Sony Shouldn't Release the PlayStation 6 Until 2032

Should Sony wait to release the PS6?

  • No, release it ASAP

    Votes: 65 25.7%
  • Delay it but only by 1-2 years

    Votes: 116 45.8%
  • Yes, this generation needs to last twice as long or next-gen will be a disappointment. PS6 in 2032.

    Votes: 72 28.5%

  • Total voters
    253
So you wanna my man Topher Topher be 87 when PS6 comes out? Very malevolent idea.
not funny nba GIF
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not funny lol GIF
 
I always expected November 2028 even before the RAM panic

The point is they have that luxury that:

"Next-Gen starts when Sony says so"

So they can do anything they want to

PS5 sales are gonna be amazing in the next 2 years
 
Ps6 gonna be released asap, holidays 2027 if sony makes it to get on that 3nm tsmc node and worst case scenario holidays 2028 if they come late(aka get outcompeted by top tech players on the market, like apple, samsung, nvidia, amd etc), with 0 competition from xbox its likely console gonna be at minimum 800$ discless and if we consider ram prices crysis 999discless isnt out of the question either.

The reason for it is super simple- sony needs decently strong base machine to distance themselfs from switch2, with ps6 introduction and its massive jump in rt and ai upscaling capabilities they can easily make switch2 irrelevant- aka multiplat ports will look cut and outdated af vs ps6 versions- they already do to an excent but difference vs ps6 versions gonna be like og switch witcher3 situation. DF reviewed it with babygloves when it came out, but we finally got the full truth from them years later when they released switch2 upgrades vid, timestamped:

Crazy low fps, prolonged dips to 20 or even under that, while still getting fist size pixels(drs with 540p lowest to 720p highest) and crazy cutbacks on everything from shadows, textures to lvl of detail, npc animations, on top crazy bad framepacing, up to 180ms in some cases(normal would be stable 33ms at 30fps)etc.


Lets not forget how weak ps5 gpu is even vs midrange gaming pc already:

No amount of optimisation and coding to the metal will make it much more performant, especially if we keep in mind its extremly weak rt and ai upscaling capabilities(cant be helped, since its best what amd could offer back then-that rdna 1.5 or 2.0 bestcase scenario, so weak af).

By holidays 2027 with rtx 6000 series from nvidia and rdna5 cards family from amd ps5 situation will only look worse, according to leaks ps6 gonna be roughly around 9700xt (2,5x increase) to rtx 5080 lvl (3x increase)in raster, but when it comes to ai upscaling and rt capabilities it will be colorado canion of gap- easily 10x or more increase(as it should, since those are 2 major weaknesses of ps5, 3rd weakness is its downclocked zen2 archi cpu which by holidays 2027 will be extremly outdated too ofc, which ps6 will fix with zen5 or zen6 cpu archi, which amounts to at least 2x faster cpu).

TLDR: PS6 is coming fast, it wont be cheap but we got 2 years to save for it even if its rumored 1k bucks- it should still be massive value in comparision to ps5/p5pr0.
 
I'm 43, I know I sound old but I'm more interested in the quality of the game as in no pay for crap, good story, good art direction, looking after your developers as in letting them flex their artistic muscle. I grew up with Master System and NES so all games look good enough for me and while I look forward to PS6 I would rather it actually focus on what I just mentioned but be more affordable (tough given the world we are in) and actually not be the size of a dining room chair like the PS5 was.
 
That's a bit extreme. We can't wait another 7 years for AI reconstruction and better ray-tracing to become mainstream and standard in console gaming. The PS5 will keep getting games for a long time so for people who don't want to upgrade they can stay on PS5 for a long time. But people who can upgrade shouldn't have to wait another 7 years to do so.
 
2032 is pushing it, but I would say they could extend it to 2029. Dev cycles are so long now that most companies are only able to get 1-2 AAA title out a gen. Two gens ago you were getting entire trilogies of AAA titles( Mass Effect, Resistance, Halo, Gears, TLOU, Uncharted etc). Hopefully by then this A.I boom will have stabilized with the RAM pricing ( of course by then, some other bullshit may pop up affecting ' market conditions').

But, its not like Microsoft is pushing anymore as a hardware competitor to pressure them into a new console within the next two years, nor Nintendo since they've stayed a gen behind in tech horsepower since the 6th gen. Its really only the possible loss of more people to PC that could force their hand into a normal 7 year cycle( and that defection may occur anyway if they push forward with their PC strategy). I dont see myself getting a PS6, I only got the 5 last fall and its barely used compared to my PC.
 
Why not just send a email to Sony executives?
It's pointless to talk on GAF since i don't believe anyone was working at higher-ups in $ony
 
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I would definitely have voted for them to delay it to 2029, maybe even late 2029, to ensure they give us an ambitious and meaningful generational upgrade. This generation has barely started going, really; most of Sony's heavy-hitter studios haven't even released their next-gen exclusive games. Most of the devs also haven't been very creative and driven in utilizing and optimizing for the hardware when compared to the absolute magic they pulled out in the PS3 days, with the hardware constraints. They already released a pro console with ML hardware and should be able to bide time and release some first-party bangers and have the end of the gen 2nd game releases coincide with the PS6 launch in 2029.

It would also be harder to justify to casual gamers to jump to buy the PS6 from the PS5 in this economic climate, when they will struggle to showcase a meaningful generational difference if they rush the launch.
 
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Why not just send a email to Sony executives?
It's pointless to talk on GAF since i don't believe anyone was working at higher-ups in $ony
Usually, any stressful job requires community knowledge and opinions cause the gaming industry is built like that which means every opinion matters.
 
The reason for it is super simple- sony needs decently strong base machine to distance themselfs from switch2,

gonna be like og switch witcher3 situation
Bad example. PS4 version already looks (and runs) miles better than that. What SW2 could accomplish will be easily outperformed by the PS5. Staying competitive in price is more important now and in the next few years until the bubble burst and prices start to look somewhat normal.
 
I would say either 2028 or 2029. PS5 didnt actually hit with their titles and probably wanted that sweet GT6 money before they move on.
This is probably the correct answer. By late 2028 the current gen hardware will be completely maxed out and most developers would have released 2-3 titles for the gen with little left to squeeze out of it.

Plus by 2028/2029: wifi 7, HDMI 2.2, GDDR7, 2nm optimizations, Bluetooth 6.x+, 25+ GB/s reads SSD could get you a sub 100 watt console while still providing a noticeable jump in performance and graphics in a much smaller form factor.
 
NeoGaf will disagree but the average consumer will be happy with PS5 level graphics for at least 6 more years , just release good games or new ways to play games & this generation has a long life ahead of it.

PS5's biggest threat would actually be a weaker system with new features at a cheaper price.
 
All the peasants who keep making threads like these need to start selling lemonade and mowing lawns to start saving for the PS6. The PS5 and Series X are dated trash at this point.
 
Yeah release it whenever. I'm sure I'll pick one up, but I really don't see any meaningful limit on this ps5 as far as how good of a game you can make, graphics aside. Graphics are really good now and we're in for multi-crossgen. If PS6 has ai tricks that could make a game more interactive or believable, nobody's going to be making games that need that as a hardware requirement.

So it's hard to get as excited for the PS6. I was for PS5 though. I thought PS4 was great and all I fucking wanted was those load times gone and the thing to be quieter. It was worth if just for that. The graphics were more like just an upgrade. So the load times are fixed, the noise is fixed, and I don't have any big ask. After seeing this gen, it's clear enough that there will be very few games that need advanced features until PS7 comes out. The huge numbers of PS5's and 8gb gpus have sealed our fate.

I can't care that much because I'm up to my ass in great games all the time. I'm not yearning for any particular advancement. Really at this point you could say what I'm looking for is general craftsmanship. It used to be that rapid advancement but that was a long time ago. The reasons are natural. I let that go. Good memories.
 
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NeoGaf will disagree but the average consumer will be happy with PS5 level graphics for at least 6 more years , just release good games or new ways to play games & this generation has a long life ahead of it.

PS5's biggest threat would actually be a weaker system with new features at a cheaper price.
It'll be more happy with PS6 level graphics though. With proper RT and ML upscaling.

Anyway - if chip already design finished PS6 is unlikely to be delayed if not some serious distraction, and even with it Sony might launch anyway and it'll be just supply constrained same way PS5 was.
 
I have a launch PS5 and it's a fantastic machine. But the price has gone up over time for both the base PS5 and the PS5 Pro. Call of Duty Black Ops 7 and other cross gen games are still being released for PlayStation 4. Recent hardware shortages threaten to push hardware component prices even higher. The PlayStation 6 needs to deliver a generational leap in visuals to justify it's existence and PSSR can only help so much.

The PS5 generation needs to last twice as long as a normal console generation so that the PS6 releases in 2032 (6 years x2 = 12 year generation). Otherwise, the PS5 Pro is already $750 and to deliver a generational leap either PS6 is going to be even more expensive or it's going to be a less than wanted spec bump making it basically a "PS5 Pro Pro" and there's going to be tons of cross-gen games anyway.

I could see many gamers just keeping their PS5 if the PS6 is only a small spec bump and their old system will run most of the same games anyway. This could lead to situation where the PS6 only sells like a Pro PlayStation but most people just keep buying the base console (especially in this economy).

Do you agree that's necessary to lengthen this generation in order to get a proper visual jump for next-gen?
You're never going to get an upgrade that everyone can say wow! If you wait till 2032 the install base of ps5 will be really big and that means that all those new ps6 games will just be ps5 ports with some upgrades. It will take till 2035 for real next gen games to wow you.

Just make a modular ps6 and sell upgrades along the way.
 
I have a launch PS5 and it's a fantastic machine. But the price has gone up over time for both the base PS5 and the PS5 Pro. Call of Duty Black Ops 7 and other cross gen games are still being released for PlayStation 4. Recent hardware shortages threaten to push hardware component prices even higher. The PlayStation 6 needs to deliver a generational leap in visuals to justify it's existence and PSSR can only help so much.

The PS5 generation needs to last twice as long as a normal console generation so that the PS6 releases in 2032 (6 years x2 = 12 year generation). Otherwise, the PS5 Pro is already $750 and to deliver a generational leap either PS6 is going to be even more expensive or it's going to be a less than wanted spec bump making it basically a "PS5 Pro Pro" and there's going to be tons of cross-gen games anyway.

I could see many gamers just keeping their PS5 if the PS6 is only a small spec bump and their old system will run most of the same games anyway. This could lead to situation where the PS6 only sells like a Pro PlayStation but most people just keep buying the base console (especially in this economy).

Do you agree that's necessary to lengthen this generation in order to get a proper visual jump for next-gen?
Agreed. This gen feels like it has barely started as we only have a couple of games that feel truly nextgen. But at least finally they are coming. No point for a ps6 soon as these machines have to be harnessed first and I guess when the ps6 releases the crossgen period will be even longer. So it's better to wait and get hardware that really produces a leap.
 
Yeah release it whenever. I'm sure I'll pick one up, but I really don't see any meaningful limit on this ps5 as far as how good of a game you can make, graphics aside. Graphics are really good now and we're in for multi-crossgen.
There is no such thing as too good graphics, there is always room to improve
RT alone will eat up any extra power and RT will lift a lot of restrictions in games for dynamic lighting/environment

If PS6 has ai tricks that could make a game more interactive or believable, nobody's going to be making games that need that as a hardware requirement.
WWM has that "AI interactivity" - it's get boring after 20 mins.
Most AI will be used for usual stuff - make more with fewer resources/efforts - upscaling, denoising, compression etc

So it's hard to get as excited for the PS6.
I get excited every time I see some some ultra textures nanite geometry path tracing lighting stuff. Not really a fan of pixelart or PS3 graphics.
 
There is more to a generational leap than just image quality. In previous gens options for things like higher framerates, and ray tracing, where not an option.
And they still aren't. The tech for that is not going to be affordable enough to make a console have a meaningful jump in the next couple of years. It would be a little more than another "Pro" level marginal upgrade. We just haven't had the gains over the last few years that we had in previous gens to warrant starting a new user base all over again. It would cost well over $1000 for a new console with noticeably upgraded visuals, RT and framerate boosts and that's madness. I think 5 more years is going to be necessary for this gen.
 
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Bad example. PS4 version already looks (and runs) miles better than that. What SW2 could accomplish will be easily outperformed by the PS5. Staying competitive in price is more important now and in the next few years until the bubble burst and prices start to look somewhat normal.
Bro, u didnt understand my example, example i gave will be difference from multiplats on ps6(so games that come out late 2027, in 2028 and onwards) vs switch2 ports of those multiplats, switch w3 port was one of those "impossible ports" aka devs had to cut out so much out of the game that it basically look worse than w2 and still runs terrible as we saw in the vid- again 540p-720p dynamic res while getting prolonged drops to 20fps and extremly bad framepacing( up to 180ms spikes).

To give u another example- we know w4 gonna be crossgen(likely holidays 2027 release, maybe even in 2028 if it gets delayed), compared to xbox pc and ps6 versions or midrange gaming pc versions (not gabecube version which is below ps5 lol, aka weaksauce af)from late 2027/2028 or whenever w4 launches- version for by that time last gen xbox series s will look and run terribly.
It will be looking and running so badly that u can compare it to xbone(2013) cp2077 version.



Hell we got examples of similar differences in the past, just look at gta5 ps360 versions that launched sept 2013 aka 2 months before ps4/xbone launch, look how bad they look and run not even compared to modern gaming pc but old ps4:

prolonged dips to low 20s durning gameplay while looking pixelated af, not to mention cuts in every possible area on top :messenger_astonished:
 
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I agree ... cant justify new console hardware just for a few more fps and some puddle reflection ... too much diminishing returns at this time to be pumping out hardware like they use to, and this is without counting the ridiculous first party output
 
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I agree ... cant justify new console hardware just for a few more fps and some puddle reflexes ... too much diminishing returns at this time to be pumping out hardware like they use to, and this is without counting the ridiculous first party output
Yea the reason to release a new console becomes less and less, really in this point in time they should focus on making the consoles smaller and cheaper as that would be more noticeable than a reflection in a puddle
 
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There's quite a few major developers that have released nothing that pushes the PS5 to its limit and the gen is nearly over.

How does RDR2 still hold up very well from a technical perspective when it was made for last gen consoles and is nearly 7 years old now? More powerful consoles means more dev time, they are strong enough and haven't been pushed yet.
 
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Agreed. This gen feels like it has barely started as we only have a couple of games that feel truly nextgen. But at least finally they are coming. No point for a ps6 soon as these machines have to be harnessed first and I guess when the ps6 releases the crossgen period will be even longer. So it's better to wait and get hardware that really produces a leap.
Due to covid19 pandemic, we lost 3 years of our lives. Same with ps5. Games development, technology and marketing are also affected. It is like its just in its 2nd year, not 5 years.
 
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