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NXG - HZD 60fps Patch

Damn, tools haven't arrived on PC yet.

Confused Liam Neeson GIF
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
Started as a very poor port and is currently a mediocre port.
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
Checkerboard on PS consoles vs native rendering on PC....
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
The reasons are in fact explained rather extensively in the video i think..
 
Checkerboard on PS consoles vs native rendering on PC....


You didn't watch the video, did you? Michael is using an overclocked RTX 2070 (equivalent to a 2070 Super) and it dips hard even at 1440p, which is fewer NATIVE pixels than the 2160p checkerboard of PS5. PS5 is crushing that card both performance and resolution wise, which doesn't always happen if we compare other games.
 
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You didn't watch the video, did you? Michael is using an overclocked RTX 2070 (equivalent to a 2070 Super) and it dips hard even at 1440p, which is fewer NATIVE pixels than the 2160p checkerboard of PS5. PS5 is crushing that card both performance and resolution wise, which doesn't always happen if we compare other games.
I did.. He's full of shit with his comparison. He's a big PS fanboy that always tries to paint their consoles in the best light compared to anything else.

He's also really terrible at talking about things like as if they are facts... when he's merely guessing.
 
Can't remember too well when I played HZD on PC, but I don't remember it having a DLSS or FidelityFX.

But I do remember when Playing Death Stranding on PC, you had the DLSS option or FidelityFX.

Not sure if that would make a deference in the performance with the Decima engine for HZD on PC.


Yes, you remember correctly, HZD does not support DLSS on PC, unlike Death Stranding. But when I said one ran well on PC and the other not so much I meant without taking DLSS into account. For some reason Horizon had a very poor performance at launch and now, even though it certainty has improved a lot, the game still runs below what I could expect for the hardware. I mean, a RTX 2070 Super is still a very powerful card, running a last gen game like HZD at 1440p and 60 fps shouldn't be much of a problem. But still... 🤷‍♂️
 
I did.. He's full of shit with his comparison. He's a big PS fanboy that always tries to paint their consoles in the best light compared to anything else.

He's also really terrible at talking about things like as if they are facts... when he's merely guessing.


WOW! Something tells me you don't like Michael too much. I don't know, call it intuition. 😂
 
You didn't watch the video, did you? Michael is using an overclocked RTX 2070 (equivalent to a 2070 Super) and it dips hard even at 1440p, which is fewer NATIVE pixels than the 2160p checkerboard of PS5. PS5 is crushing that card both performance and resolution wise, which doesn't always happen if we compare other games.

it never happens to a degree like that. the PC version of this game is still a pile of shit. there is a reason Sony hired a team that is solely there to help with PC ports. this port is crap even after patches
 
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I don't get any drops on my PC.

Look at the hardware and what game he benchmarks with and what settings.

This whole comparison is a joke.

I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.

Complete trash port, game was smashed hard on release and performs extremely poorly on nvidia hardware and intel hardware.

4ea7323687725907ffeb9693d953522c.jpg
 
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You didn't watch the video, did you? Michael is using an overclocked RTX 2070 (equivalent to a 2070 Super) and it dips hard even at 1440p, which is fewer NATIVE pixels than the 2160p checkerboard of PS5. PS5 is crushing that card both performance and resolution wise, which doesn't always happen if we compare other games.
This game enjoys AMD hardware however if it had raytracing the tables would be turned 2070s would beat the ps5 gpu.
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
Yup, I spent I don't know how much time fiddling with the settings, sometimes it got great performance with a very nice level of details... then the next time I loaded the game it went down, so I end back and fiddled the details level, resolution, etc. It was still much better than on a PS4 PRO.

So now I gave up on the PC version, I'm just playing the upgraded PS5 version, too bad I can't transfer my progress from the PC game.
 
Yup, I spent I don't know how much time fiddling with the settings, sometimes it got great performance with a very nice level of details... then the next time I loaded the game it went down, so I end back and fiddled the details level, resolution, etc. It was still much better than on a PS4 PRO.

So now I gave up on the PC version, I'm just playing the upgraded PS5 version, too bad I can't transfer my progress from the PC game.


Did you have to start all over again on PS5? Wow, that sucks!
 
Nice vid. Just goes to show how difficult it is to port software that is laser focused on specific architecture. The split pc memory with pci bus latency is just not cutting the mustard for a PS4 designed game.
 
He's full of shit with his comparison. He's a big PS fanboy that always tries to paint their consoles in the best light compared to anything else.

He's also really terrible at talking about things like as if they are facts... when he's merely guessing.
Ooooh I see NXG is popular enough to get the DF treatment on here now :P
 
I never understood why this game in particular performs so poorly on PC. I know it's been created with PS4 in mind and all that, but so was Days Gone and I don't remember people complaining about its performance. Maybe something engine-related, since Days Gone uses UE4, while Decima was created for PS4, but Death Stranding uses Decima like Horizon and seems to get along with most PCs. I still don't get what makes Horizon so demanding on PC.
I believe horizon has a unique dynamic generation of assets probably unlike the others.

This could be stressing the memory in such a way that pc needs to do a lot of system ram copying to vram during gameplay, getting bottlenecked by pci transfers.
 
I did.. He's full of shit with his comparison. He's a big PS fanboy that always tries to paint their consoles in the best light compared to anything else.

He's also really terrible at talking about things like as if they are facts... when he's merely guessing.
I don't know about fanboyism but he's definitely barking up the wrong tree there. Like, pixel fillrate hasn't mattered for almost a decade and bringing PCIe bandwidths into question just screams that he doesn't have much experience with computers.

The main bottleneck in HZD is already fairly well established. The game relies on GPU compute for draw call processing and geometry culling which have nothing to do with either of these things. Even my 2080Ti will often hit 100% load while running at just 640x360 which flat out proves that it's not a fillrate issue. And performance even scales with GPU clockrate at this resolution.
 
He speaks like PC is only one hardware setup. I think my PC would murder that game.
Is he still using an RTX 2070 paired with a frikken 2700?
A system thats well below current gen machines in terms of raw horsepower.
Is it at all surprising games run like shit on his system when he maxes them out?
 
Is he still using an RTX 2070 paired with a frikken 2700?
A system thats well below current gen machines in terms of raw horsepower.
Is it at all surprising games run like shit on his system when he maxes them out?
Yeah 2700 is zen+ and terrible for gaming.

RTX 2070 is also an old card in these times
 
He speaks like PC is only one hardware setup. I think my PC would murder that game.
He's just comparing it to similarly powered PC parts. Everybody knows that PC always win these comparisons, graphics and performance, if you're willing to open the wallet. I'm so glad that Guerrilla did the patch though, it runs smoother on my PC but I have the 50% playthrough save on my PS5 so that's where I'm playing it 👍
 
Is he still using an RTX 2070 paired with a frikken 2700?
A system thats well below current gen machines in terms of raw horsepower.
Is it at all surprising games run like shit on his system when he maxes them out?

Yeah it's still 2700 hahaha.

2070 maybe close to PS5 performance on paper but some PC games are better optimized than others and Horizon even after patches is not great.
 
He's just comparing it to similarly powered PC parts. Everybody knows that PC always win these comparisons, graphics and performance, if you're willing to open the wallet. I'm so glad that Guerrilla did the patch though, it runs smoother on my PC but I have the 50% playthrough save on my PS5 so that's where I'm playing it 👍

The RTX 2070 is not comparable to either GPU in the nextgen machines, lest you think these current gen consoles have GPUs in GTX 1080 ballpark range?
And the Ryzen 2700?....mate thats Zen+ the current gen machines are Zen2 based.

Its not comparable at all, let alone once you add in console efficiencies.
His PC is vastly underpowered versus the consoles.
To put things into perspective a last gen RDNA1 based 5700 will deck the RTX 2070.
Both next gen consoles are using RDNA2 based chips.

Yeah it's still 2700 hahaha.

2070 maybe close to PS5 performance on paper but some PC games are better optimized than others and Horizon even after patches is not great.

That IGN money aint doing work.
He needs a major upgrade ASAP.
Get a better GPU and underclock if you need to "emulate" the console experience.
Simply having a relatively whack PC thats effectively at RecSpec today then giving us a comparison to consoles is practically pointless.
 
I think it's not a good example of PC gaming. It's a trash port. In fact, it's the game that made me return to consoles because I ended tired of trying to make it run at stable framerates. So... well played Sony, your shitty port made me buy a PS5. No regrets so far.
 
I've not watched the video but just looking at the initial comments here. What is his comparison? Is he using a like for like cpu memory and ssd and using the same settings on the pc as the playstation 4 Pro version?
 
He's running a 2070. That's weaker than a PS5. I'm running it on a 3080 and can lock it at 60 with no drops.
I am not sure about the poi you are making here. Is your HW or his setup closer to a PS5 on PC raw specs based or better closer to the setup a midrange gamer would have?
 
I am not sure about the poi you are making here. Is your HW or his setup closer to a PS5 on PC raw specs based or better closer to the setup a midrange gamer would have?
He's running it on a card that's slower than the PS5. It's not a fair comparison. He'd need to run it on a 2080 or 2080 Super to have an equal comparison to the PS5, and in 2021 a 2080 is hardly considered high end anymore.
 
He's running it on a card that's slower than the PS5. It's not a fair comparison. He'd need to run it on a 2080 or 2080 Super to have an equal comparison to the PS5, and in 2021 a 2080 is hardly considered high end anymore.
I still think in 2021 the 2080 is still not the mid tier / average GPU so without asking NXGamer NXGamer I can only speculate on the HW choice for the benchmark.
 
Like I said, if he is running at ps4 Pro equivalent settings at the same resolution then it is a valid comparison. If he's just slapped everything on high on pc then the video shouldn't have even been made and is a waste of everyone's time as well as his own. I wouldn't expect him to make such a novice error though and to know this. He should also be using at minimum the same spec pc as the ps4. So correct zen cpu etc anything else is pointless.
 
The drops were experienced when testing at around 1440p too right (which compares to the native resolution before CB on PS5, right?).
The individual in op vid was running a pc lower specced than a ps5. Older gen CPU as well as weaker gfx card. 2070 only beats ps5 with RT as was evident in WD2.

edit WD legionaire not 2.
 
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