bitbydeath
Gold Member
Oh yep, this data is from last year, before PS+ collection was a thing.It is free on PS+ Collection since November.
Oh yep, this data is from last year, before PS+ collection was a thing.It is free on PS+ Collection since November.
Both The Last Of Us remake and Days Gone 2 not getting the greenlight (alongside with Bend being put to work on Uncharted) happened under Shawn Layden as Hermen Hulst wasn't named head of WWS until late 2019.
As a huge Playstation Fanboy, this is a huge disappointment.
SIE is done, sinking ship at this point, absolute chaos & disaster.
Rip Playstation, 1994-Jim Ryan.
Yeah the amount of takes on this thread is amazing.Nobody is reading it...always expect nobody to read any article with more than a headline.
Schreier's article in a nutshell:
Conclusion:
- Sony's Visual Arts Service Group (SVASG)
- SVAGS always had a supporting role.
- SVAGS wanted to create something from scratch themselves.
- They formed a new internal 'team' and they started working on a TLOU remake. It's not 'clear' if they were commisioned to do that, or if it was their own idea; or whatever reasoning there was for a TLOU remake to be their first project.
- The article does not explain this decission, it only mentions that the new team 'was to expand on the companies most succesful franchises'.
- (altough one can argue that it makes sense given the HBO TV Series).
- SVAGS didn't get the necessary budget & support because of reasons not mentioned in the article (this seems to be a key question in the story), so we don't really know what was going on unless Schreier can tell us more.
- Hermen Hulst wasnt impressed with the progress and found it to be over-budget for a remake. Project moved back to Naughty Dog (which makes sense)
- SVAGS ended up being support. People left the 'new team'. Which makes sense since they are back to where they started.
- Bend Studio:
- The Days Gone-IP seems to have been put on hold for now because because reception wasnt as expected and it had too lengthy development.
- Bend was asked to help out on ND's multiplayer game, and work on 'an Uncharted' game.
- Bend disagreed ("we dont want to become a Naughty Dog 'North') and gave back the Uncharted-project so they could also work on a new game of their own, next to supporting the ND multiplayer game. The state of the new game is unknown, it's still very early.
- Japan Studio:
- basically got dissolved because Sony doesn't have the faith that they could produce games that were big successes world wide.
- Sony is prioritizing their big franchises and is asking other studios to help out.
- A new team (sourced from SVAGS + new talent) was put together to work on expanding Sony's franchises, but they 'devolved' back into a supporting role.
- We currently don't know what Sony's strategy is regarding new/smaller IPs, internally or externally.
When a dev releases a game to critics, there aren't any surprises. They know exactly what the upsides and downsides of the game they're releasing are.Those reviewers have way too much influence if Day's gone "critical reception" partially steered its sequel into cancellation . SIE's management needs to wake up and realize these people aren't representative of the community.
Not in sales thats for sureAnd just like that, microsoft will be the market leader for this gen.
My takeaways:
Hoping for Xbox to take more steps in the right direction and put pressure on Sony, so all gamers can eat well this generation.
- I thought Days Gone 2 sold enough to deserve a sequel. A new IP is always welcome though. My only concern is that Bend Studio will take another 5 years to release a game, which is not good.
- Most gamers (including me) don't want a TLOU remake. However, from Sony's perspective, it does make a lot of sense. When the TLOU HBO TV show releases, there will be a wave of new people wanting to try the game and its sequel for the first time. A roughly 10-year old game will likely put them off. However, a TLOU game with TLOU2 graphical fidelity and controls will be very well received.
- Jason presented Herman Hulst as a bad guy, but I thought he asked valid questions about budget and resources. One can argue that Sony should back their teams, but everyone needs to work within budget constraints.
- I was hoping for that VAG team as a permanent new addition to Sony's first-party teams. After all, Sony does need more first-party teams now more than ever. A shame about that!
- It would be a huge disappointment if we don't get at least 1 new IP from Naughty Dog this generation. That'd be my biggest disappointment.
- While Sony is focusing on AAA blockbuster games (which makes sense, because no one really does it like Sony), I hope they also take more risks. They are the market leader after all.
The team that is no longer with them is who decided to do a TLOU remake so they could go on to make Uncharted. I do agree that TLOU was an odd choice to try to do a remake of. It doesn't need it. Maybe they should have been looking older PS games that have not be re-introduced yet.I'm not defending this practice but full remakes tend to be a lot more work than a simple remaster in case you didn't know.
Well, based on the article, they were going to improve and upgrade the gameplay mechanics as well. So not a direct remaster (as we saw on the PS4) but still odd that it's the game the team chose vs Uncharted 1 (I know they said it'd be harder and would take more time.)My point is they had TLOU on PS3, the Remaster on PS4 (which is playable on PS5), and now a PS5 remake. What is this? GTAV?
What you talking about?
What one got to do with other?
You respondedListen if you like AAA games that that are walking movie simulator games, then this is good news for you. Personally what attracts me to PlayStation is games with different gameplay like bloodborne, gravity rush, persona. I’m just sad at the new direction Sony is going in and I just don’t know if I’m gonna play the ps5 much this gen, no Days gone sequel is just sa
Now as far as the last of us remake, I have a feeling they gonna make Joel look more crazier and really feel like he is truly a bad guy, so it would make people like Abby more.
All I gotta say is I love the ps1-2 and ps4(somewhat). An it seems the days of AA games with at least some good marketing is over for Sony.
Since when bloodborne and persona are small games?
"you" and those "plenty" are unfortunately is in the minority.![]()
Those are some massive generalizations. I know plenty of Sony fans like myself love those smaller games like Gravity Rush, Tearaway, Everybody's Golf, Sackboy and others. I don't want them to go anywhere so yeah, I'll complain.
Emm... why are you quoting me exactly? I mean, I was speaking out facts in that post of mine, not making a "hot take" of any kind.Reading both threads here and on ERA.... There are some really some hot takes in both threads. In think some people need to chill. Anyway, one of the post on ERA :
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[Jason Schreier] Sony’s Obsession with Blockbusters is Stirring Unrest in the PlayStation Empire
bet he voted for trump. Edit: its a joke.www.resetera.com
Since when bloodborne and persona are small games?
The data on the link is after Plus Collection.Oh yep, this data is from last year, before PS+ collection was a thing.
When a dev releases a game to critics, there aren't any surprises. They know exactly what the upsides and downsides of the game they're releasing are.
If the critical reception killed Days Gone, that's code for Sony bosses not having the confidence in Bend to make a more successful game. Critics just picked up on what they already knew internally.
Sony aren't throwing a potentially successful franchise under the bus because of a bad metacritic score unless its not as potentially successful as fans like the presume.
Why you never make senseOriginal post
You responded
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What? Show me another jrpg the scope and graphics like persona 5. Dark souls sekiro isnt AAA. Got itSince forever ? They're infinitely lower budget than a game from Naughty Dog. Persona especially. They're not indies, but more in the middle range cathegory
Jim Ryan going to sink this ship faster than Don Mattrick tvtvtv.
Well even if it were a million off we’d be looking around 8 million sold which is still very high.The data on the link is after Plus Collection.
And you need to read: “Every estimate is ±10% (and bigger for small values).”
They have a big margin of error that I already explained with GTS numbers that was off by over 1 million.
Nice pic you got thereyeah I know it’s hard to follow![]()
The games are coming for both platforms. The difference here is Xbox has a software / hardware infrastructure gaming hasn't seen before and people are already taking to even without new content. Wait until those 23 studios start putting out exclusives.Gamepass has the fanboys shook. I keep saying this. The service isn't that good. It consist of MS 1st party which is nowhere near the quality of Sony/Nintendo. Older 3rd party games that most have already played. And a ton of throwaway indie games. Just last night I booted up the Series S, browsed, found nothing of interest, and turned it off.
After 30 years of gaming I can safely say that no one makes better games than Nintendo with Sony a close 2nd. MS is behind in 3rd by a country mile. Which explains their spending spree trying to sure up their biggest deficiency, a lack of QUALITY exclusives.
These threads are funny. It's like the ones panicking are new PlayStation fans unaware of their 1st party track record. The games are coming. RELAX.
In the GTS case in 2019.Well even if it were a million off we’d be looking around 8 million sold which is still very high.
I don't disagree that it'd potentially be a metric. But it'll be one of a number, and not a particularly important one.You say that, but I wouldn't put it past these suits to glance at aggregated scores, from supposedly professional critics, and derive a conclusion based on that. These people usually lack the ability to put themselves in the place of an actual gamer.
Exactly. Absolutely 100%This is pretty pathetic. All of it.
Sony falls from some SJW journalists who unfairly criticized the game for not having black zombies, focusing on white male bikers and other insane things instead of actually playing the game themselves and looking at the fan feedback. It's a fantastic first game from a studio that typically only made portable games. Now that studio is a support studio???
The funny thing is that Death Stranding was a critical hit, but not a commercial hit so they didnt greenlight it either. So if the game wins the most GOTYs in 2019, it doesnt deserve a sequel either. Not sure wtf kinda metrics they are looking at.
Shocking that they are taking resources AWAY from like one of their 4 productive studios to do a remake that wouldve been done without their involvement. Who here will pick to have ND do a remake instead of a new game? It's shocking how poorly Sony is run right now. Herman Hurst is even worse than Jimbo. No common sense. This will delay every single Naughty Dog game on PS5.
This leaves Sony with like 5 AAA studios.
Naughty Dog
Santa Monica
Insomniac
Guerrilla Games
Sucker Punch
Now they are supposed to compete with Microsoft's 24 studios. Hilarious. The Sony as we had come to love it in the PS3 and PS4 era is gone.
- Zipper
- Evolution Studios
- Team ICO
- Japan Studios
- Sony Bend
- Incognito Studio
- PS All Stars studio
3rd Party Studios making Sony IPs
- Ready At Dawn
- Quantic Dream
- KojiPro
- From Software
The Sony today is a shell of what it used to be.