CentralScrutinizer
Member
If Samus was a talkative protagonist this game would've been a 70 MC game. You saw how many tantrums people threw in their reviews already.
Exactly. Zelda games have this same issue.Having a mute protagonist becomes more of a problem when you have other characters who are very talkative.
What in the holy angry defense force...
Not defending anything. It's just that we get it there's a bunch of you that don't like it. There doesn't need to be so many bullshit threads about it that's all.
You're saying that, but I think this is the first Metroid thread aside from the recent review and OT ones
Then again, maybe I'm just blind
Well....there is also the thread about the background music stuff.....but these are legit complaints? Don't get me wrong, I hate dog piling too...but this ain't it.
No, it's absolutely perfect as it.
Go play Fallout 4, STALKER 2, DeadLight 1/2 if you want dumbass and immersion breaking stupid voices.
Something tells me everything coming out of this dopes mouth is going to be poetry.Not enough games have a mute main character. Sony specifically doesn't understand this.
Give me good gameplay, music, and atmosphere, and I couldn't care less about hearing the character speak.
Preach man. When I was playing Prime 1 I didn't give a fuck about Samus because I was Samus, you know? Seeing everything through the visor, the dropplets of water obscuring your view right after landing on Talon IV. That shit was immersive as fuck and I didn't need any retarded dialogue to make me feel immersed in that world. Retro has lost it. Sad.Have you ever played other Metroid games OP? Samus is a "mute" in all of them, except OtherM. And it';s one of the many reasons it's considered the worst mainline Metroid game.
The problem with Prime 4 isn't that Samus is mute, the problem is all the other characters who talk to her so much.
It's not that Samus needs to talk, it's that they need to shut up or, better even, not exist.
The industry is filled with talking protagonists already. It's very rare to have a non-indie action/adventure game with a protagonist who doesn't speak nowadays. Let alone having no voice acting or dialog at all. Which is where Prime 4 fails unfortunately, with all those obnoxious NPCs.I love Mass Effect, but Metroid isn't that, doesn't need to be that, and it should not be that.
Having the villagers in animal crossing be animals is dumb.retard ops next thread: mario jumps too much and its dumb
Prime 1 has some really good music, man. I feel atmosphere, good music to match it and a decent premise is what usually sets up these games for being good. Not toPreach man. When I was playing Prime 1 I didn't give a fuck about Samus because I was Samus, you know? Seeing everything through the visor, the dropplets of water obscuring your view right after landing on Talon IV. That shit was immersive as fuck and I didn't need any retarded dialogue to make me feel immersed in that world. Retro has lost it. Sad.
Lil bit offtopic, but can we think of a likeable protagonist that talks that was featured in a recent game? Someone 100% new, spawned during this generation. Someone like captain Shepard from ME, or Drake from Uncharted if you are into movies. Someone charismatic and iconic.The industry is filled with talking protagonists already
Hell yeah. I recently played Thief for the first time and man, it's clear that good level design and good sound design is all you need to make the player feel immersed. Add some enviroment details and "passive story telling" along the way, like finding some notes on Thief or scanning some interesting data in Metroid Prime and bam, the world is believable and the player is 100% into it.Prime 1 has some really good music, man. I feel atmosphere, good music to match it and a decent premise is what usually sets up these games for being good.
Yeah me neither. Must be cool but at least back then I had the feel like they were trying to do more story telling via characters and dialogue, which isn't what I want from a Metroid gameHaven't played 3.
Something tells me everything coming out of this dopes mouth is going to be poetry.
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It's honestly baffling to me how many times that picture gets postedI do not envy the amount of crow you guys are gonna eat when this game comes out....
they can't crawl eitherMetroid don't speak
Enough with this non-sense. Those interactive movies that you are referring to, do have gameplay. If a game dev has put effort in making their characters interesting, that does not make a game more a movie.don't you have enough interactive movies with out ruining Metroid as well?
I've been watching walk-throughs of prime 4 on YouTube and it's utterly ridiculous that retro studios and nintendo decided to make samus aran an emotionless and devoid of life character with no personality. You have samus traveling with multiple characters throughout the game and they're talking to her directly, and yet she says nothing and dosen't even acknowledge them essentially. It makes 0 sense to write samus this way and it comes off as extremely lazy because you're not developing her at all.
Another problem with this is that there's no dialog options from what I can tell meaning you're essentially playing as one of the most boring protagonist you could possibly think of. They have no voice, they don't speak in terms of dialog, and they wear a suit meaning they can't express anything. It makes them a boring character and it's crap writing to do this to a character who is a person beneath the suit that should be developed. They should've developed samus the woman/person by giving her a voice, giving her expressions, giving her a background, and GIVING HER SOME GOOD WRITING!!!!!!! As a gamer it's impossible to relate to a character who is essentially blank with nothing going on because the game gives you 0 to latch onto and sink your teeth into. Retro studios/Nintendo should've done better with this character period.
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True but Samus not talking isn't the reason. In fact, it's one of the few things they did right.really sucks that prime 4 sucks.
My biggest issue with Chrono Trigger. That and the anticlimactic final boss.Having a mute protagonist becomes more of a problem when you have other characters who are very talkative.
Having a mute protagonist becomes more of a problem when you have other characters who are very talkative.
I agree with the people saying that her only voice line in Dread is cool as fuck. Said in the Chozo language, no less.