Guilty_AI
Member
I'm still trying to find my sexual identity

I'm still trying to find my sexual identity
Damn, Azure must be losing money like crazy.There’s a reason Microsoft doesn’t disclose the numbers. Read between the tea leaves
u serious?what does one thing get to do with the other?
That's exactly what it is lolBecause revenue doesn’t mean you can spend that money.
entertain me.u serious?
oh boy. lets see if u can elaborateoh god you are serious
oh god you are seriousthats exactly what it is lol
Damn, Azure must be losing money like crazy.
The joke is that Microsoft doesn't disclose profitability for any of its subdivisions. So according to your logic, Microsoft is losing money like crazy, right?Azure is in a similar boat, they only disclose revenue growth. Their competitors (Google. Amazon) disclose profitability for cloud services
While they may not be losing money like crazy, it’s probably not as profitable (due to chasing growth)
This isn’t to say that either GP or Azure are bad long term strategies, it can make sense to chase growth at the expense of short term profits.
But as it relates to gaming specifically, if we use video streaming as an analog, the growth at all cost narrative has proven to be a bad business model due to competition and cost of generating content
The joke is that Microsoft doesn't disclose profitability for any of its subdivisions. So according to your logic, Microsoft is losing money like crazy, right?
It's not that simple. Being the market leader with the significantly larger user base, Sony can purchase exclusivity at amuch lower cost. It's like this, if a game is predicted to sell 70% on PlayStation and 30% on Xbox, Microsoft would have to pay enough to cover that 70% loss, while PlayStation would only need to account for the 30% loss.So we are agreed all 3 companies can bid for exclusives timed or not. So you should blame the companies who accept these deals and screw over their fans on other platforms.
It's funny how it's always Sony forced/made/took away but not the actual company who makes or owns the IP. It's never their fault.
I never made the claim that not revealing profitability for any of its sub divisions means it’s unprofitable as a whole.
But we have seen Microsoft do this tactic specifically in gaming where they intentionally hide numbers that do not look good, only to reintroduce numbers when they can claim some sort of victory.
As long as you can still buy the games it doesn’t change anything. Plus they will always have competition.I'd disagree on the basis of PSVR2 and their expansion into the PC market being major initiatives designed to access a wider userbase and grow the industry.
Lets face it, MS is only investing because of GamePass. They want to gatekeep across console, pc, and mobile. The bigger they get, the more air they are aiming to suck out of the room on all those platforms. Their pitch is based on commodity facilitating better value proposition, making everyone outside of it look like a worse deal.
As I've pointed out repeatedly, its a sweet deal for consumers in the short term, while still in the growth phase, but long-term... you need to ask yourself how have similar offerings in movies and music evolved over time and have they overall been beneficial.
You could have quoted mate. yeah I'm pretty sure sony spends 80b on cartridges for printers and janitors' salaries. the revenue increase means more investments.I kinda wanna live in your world where if i made products and sold them for a million dollars but it to make that money i had to get a loan to pay my employees/R&D/PR costing me 500k dollar, that obviously means i can use that million dollar without having to pay back these incurred costs
Dude you always bring up this 'they must be losing money because they dont give out numbers' nonsense. They stopped giving individual numbers for everything back in 2014, and gave the reasons why.Azure is in a similar boat, they only disclose revenue growth. Their competitors (Google. Amazon) disclose profitability for cloud services
While they may not be losing money like crazy, it’s probably not as profitable (due to chasing growth)
This isn’t to say that either GP or Azure are bad long term strategies, it can make sense to chase growth at the expense of short term profits.
But as it relates to gaming specifically, if we use video streaming as an analog, the growth at all cost narrative has proven to be a bad business model due to competition and cost of generating content
Dude you always bring up this 'they must be losing money because they dont give out numbers' nonsense. They stopped giving individual numbers for everything back in 2014, and gave the reasons why.
Honestly to keep taking this stance near 10 years later makes you just look dumb, or have an ulterior motive (which we all know you do).
It doesnt matter though what the 'real' reason was back then, its nearly 10 years ago. Are you still going to be saying the same thing 20 years from now?.They do this so that they can obfuscate the truth, there is no other answer
If you think the amount of revenue they generate by GP isn’t easily offset by dev payroll you are being quite naive to reality
It doesnt matter though what the 'real' reason was back then, its nearly 10 years ago. Are you still going to be saying the same thing 20 years from now?.
I mean the fact that even most other Sony fanboys have stopped using this meme should tell you everything.
Not sure why so many want to make the argument that GamePass is a business model siloed.They do this so that they can obfuscate the truth, there is no other answer
If you think the amount of revenue they generate by GP isn’t easily offset by dev payroll you are being quite naive to reality
As long as you can still buy the games it doesn’t change anything. Plus they will always have competition.
Not sure why so many want to make the argument that GamePass is a business model siloed.
Here's your olive branch. You're right. It most likely isn't a service with high margins.
Good thing then that it's supplemented with outright game sales, online multiplayer subscriptions, MTX, DLC etc.
So far the claim that the quality will drop off and the investments dry up, and the price will go up is counter to what we've currently seen.
Did you have similar concerns about a potential future GamePass CPI increase, as what we've actually witnessed with $70 games and console price hikes?
I mean EA couldnt wait to get on Gamepass, Ubiosft are bringing more and more games over weekly, while they both have their own Sub services.Not sure why so many want to make the argument that GamePass is a business model siloed.
Here's your olive branch. You're right. It most likely isn't a service with high margins.
Good thing then that it's supplemented with outright game sales, online multiplayer subscriptions, MTX, DLC etc.
So far the claim that the quality will drop off and the investments dry up, and the price will go up is counter to what we've currently seen.
Did you have similar concerns about a potential future GamePass CPI increase, as what we've actually witnessed with $70 games and console price hikes?
When will they be disclosing Azure numbers? What about Office numbers? Windows numbers?20 years from now they’ll be disclosing the numbers if the business has transitioned from being “sustainable” to “profitable”
Why not? They acquired Bungie and no one bats an eye.Sony absolutely positively has something up their sleeve. A major purchase is coming, but you will not hear about it until after the Activision deal is completed.
Based on 2021 publisher of the year Microsoft?I’m not concerned with a cost increase in GP as much as I am in a quality decrease for the software
I am not a cheap gamer, I’d gladly buy any AAA game that’s worth $70 or even more
I am finding that the problem is there’s just not enough of the really high quality experiences that are worth the time
Imagine increasing your prices and talk about gamers.
I’m not concerned with a cost increase in GP as much as I am in a quality decrease for the software
I am not a cheap gamer, I’d gladly buy any AAA game that’s worth $70 or even more
I am finding that the problem is there’s just not enough of the really high quality experiences that are worth the time
I’m not concerned with a cost increase in GP as much as I am in a quality decrease for the software
I am not a cheap gamer, I’d gladly buy any AAA game that’s worth $70 or even more
I am finding that the problem is there’s just not enough of the really high quality experiences that are worth the time
Based on 2021 publisher of the year Microsoft?
Maybe they're just not making the kinds of games you enjoy.
i have the same fear sadlyBased on some unofficial award for one year over the past two decades? I find it comical how often that is brought up around here
I enjoyed their lineup last year just fine, one of the few good ones they’ve had in a while, but it’s not exactly amazing either.
Your comment also doesn’t even address the fear I have which is focus on quantity over quality as it relates to sub services
Did you really expect video games to remain at $60 price point![]()
I think MS should handle ABK like they handled Bethesda. Honor contracts, support titles that have already been released on other platforms and treat future titles on a case by case basis. There is no reason for them not to be able to fully control the studios they purchased.The easy solution for MS is they make a contractual commitment that Activision Blizzard are run independently and decide what platforms their games go on. Same as Sony has done with Bungie
We will have to see if game budgets decrease, as they havent happened yet. Like i said in my post above, MTX sales may be ridicuously high with gamers not having to fork out $60+ for the base game. Last year something like 70% of all gaming revenue was MTX, i wouldnt be surprised if that percentage is even higher on Gamepass.Fair call here and one that I agree with.
Remains to be seen if it's a sustainable model going forward but one can't argue that right now GamePass is fantastic value if Xbox continues to release AAA titles on it day1.
No, I expected a old man not whining about a game and neither fanboys picking sides, but here we are.
Maybe it gets brought up commensurate to the amount of claims that everything Microsoft releases pales in comparison? Just maybeBased on some unofficial award for one year over the past two decades? I find it comical how often that is brought up around here
I enjoyed their lineup last year just fine, one of the few good ones they’ve had in a while, but it’s not exactly amazing either.
Your comment also doesn’t even address the fear I have which is focus on quantity over quality as it relates to sub services
Based on what? Sony seem pretty ok with the status quo where neither they nor MS owns ABK.
I'm sorry but its not just about the money, its about how the money is used. MS could have used that huge cash-pile on building stuff of their own. Like where are there new IP's?
It strikes me that MS are mainly investing to control, not build the industry. Is that what you want from a potential market-leader?
It strikes me that Sony are mainly investing to control, not build the industry. Is that what you want from apotentialmarket-leader?
Can you provide any proof of this decline in game quality simply because its on a sub service that you are concerned about? The 2021 accolades MS received last year that gets hand waved certainly doesn't support a fear of poor game quality. Are you aware the all the games on the sub service are also available for purchase? I don't think MS or anyone has any sub exclusive software. MS has always had a pretty wide variety of titles and those titles may simply not appeal to you. The benefit of MS owning so many studios is that it will allow them to make more and different type of games for more people. That variety is a perfect way to support a game sub service that focuses on new releases.Based on some unofficial award for one year over the past two decades? I find it comical how often that is brought up around here
I enjoyed their lineup last year just fine, one of the few good ones they’ve had in a while, but it’s not exactly amazing either.
Your comment also doesn’t even address the fear I have which is focus on quantity over quality as it relates to sub services
Can you provide any proof of this decline in game quality simply because its on a sub service that you are concerned about? The 2021 accolades MS received last year that gets hand waved certainly doesn't support a fear of poor game quality. Are you aware the all the games on the sub service are also available for purchase? I don't think MS or anyone has any sub exclusive software. MS has always had a pretty wide variety of titles and those titles may simply not appeal to you. The benefit of MS owning so many studios is that it will allow them to make more and different type of games for more people. That variety is a perfect way to support a game sub service that focuses on new releases.
Hey can we keep Returnal out of these wars. It still gives me a hard on playing it.
Reputation and value consensus grow the brand. You say it like it isn't happening, when Starfield, Avowed, Fable, Perfect Dark and others likely fit the criteria(?)What incentive is there to invest a few hundred million into a 20 hour single player game if it’s day 1 on GamePass?