens in cities with cars. you make a medieval game and you can make it the most barren boring and static thing in the world but because it doesn't resemble gta no one will care. that is until rockstar makes grand theft knight and ruins it for everyone.
Ah! That reminds me, The First Rage had a terrible, barren open world.Rage 2 had a very very boring open world. Did The game zero favour and only made it more boring.
Unity is still a stunning a game today. I just played through it at 3440x1440(native support too, which is rare). But in my opinion, I think Unity is the last true AssCreed games. Origins/Odyssey(sucked)/Valhalla all share a formula that is very different than what AssCreed was. I wish they'd go back to Unity's awesome parkour and social stealth systems. Unity might have been pretty buggy at launch, but it now plays so well and runs excellent on PC.
My vote:
Two Worlds, an ACTUAL bad open-world game. There's a lot of edgelords on here choosing AssCreed and Oblivion, like, cmon, if that's the worst OWG you've played, you've either not played many OWG, or don't know what a bad one is.
Unity is still a stunning a game today. I just played through it at 3440x1440(native support too, which is rare). But in my opinion, I think Unity is the last true AssCreed games. Origins/Odyssey(sucked)/Valhalla all share a formula that is very different than what AssCreed was. I wish they'd go back to Unity's awesome parkour and social stealth systems. Unity might have been pretty buggy at launch, but it now plays so well and runs excellent on PC.
My vote:
Two Worlds, an ACTUAL bad open-world game. There's a lot of edgelords on here choosing AssCreed and Oblivion, like, cmon, if that's the worst OWG you've played, you've either not played many OWG, or don't know what a bad one is.
I was gonna post this, because anyone who knows about it knows that it's the ACTUAL correct answer to the thread.Ah! That reminds me, The First Rage had a terrible, barren open world.
Though not intentionally an open world, got to give a shout out to Big Rigs
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This is where i disagree. If it is a great game who cares if it has a "terrible and pointless open world". What do you want, chests and pointless activities icons spread across a map? Just treat it has a linear game and let the open world setting help with the immersion.![]()
Great game, terrible and pointless open world.
The open world had no point. It was huge and empty and nothing to do. I don't need or want a lot with an open world, but the game didn't need it either. Still enjoyed it, but it felt like there was a lot of cut content. And turns out, there was.This is where i disagree. If it is a great game who cares if it has a "terrible and pointless open world". What do you want, chests and pointless activities icons spread across a map? Just treat it has a linear game and let the open world setting help with the immersion.
What I hated the most in Fuel was the day night cycle, it was wayyyy too short.I was excited for Fuel, but it's 5,560 square miles (advertised as 14,400 km2) was so empty.
It's too bad. They should have concentrated on a game world 5 to 10 times smaller and put in more places worth seeing/exploring, even though it's primary game play component was racing.
What might be surprising to some people, the game was developed by Asobo Studio, a French developer, who's latest title is Microsoft Flight Simulator, so I guess their open world tech used in Fuel has been expanded upon.