Is "A game for everyone is a game for no one" the dumbest new phrase in gaming?

"A game for everyone is a game for no one" is a...

  • ...dumb phrase.

  • ...smart phrase.


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I've wanted an authentic eastern GTA game for a very long time and found it's Silver Palace. It's done perfectly and it's a lot more than just a normal eastern game and it serves a lot of gamers so why not?
 
Then you're not making a game for everyone (losing the mass casual audience).

So you are aware that "everyone" is just indicative of mass appeal, and it never meant to literally mean every person on the planet likes something. Part of the point of it being a phrase that just points to an idea (that is essentially true).

Yet you take issue with the phrase by taking it too literally at the same time, but only when it supports your conclusion.

This really comes down to wanting to make some sort of "intellectually backed" statement about the advent of gaas games saving us all from lesser games and reframing everything not to deviate from this "finding", which is just an opinion that came before the study.
 
So you are aware that "everyone" is just indicative of mass appeal, and it never meant to literally mean every person on the planet likes something. Part of the point of it being a phrase that just points to an idea (that is essentially true).

Yet you take issue with the phrase by taking it too literally at the same time, but only when it supports your conclusion.

This really comes down to wanting to make some sort of "intellectually backed" statement about the advent of gaas games saving us all from lesser games and reframing everything not to deviate from this "finding", which is just an opinion that came before the study.
No, my position has remained pretty consistent.

The phrase is overly vague and ignores two primary issues...

1. There are examples of games that fail due to appealing to too few people.

2. There are examples of games that succeed because they tried to appeal to a wider subset of players.

Generally speaking, the industry is moving away from the phrase. The games that gobble up the market typically appeal to more types of players.

It is a dumb phrase.
 
No, my position has remained pretty consistent.

The phrase is overly vague and ignores two primary issues...

1. There are examples of games that fail due to appealing to too few people.

2. There are examples of games that succeed because they tried to appeal to a wider subset of players.

Generally speaking, the industry is moving away from the phrase. The games that gobble up the market typically appeal to more types of players.

It is a dumb phrase.

The phrase isn't vague. Everyone knows what it means as an expression except you. Like seriously everyone, even and especially people who aren't into gaming, even from before gaming existed. I'm sure you do get it, but have put a blockage up and must take it as literally as possible to make your conclusion fit 🤷‍♂️
 
The phrase makes perfect sense and isn't new. I do think you are more likely to actually "appeal to everyone" by not trying to appeal to everyone actively. I do believe it is a detrimental effort to attempt it knowingly.
 
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