FF7R trilogy director says "basically nothing" from thr OG game development survived: "We're talking about the mid '90s... There's almost no doc left"

Ahh, the 90s. Cranking out one classic after another. No repository management or backup. Throw the old disk drives in the garbage, YOLO

Great Job Reaction GIF
 
Last edited:
Ahh, the 90s. Cranking out one classic after another. No repository management or backup. Throw the old disk drives in the garbage, YOLO

Toy Story 2 almost never happened. Someone accidentally deleted all the files on the server.

A tech director that was working from home to take care of their baby happened to have some backups lol
 
Let me get technical here because this was part of my job (at another kind of industry) when I was a 9 to 5 guy.

The industry in the early/late 90's was in it's infancy when we consider game development. Ok I get that Nintendo, Sony, Sega (Sega not that much, Sega was always a mess from what with saw afterwards on the hardware front) were very structured companies on the hardware front but on gaming development?

Data/Documentation management in project management and documenting "lessons learned" only became a sepatate discipline in project management in the early 2000 and only became a recognized "real" important thing in the 2010.

And here I'm taking about very structured business companies, not some 90's gun-ho 30 guys, like most of the big game development companies were at the time.

It's not their fault per se. They were just getting bigger and structured at the time + the difficulty and cost of cataloging, archiving and store this type of content at the time.
 
I want to know what is even left from the Famicom era of game development.

probably actually more, at least the ones by big companies, because there was generally less of it to store as games were simpler.

like Nintendo still has the original graph paper drawings of SMB1 levels for example. and the source code is so simple that even if it is "lost" you can decompile is super easily.
 
Last edited:
They'll just move on to the next game to remake and fuck up. My guess is Chrono Trigger. As long as they leave VIII and IX alone and don't touch them then I'll be happy. Square and they're devs (especially Nomura) must rather commit sepuku

Pray that they learn from what is being done with the Tales remakes.
 
It was common back then, but still sad to think a lot of that stuff is just gone.

Some times it isn't always the case. It was initially thought that the RE1 Remake source files were lost before doing the remaster, but then eventually found shortly after when they decided to do RE Zero. Of course, the game was already released by then at then and Capcom didn't bother to roll out an update.
 
Top Bottom