DarkMage619
$MSFT
100% correct. VR has and will remain niche and the market for traditional games is many times larger. Focus on Game pass and growing the Xbox ecosystem. I'm glad MS isn't distracted.Very wise. Focus on core gaming.
100% correct. VR has and will remain niche and the market for traditional games is many times larger. Focus on Game pass and growing the Xbox ecosystem. I'm glad MS isn't distracted.Very wise. Focus on core gaming.
Same, bought a Rift and Rift S, had fun with both but eventually the novelty of it fades and you stop using it.Yes. VR is a gimmick and I say this as someone who has owned two VR headsets.
You can offer VR support on PC without pouring billions of R&D money into a proprietary VR device that will never sell more than 10M.all the people saying they were right to drop it would be bouncing up and down if they announced a VR set tommorrow. I'd almost say they have more suitable games for VR than playstation does.
Flight Simulator, Starfield, Forza, all the shooters, etc. Its a shame really becuase bethesda was making a lot of headway in VR. This is what happens when a platform holder buys a big publisher though
Agreed. They're so focused on Gamepass they forgot to actually release any games from their studios this year.100% correct. VR has and will remain niche and the market for traditional games is many times larger. Focus on Game pass and growing the Xbox ecosystem. I'm glad MS isn't distracted.
Not I but that's because VR games give me severe motion sickness. I'm not saying that there isn't an audience for VR games on xbox, but I still think it would have been a distraction. It's something MS can go back and revisit once they get all their other ducks in a row.all the people saying they were right to drop it would be bouncing up and down if they announced a VR set tommorrow. I'd almost say they have more suitable games for VR than playstation does.
Flight Simulator, Starfield, Forza, all the shooters, etc. Its a shame really becuase bethesda was making a lot of headway in VR. This is what happens when a platform holder buys a big publisher though
Same, bought a Rift and Rift S, had fun with both but eventually the novelty of it fades and you stop using it.
I believe there's a future for portable standalone headsets once they become light enough but that's it.
You can offer VR support on PC without pouring billions of R&D money into a proprietary VR device that will never sell more than 10M.
Yep, most of all Tom. It's bizarre to me that a feature not being delivered and canned midway is being celebrated as a good thing with forsight. An undelivered feature!all the people saying they were right to drop it would be bouncing up and down if they announced a VR set tommorrow. I'd almost say they have more suitable games for VR than playstation does.
Flight Simulator, Starfield, Forza, all the shooters, etc. Its a shame really becuase bethesda was making a lot of headway in VR. This is what happens when a platform holder buys a big publisher though
Sure they could, but it makes more sense to just rebrand a headset from Lenovo / HTC / Samsung that will also work on PC.If any company should have no problem doing it it should be microsoft, right?
Grounded version 1 launches this week. Hot wheels Forza DLC hit a few months ago and Pentiment hits in November. That doesn't include any of the numerous 3rd party titles day one that hit Game pass this year. I think Xbox will be ok but your concern is noted.Agreed. They're so focused on Gamepass they forgot to actually release any games from their studios this year.
You only need to look at the adoption rate of similar VR headsets on other platforms that had bigger install bases than Xbox. I don't believe it even hit Kinect level of sales.Not I but that's because VR games give me severe motion sickness. I'm not saying that there isn't an audience for VR games on xbox, but I still think it would have been a distraction. It's something MS can go back and revisit once they get all their other ducks in a row.
I'd love to know what dirt you have on the mods here lol.Microsoft has much bigger problems to address with their first party. I am doubtful they'd be able to adequately support a VR platform. So from their perspective, it probably makes sense. You only have so many resources, and when you go years without major exclusives despite huge buying sprees you can't really manage to effectively support that platform.
I am just glad that we have someone like Sony that can step in and provide a superb platform with a multitude of support by some of their smaller devs and partners.
Yes the market is too small, right decision. And they can support a headset like like the quest pretty easily whenever they want. Going into handheld hybrid would make more sense than VR, even for Sony.
This. Even with psvr you cannot call it success. Attachment rate was very low. VR is still a gimmic and will remain one for long time. Technology is not there yet.Yes. VR is a gimmick and I say this as someone who has owned two VR headsets.
How many times have you honestly seen a Xbox fan, on here or elsewhere, post something like 'Damn i wish Micosoft would bring out a VR headset already!?.Yep, most of all Tom. It's bizarre to me that a feature not being delivered and canned midway is being celebrated as a good thing with forsight. An undelivered feature!
https://www.theverge.com/2017/3/2/1...mixed-reality-headsets-2018/comment/417882495
I really don't get it but I suspect it's because they don't have it now so this idea that something else would be worse by adding VR is now engraved in peoples heads by a few people repeating it over and over since it was canned.
Sure it's not as mainstream as TV gaming but the idea that it's somehow a good thing is the strangest spin of the highest magnitude. Their games support VR on PC already, it's not a 'distraction' to them. Could you imagine somebody saying 1440p 120hz monitors are too niche for a console and so they are glad there is no 'distraction' with support? Truly bizzare. Hell don't even support it and rely on other devs to make multiplatform ones like they seem to be doing for regular games. You don't need to be distracted at all with VR even though your own first party devs seem to already be distracted with VR anyway but just on PC/PS.
There is no benefit of having for support with Xbox, it still very niche technology.So why not do it now? What's good about having no VR support right now in Minecraft and No Mans Sky if you're on xbox?
I remember a lot of glee and excitement when hololens was shown at E3. I saw that glee slowly change over time to become "a distraction to regular games" when it's not. The time that it was obvious nothing materialised.How many times have you honestly seen a Xbox fan, on here or elsewhere, post something like 'Damn i wish Micosoft would bring out a VR headset already!?.
For whatever reason MS arent interested in VR. And if they ever change their mind, i'm sure they will just license one or more PC headset. maybe even buy one of them outright.
Because regular gamers just want regular games.I remember a lot of glee and excitement when hololens was shown at E3. I saw that glee slowly change over time to become "a distraction to regular games" when it's not. The time that it was obvious nothing materialised.
They aren't interested because they don't see it as worth it for the audience size. I'm not sure why that narrative is being changed into a positive though. A positive for regular games too somehow.
There was some insider a while ago, that was saying that Microsoft are waiting it out to see which headset really take off, and if/when they come 'mainstream'. An insider i know but i wouldnt be surprised if there is some truth to it.I remember a lot of glee and excitement when hololens was shown at E3. I saw that glee slowly change over time to become "a distraction to regular games" when it's not. The time that it was obvious nothing materialised.
They aren't interested because they don't see it as worth it for the audience size. I'm not sure why that narrative is being changed into a positive though. A positive for regular games too somehow.
But regular games would not suffer with system VR support. Not only are there separate VR games that don't distract from your regular game but even your current regular games like Flight sim, Minecraft, NMS etc are getting VR support on other platforms and the regular versions are none the worse for it.Because regular gamers just want regular games.
Something Microsoft has been struggling with getting out at a consistent pace.
Granted, covid has effected their 2022 plans & if it wasn't for that 2022 would've been a decent follow up to 2021.
Now 2023 is looking a little crowded, what I'm not complaining about, as it's nice to have stuff to play early 2023.
It's not a console war dig. Penello said it himself. What do you think the difference is between audience size and "mainstream" anyway? Bloody hell.There was some insider a while ago, that was saying that Microsoft are waiting it out to see which headset really take off, and if/when they come 'mainstream'. An insider i know but i wouldnt be surprised if there is some truth to it.
Maybe its something they will seriously consider with Xbox 5, who knows.
Also audience size lol, just had to get a console war dig in right?. I think 80mil, which i believe the Series consoles will hit, should be more than enough.
I think if they add vr support, they should just let you use any headset like on pc (assuming you can use any headset for any game on pc)But regular games would not suffer with system VR support. Not only are there separate VR games that don't distract from your regular game but even your current regular games like Flight sim, Minecraft, NMS etc are getting VR support on other platforms and the regular versions are none the worse for it.
I still think VR wont become mainstream until VR headsets look like this =Yes definitely the right thing to do. vr won't succeed for a long time and with how long games take to develop now, it makes no sense to direct resources to it. It's great for indie devs etc and half life alyx is incredible but I don't think it will succeed for years.
It needs to be cable free, plus either cheap or a really good standalone unit.
all the people saying they were right to drop it would be bouncing up and down if they announced a VR set tommorrow.
Tbh this was the road I thought they would take especially when oculus were including Xbox controllers with their headsets and then xcloud coming to Facebook.I still think it would be a pretty good idea to make a deal with Meta and bring the Quest 2 and maybe 3 down the line to the system.
it could work both wirelessly through Wifi and by using a USB cable.
the hardware is already on the market, it already has millions of customers and it's plug and play
Who wants to be on a leash while wearing the headset?
The facts doesn't support your wishful claim. VR is still here and it hasn't vanished, on the contrary the volume has been increasing.VR is a gimmick. End of story.
Kinect was a gimmick, but that didn't stop MS getting behind it.VR is a gimmick. End of story.
Yeah the Kinect was a gimmick by definition by taking an unmistakable nosedive early in it's lifespan - just like 3DTVs. VR is still here years after the Oculus Rift DK1, and just the Quest alone sold 15 million recently.Kinect was a gimmick
So why not do it now? What's good about having no VR support right now in Minecraft and No Mans Sky if you're on xbox?
But the pornHow does that work? I wouldn't buy PSVR or PSVR 2 even if they were £50. I just have no interest whatsoever in the delivery method.
Waste of resources.
No. VR makes more money than subscription services, but we're told subscription services aren't a fad but VR is?
From a business pov its stupid because if and when the next big thing(cod, fortnite etc) lands of VR, only Sony (in the console space) have a headset. Microsoft will have to either buy a company or beg for third party xbox support.
Although personally I don't think the XSX is configured correctly to see the level of fidelity we will see with the psvr2. The console was designed designed VR whereas the XSX, and certainly xss, were not.
Microsoft have to pray that PSVR2 doesn't take off big time.
They will be when PsVr2 launches.so Sony are making more money out of VR than Microsoft do in Gamepass?
No support from major studios? Valve released a Half Life game on vr.VR is like the Mega CD for me, it promised so much and when used it was an amazing experience. Just not enough good games and poor support from the major studios