We are stupid, so I will use few words and rely on pictures instead from Insomniac Games' GDC 2020 Conference discussing Ratchet & Clank Development process. I won't risk underestimating how high our level of ignorance can reach, so I will hold your hand in directing your attention to the dates listed on the bottom corner of each picture. Link below for the smart one's among us who wish to learn more.
The Insomniac Games lighting team was able to deliver on the promise of motion picture quality visuals and utilize lighting as a powerful artistic element. This talk will cover the setup, challenges, and lessons learned while paving the way for...
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