In the quiet hum of a late-night shift, my coworker and I took our first steps into what I can only describe as a landmark achievement in gaming. Within mere hours of playing on the PS5, it became resoundingly clear this could well be a new benchmark for the medium.
It has been many, many years since I have been so thoroughly captivated, if I am honest with myself not since the fateful day I imported Demon's Souls from the Asian market and found myself spellbound by its unknown brilliance. This game echoes that same feeling of discovery, but with a level of polish and vision that feels almost miraculous, something that was lacking in the early Fromsoft games. For them to get this so right on their first game is really quite impressive.
Every element encountered thus far exudes an artistry and craftsmanship that is, frankly, rare in today's landscape:
- An utterly distinctive art style that breathes atmosphere into every corner of the world, as if the environment itself were a living, sighing character. Again it reminds me of Boletaria or even FF9 oddly.
- Voice acting and presentation so impeccable that it dissolves the boundary between performer and player, immersion is easy.
- A combat system that feels startlingly fresh—an elegant fusion of familiar mechanics, innovatively reimagined into something both intuitive and reactive. Going in I thought I would hate the QT overuse but it just works
- Now for my fellow OST autists - a soundtrack of such haunting beauty and power that it stands proudly alongside the golden era of Final Fantasy—music that doesn't merely accompany the game, but elevates it into memorable set pieces
- A narrative (so far) that flows with a rare momentum, paced with a precision that modern storytelling often sorely lacks in games nowadays. It feels so attuned
I cant afford to buy a copy for myself until payday since I bought Oblivion, the prospect of completing it with my coworker over the coming night shifts fills me with joy - we explored each fromsoftware game together af launch, and I much feel the same wonder as I did with those games.
top hat tip to the dev team, they are very deeply attuned to the magic of videogames tbh. I hope this sells like gangbusters so we get to see another legendary studio take full form... I actually cant fucking believe only 30 people pulled this off with a low end budget.. it is just unbelievable, how???